Hex Gallery

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Comments

  • LycanthropeXLycanthropeX Posts: 2,287
    edited December 1969

    DzFire™ said:
    Needed to build something bad a$$

    I love your vehicles Dz, but they are always so big that they make my dinosaurs look puny. I need to attack them with like 50 dinos at a time to make it look even close to a fair fight lol

  • Tramp GraphicsTramp Graphics Posts: 2,412
    edited December 1969

    DzFire™ said:
    Needed to build something bad a$$
    That is badass. Is it fully rigged and everything? I've been working on my first attempt at making a vehicle—a monster combat bike with hub center steering instead of forks. I'm almost ready for rigging (currently UV mapping it) and don't really have a clue where t begin. If you want to see it, it's in the Car and Bike Lovers thread in the Art forum here.
  • LycanthropeXLycanthropeX Posts: 2,287
    edited December 1969

    just picked up the Thunderstruck, its wicked, and while big, the improvised look of it fits well with my dino renders, it doesn't look as impervious to dino-damage as say the Caiman. very happy

  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited March 2014

    Nice work DZfire, you've done some great products :)

    Post edited by Wee Dangerous John on
  • m_m_italym_m_italy Posts: 386
    edited December 1969

    Ciao.
    Semplice forma and semplice maniglia.
    Bye
    :-)

    maniglia3.jpg
    800 x 600 - 147K
    bend_vetro.jpg
    800 x 600 - 90K
  • RoygeeRoygee Posts: 2,247
    edited December 1969

    Done at last - Triceratops :)

    Still not happy with the legs, but done for now.

    WIP1.png
    720 x 540 - 221K
    trip.png
    1024 x 768 - 405K
  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    This is amazing Roygee, the bumpy skin looks great - was that done in Hex ?

  • RoygeeRoygee Posts: 2,247
    edited December 1969

    Thanks, John :)

    The texture was painted in Carrara, with a bump-map added.

  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    Thanks for the info Roygee.

    I made a gondola over the weekend. Rendered with LuxRender via Reality, the plug-n for Daz Studio.

    gondola-2.jpg
    1000 x 650 - 51K
  • RoygeeRoygee Posts: 2,247
    edited December 1969

    Really nice model, John - very elegant :)

    Great render - the water came out particularly well.

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    Roygee said:
    Done at last - Triceratops :)

    Still not happy with the legs, but done for now.

    Bravo.

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    Thanks for the info Roygee.

    I made a gondola over the weekend. Rendered with LuxRender via Reality, the plug-n for Daz Studio.

    Bravo.
    Great model.
    Not easy.
    If you want, change the oars. Too thin.

  • A3DLoverA3DLover Posts: 198
    edited December 1969

    Yo fellow hexers its been a while,my pc died and I've been off the hindernet since last fall. good see alk great work still goung on

  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    Nice to see you back A3DLover.

  • RoygeeRoygee Posts: 2,247
    edited December 1969

    Welcome back:)

  • RCTSpankyRCTSpanky Posts: 850
    edited December 1969

    I've made a malicious Headdress for Cookie ...

    Maleficent.jpg
    528 x 725 - 137K
  • m_m_italym_m_italy Posts: 386
    edited December 2014

    Esercizio: Zwergschnauzer.
    Bye bye

    zwerg.jpg
    800 x 600 - 136K
    zwerg.jpg
    800 x 600 - 112K
    Post edited by m_m_italy on
  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    Oh, that is nice :)

    Well done M_M

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    Oh, that is nice :)

    Well done M_M

    Grazie WDJ

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    W.I.P.
    Bye bye

    moto_stea.jpg
    800 x 600 - 144K
  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    Oh that is good M_M. Love the sleek design.

  • m_m_italym_m_italy Posts: 386
    edited January 2015

    Oh that is good M_M. Love the sleek design.

    I took inspiration from image network.
    Then I added my imagination.
    Thank You

    P.S.
    You use LuxRender?
    I tried but painfully (?) slow.
    Am I wrong?

    Post edited by m_m_italy on
  • FirstBastionFirstBastion Posts: 7,777
    edited December 1969

    I built a shopping mall, entirely in hexagon 2.5, textured and rendered in DAZ Studio 4.6

    reality_mall7a-daz3d-1stbastion-main.jpg
    960 x 1248 - 247K
  • m_m_italym_m_italy Posts: 386
    edited December 1969

    I built a shopping mall, entirely in hexagon 2.5, textured and rendered in DAZ Studio 4.6

    Bravo.
    Bye

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    W.I.P.

    moto_stea.jpg
    800 x 600 - 238K
  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    m_m_italy said:
    Oh that is good M_M. Love the sleek design.

    I took inspiration from image network.
    Then I added my imagination.
    Thank You

    P.S.
    You use LuxRender?
    I tried but painfully (?) slow.
    Am I wrong?

    LuxRender can be slow, they are working on speeding it up. After a while you do figure out how to get the most out of it, its all to do with setting the lights up right - the fewer the better really.

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    m_m_italy said:
    Oh that is good M_M. Love the sleek design.

    I took inspiration from image network.
    Then I added my imagination.
    Thank You

    P.S.
    You use LuxRender?
    I tried but painfully (?) slow.
    Am I wrong?

    LuxRender can be slow, they are working on speeding it up. After a while you do figure out how to get the most out of it, its all to do with setting the lights up right - the fewer the better really.

    Excuse me "WDJ".
    I could not answer.
    I think I understand.
    I have to try again with Blender LuxRender
    Grazie
    Ciao

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    Stop.
    Bye bye
    :)

    moto_stea_m_m_.jpg
    800 x 600 - 216K
  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    I've never been able to get my head around rigging, but with Patience's help I am taking the first steps. Here are 2 cards I made, the valentine one just opens, then I got a bit carried away (as you do) and made the crafty style one. Like the first one, the card opens but I added a ribbon and bow, which via morphs moves around the front. The butterfly actually has move-able wings :)

    Now I'm adding other toppers - This is great fun, thanks Patience :)

    reality_scene.png
    650 x 500 - 577K
  • useroperatoruseroperator Posts: 247
    edited December 1969

    simple engraved ring with green crystal gem wedge

    fdsfsdf.png
    1612 x 556 - 1M
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