Objects as bones

I have a building that I want to modify but it has walls and ceiling as bones.  How would I change these to objects to modify?

See the image attached.  For example, I would like to change the ceiling from a bone to an object I can manpulate and modify.

Thanks.

2024-03-14_154343.png
174 x 123 - 2K

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,948

    Modify how? You could use the Geometry Editor to delete all but one bone's geometry, thene xport as OBJ, reload the original figure, delete all but the nwxt bone's geometry, export and so on but for many purposes it would probably be easier to work on the figure as a whole.

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