Anything Glows - weird !!!

FettbemmeFettbemme Posts: 319
edited March 15 in Carrara Discussion

I made a Neontube with IES, I don't know why it has a selfshadow on the floor

(scene download)

AG_002.png
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zip
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AnythingGlows.zip
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Post edited by Fettbemme on

Comments

  • DiomedeDiomede Posts: 15,168

    Been a while since I tried anything glows.  Is there an offset setting for the distance between the glowing object and the start of the light?  maybe 'offset' or 'standoff' or 'minimum' or 'start'?

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,206

    Anything Glows needs to be limited to a set of facets, making all the glowing surfaces on a big object does not give accurate shadows

    eg a Chandelier you will not get a good result making all the bulbs on a single mesh glow but if each buld a single object with a unique name it will work

  • FettbemmeFettbemme Posts: 319
    edited March 15

    Diomede said:

    Been a while since I tried anything glows.  Is there an offset setting for the distance between the glowing object and the start of the light?  maybe 'offset' or 'standoff' or 'minimum' or 'start'?

    I think the IES is the problem

    I tried another IES and no selfshadow, but also a little weird

    AG_003.png
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    Post edited by Fettbemme on
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