Hex Gallery

1222325272833

Comments

  • NovaNova Posts: 253
    edited October 2021

     

     

     

    Post edited by Nova on
  • NovaNova Posts: 253
    edited October 2021

    Concept for unreal


     

     

     

    Post edited by Nova on
  • Impressive. Did you make the boat ?

  • NovaNova Posts: 253

    Hello John, no I haven't, but shouldn't be a problem to build. I just made the waves.

  • NovaNova Posts: 253

    Finally I found some time to build again.

    Projekt: 005-00_ museum_ 004-00

     

    00.JPG
    1714 x 983 - 173K
    01.JPG
    1664 x 908 - 138K
    02.JPG
    1679 x 991 - 222K
  • Nice one, I did try making boat waves myself way back, yours look a lot better than my attempt laugh

  • NovaNova Posts: 253
    edited December 2021

    Wee Dangerous John sagte:

    Schön, ich habe vor langer Zeit selbst versucht, Bootswellen zu machen, deines sieht viel besser aus als mein Versuch Lachen

    Thank you, I have tried many versions and this is the one I am on right now. There are so many possibilities, I am still testing.

     

    Unbenannt.JPG
    1716 x 871 - 165K
    Post edited by Nova on
  • Amazing renders Bruder :)

     

  • NovaNova Posts: 253

    Thanks John, I feel a bit lonely here, no people where still working with Hexagon ?

  • I think people pop in now and again, mainly when they are having problems, we all need help now and again smiley

    Hope you and other Hex users have a great holiday laugh

  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 2021

    I have not posted anything for a while, here's the armchair from a loft appartment I'm putting together. 

    Edit - Thanks Catherine, I managed to get your method of posting a large image to work again (bookmarked your instructions laugh)

    armchair-G8f.jpg
    1000 x 1300 - 907K
    Post edited by Wee Dangerous John on
  • NovaNova Posts: 253

    I think the armchair turned out very nice. I wish all Hexagon users happy holidays.

  • ProtozoonProtozoon Posts: 554
    edited December 2021

    Hi!

    All objects here are made with Hexagon:

    https://www.daz3d.com/orchestral-percussion

    It's funny, the more you use Hex the less it is prone to crash.

    -P-

    Post edited by Protozoon on
  • jjmainorjjmainor Posts: 487
    edited December 2021

    Bruder Aural said:

    Thanks John, I feel a bit lonely here, no people where still working with Hexagon ?

    I'll come out of lurking to say I've been following this thread in the shadows, and I've been impressed with what you do.

    I use it mostly for buildings and interiors.  The first two are just shells.  The second two have full interiors.  But the bollards on #4 come from the store.

     

    warehouse 1.jpg
    1280 x 720 - 217K
    warehouse 2.jpg
    1280 x 720 - 218K
    office 1.jpg
    1280 x 720 - 199K
    office 2.jpg
    1280 x 720 - 168K
    Post edited by jjmainor on
  • jjmainorjjmainor Posts: 487

    Some of the houses I've done.  The front doors were kitbashed from somewhere else, as were the shutters and garage doors on #2

    house 2.jpg
    1280 x 720 - 227K
    house 1.jpg
    1280 x 720 - 291K
    house 3.jpg
    1920 x 1080 - 1M
  • Hi jjmainor. Very glad to see you here, very nice bulding you have created here. I'm always nosy, may I ask whet you are rendering with ?

  • So True Protozoon, I can't remember the last time Hexagon crashed on me, I think half the time it's asking it to do something stupid, the trick is to save often.

  • NovaNova Posts: 253
    edited December 2021

    I think the houses are very well done, I always like to look at other people's work.

    Hexagon doesn't like certain things, if you know what they are it runs stable, you're right Protozoon, you have to work with it a lot, then you learn to understand it. That's what makes it so appealing.

    "@ jjmainor .... It's nice to see them step out of the shadows".

    Post edited by Nova on
  • jjmainorjjmainor Posts: 487

    Wee Dangerous John said:

    Hi jjmainor. Very glad to see you here, very nice bulding you have created here. I'm always nosy, may I ask whet you are rendering with ?

    3Delight in Daz

  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 2021

    Thanks jjmainor, I prefer Iray, so much easier to get the look I'm after.

    Look at me, I just figured out how to put text before the picture - Not bad for an old codger smiley

    Waiting for 2022.jpg
    1300 x 1000 - 661K
    Post edited by Wee Dangerous John on
  • A3DLoverA3DLover Posts: 198
    nice models guys, i always mean to finish some of my models. i wish i could delete my vorcha on sharecg, i really cleaned that up about a year ago. i had no idea what a mess of duplicates it was. also my version of sg daedalus had too many parts. id like to get a new pc but im still using this old 32 bit windows machine. maybe ill get around finishing that last klingon space ship i was fooling with. i cant imagine modeling some of these models with all the decks and cabins and furniture and equipment layouts. so many polis i coudnt run on my machine box view mode.
  • Just figured out how to delete a file from ShareCG. Go to your account, then click on the icon of the model you want to delete. This opens up a page with DAZ Studio Upload : Update, bottom right you'll find the Delete Option.

    I'm thinking of getting a new machine myself, my son's friend want this one but I think it would be better if I just put it in the cupboard as a spare. It's a Windows 64 bit with a SSD (this stuff means nothing to an old codger like me), and 16 gb memory. The one I'm saving up for has 32 gb memory, an 8gb RTX 3060 Ti graphics card (Pre-Order Only) and Windows 11. No fancy lights etc as I've only got 1 game and that's not even installed smiley.

     

  • A3DLoverA3DLover Posts: 198

    Just figured out how to delete a file from ShareCG. Go to your account, then click on the icon of the model you want to delete. This opens up a page with DAZ Studio Upload : Update, bottom right you'll find the Delete Option.

    I'm thinking of getting a new machine myself, my son's friend want this one but I think it would be better if I just put it in the cupboard as a spare. It's a Windows 64 bit with a SSD (this stuff means nothing to an old codger like me), and 16 gb memory. The one I'm saving up for has 32 gb memory, an 8gb RTX 3060 Ti graphics card (Pre-Order Only) and Windows 11. No fancy lights etc as I've only got 1 game and that's not even installed smiley.

     

    Thank John i will try that on sharecg
  • jjmainorjjmainor Posts: 487

    To keep this thread alive, here's my current project.  Don't mind the lighting, I just threw in an out-of-the-box AOE ambient light for some test renders.  And the appliances and sink in the kitchen are kitbashed from eslewhere, so they're not my models.

    Still need to add light fixtures, plants in the planters, and starting to furnish as you might see in the overhead shot.

     

    modern house 1.jpg
    1280 x 720 - 505K
    modern house 2.jpg
    1280 x 720 - 441K
    modern house 3.jpg
    1280 x 720 - 645K
    kitchen.jpg
    1280 x 720 - 539K
  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited January 2022

    Very nice jjmainor, I really like your design, looking forward to seeing what you create next. If you need any help making the furniture let me know, I do have a couple "quick starts" like drawers you can have a look at to see how I do things.

    This may not see the light of day but I just started making some accessories for a battery drill, we'll see how far I get coz I find it hard to keep myself motivated these days sad

    Screwdriver bits.jpg
    1300 x 1000 - 646K
    Post edited by Wee Dangerous John on
  • NovaNova Posts: 253
    edited January 2022

    Nice to see that is being built again. smiley Nice work John

    Post edited by Nova on
  • NovaNova Posts: 253
    edited January 2022

    An older project from 2016, small bugs were fixed.

     

    0000.JPG
    1665 x 902 - 156K
    010-00_ 016-00_ Laufsteg_ 001-00_ JPG 000-00_ CS5 000-00.jpg
    1920 x 1080 - 1M
    010-00_ 016-00_ Laufsteg_ 001-00_ JPG 000-01_ CS5 000-00.jpg
    1920 x 1080 - 1M
    010-00_ 016-00_ Laufsteg_ 001-00_ JPG 000-04_ CS5 000-00.jpg
    1920 x 1080 - 1M
    010-00_ 016-00_ Laufsteg_ 001-00_ JPG 000-07_ CS5 000-00.jpg
    1920 x 1080 - 1M
    010-00_ 016-00_ Laufsteg_ 001-00_ JPG 000-08_ CS5 000-00.jpg
    1920 x 1080 - 1M
    Post edited by Nova on
  • NovaNova Posts: 253
    edited January 2022

    Update

     

    01.JPG
    1627 x 858 - 140K
    00.JPG
    1661 x 889 - 159K
    010-00_ 016-00_ Laufsteg_ 001-00_ JPG 000-00.jpg
    1920 x 1080 - 766K
    010-00_ 016-00_ Laufsteg_ 001-00_ JPG 000-01.jpg
    1920 x 1080 - 556K
    010-00_ 016-00_ Laufsteg_ 001-00_ JPG 000-02.jpg
    1920 x 1080 - 1M
    010-00_ 016-00_ Laufsteg_ 001-00_ JPG 000-03.jpg
    1920 x 1080 - 827K
    010-00_ 016-00_ Laufsteg_ 001-00_ JPG 000-04.jpg
    1920 x 1080 - 1002K
    010-00_ 016-00_ Laufsteg_ 002-00_ JPG 002-01.jpg
    1920 x 1080 - 1M
    010-00_ 016-00_ Laufsteg_ 002-00_ JPG 002-00.jpg
    1920 x 1080 - 614K
    010-00_ 016-00_ Laufsteg_ 001-00_ JPG 003-00.jpg
    1920 x 1080 - 547K
    010-00_ 016-00_ Laufsteg_ 001-00_ JPG 003-01.jpg
    1920 x 1080 - 522K
    Post edited by Nova on
  • NovaNova Posts: 253
    edited January 2022

    Hexagon

    020-00_presentation_ 014-00
    Concepts for VR worlds
    focus here are stickers on curved surfaces

    ______________________ 360°

    https://view.mylumion.com/?p=l23mhpndymq2q6vh

     

     

    020-00_ präsentationsfläche_ 014-00_ JPG 000-00.jpg
    1920 x 1080 - 934K
    020-00_ präsentationsfläche_ 014-00_ JPG 000-01.jpg
    1920 x 1080 - 1M
    020-00_ präsentationsfläche_ 014-00_ JPG 000-02.jpg
    1920 x 1080 - 1M
    020-00_ präsentationsfläche_ 014-00_ JPG 000-03.jpg
    1920 x 1080 - 1M
    020-00_ präsentationsfläche_ 014-00_ JPG 000-04.jpg
    1920 x 1080 - 1M
    020-00_ präsentationsfläche_ 014-00_ JPG 000-05.jpg
    1920 x 1080 - 1M
    020-00_ präsentationsfläche_ 014-00_ JPG 000-06.jpg
    1920 x 1080 - 1M
    020-00_ präsentationsfläche_ 014-00_ JPG 000-07.jpg
    1920 x 1080 - 1M
    020-00_ präsentationsfläche_ 014-00_ JPG 001-03.jpg
    1920 x 1080 - 1M
    020-00_ präsentationsfläche_ 014-00_ JPG 001-04.jpg
    1920 x 1080 - 1M
    Post edited by Nova on
  • NovaNova Posts: 253

    New project / Hexagon

     

    00.JPG
    1892 x 853 - 115K
Sign In or Register to comment.