Available: le chef for G2
Hi all. Here is a little preview of what I am working on: a cook clothing set with pants, blouse and hat. At the moment I finish the blouse and already started the hat. Hope you like it. It's coming soon I hope. Cheers beat
See last Comment. Here's the Download Link:
http://www.sharecg.com/v/83557/view/21/DAZ-Studio/G2_Le_Chef
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Post edited by Beat578 on
Comments
Looks very nice :-)
Looks quite useful, even for retexturing, so please add the templates?
OHHHHHH I so can't wait for this outfit to come out such detail and craftsmenship!!!!!
You really have a talent for making clothes Beat!!!
Good enough, many thanks for that. :)
Wow, this is something I was looking for in a render of a diner I was working on earlier this month but could not find a chef jacket. So, now with this one in the making by you, I can use it to complete the render! What about a chef hat, is it possible to add it too? Thank you for all your great clothing and also the extra parts, i.e. lying on ground, etc.
Thank you, looking forward to this set!
Looks really great!
Finally I finished the Hat and Apron. Now its sticking the Towel into the Apron, thats harder than it sounds like... Next step will be rigging and adding morphs. Especially morphs for the hat to fit different Hair.
That is coming along nicely Beat!!!
Hi All.
After the short excursion into the Game Gloth Designing, I'm back at my Project with the "Chef Cloth". I just finished the Modelling of all the cloth.
- Hat (with a fit for the Ponytail, but should be usable for all kind of hair. Especially if you own Sickle Yelds Hat helper)
- The Chef Blouse (with a logo on the pocket, a nameplate and lots of colouring options)
- The Pants (in different Colours
- The Apron
- a scarf
- two towels (one to use with the apron, one to use if you only have the pants without apron)
There will also be dirt Textures and (i cant promise that but i try) for the first time you have the option to colour the cloth with shaders and material zones AND / OR texture maps.
I started rigging, at the moment i have a problem with the pants. There are holes and ugly distortion between the leg when posing. as soon as i fixed that, I'll continue with creating the Drop, Fold and Hang morphs and probabely an open morph for the jacket too.
I keep you posted on that.
Yes pants are more work in the modeling dept for G3M. My Clothing Thread
I finally bought a pair of pants and checked the mesh on those and they too had modeled in a lot more geometry; also had them rather saggy. [which was okay for the piece, but not for my dancers!]
Finally its done:
The Chef Outfit for Genesis 2 Females is finished. It has 7 Pieces:
A Jacket, Pants, a Chef Hat, an Apron and two Towels, one for the Apron and one for the Trousers, if you wear them with a T-Shirt for Example. There is also a Scarf.
The Clothing have several morphs. Beside the Fold, Hang and Drop morphs, I also included some Pose Helpers into the Pants and Apron, to let it look more realistic if you pose the legs. Just try them out. There are also lots of Materials included, but you can always use your own ones with all the material Zones. It's not perfect, but should be ok for your everyday Kitchen Renders.
Hope you like it!
Here's the Link: http://www.sharecg.com/v/83557/view/21/DAZ-Studio/G2_Le_Chef
Thank you, this is really great! Is it possible to make it available for G2 males as well?
I didn't Think about it, but there is a converter for the auto fit available i think... If I find the time I try to convert it, but I can't promise.
Edit: Just used autofit to convert it over to G2M, doesn't look to bad...
Thanks Beat, I will try it that way. The autofit is a wonderful feature that Daz added to DS later versions. Just look at your image, wonderful outcome!
Thank you! :-)
Autofit between G2F and G2M is usually pretty good.
Thank You.
:)