Texture on Viewport doesn't rotate

JamesJames Posts: 1,043
edited May 10 in Daz Studio Discussion

I have several of the same doors.
I rotate the texture.
Some doors' texture rotate as they should.
But some don't rotate.
I've checked the base map, they uses the same rotated map.

The doors come from Blender that are linked to each other. That means they has identical mesh, uv, material, everything.

Why this is happening??

 

Post edited by James on

Comments

  • felisfelis Posts: 4,338

    If you apply a shader with patterns - does that work?

  • JamesJames Posts: 1,043
    edited May 10

    I figure out the problem.
    I have to unlink all the doors and apply all transform to the door in blender

     

    Post edited by James on
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