DS Default Resources

I loaded figure G9 VYK Yarrow, applied dforce Megan Hair for G9, and received a popup indicating:

"One or more files referenced by loading the content is missing. The content may not appear of function as intended unless the files are installed. The products listed below provide one or more if the missing files."

Shows an icon of DS Default Resources

Sure enough, the hair looks wrong. Applying a color to the hair produces the same warning, and the hair looks different, but still wrong.

When checking DIM, Default Resources for DAZ Studio 4.22+ are installed, though I never installed DS 4.22. I'm still using DS 4.21

Is there a way to revert to Default Resources for DAZ Studio 4.21 and stop the problem above?

Thanks.

Comments

  • LeanaLeana Posts: 11,718
    edited June 10

    If you have a backup copy of the previous version download you can reinstall it with DIM: copy that backup into DIM downloads folder, then launch DIM offline, the package should be listed as "ready to install".

    If you don't have a backup copy then there's no way to get the previous version by yourself. You can try contacting DAZ support to see if they can provide it to you, but there's no guarantee.

     

    For the record, I don't know if it's the case of Megan Hair but a lot of recent dForce hair use the new OmniHair shader introduced in DS 4.22+.

    In DS 4.21 the materials using that shader won't work at all. You could still use the hair with alternate materials like those for example: https://www.daz3d.com/line-zero-dforce-strand-hair-shaders

    Post edited by Leana on
  • crosswindcrosswind Posts: 6,986
    edited June 10

    This Megan hair is an SBH with OmniHair shader which will only work with DS 4.22+ as Leana mentioned. So actually you may keep a copy of your DS 4.21 before upgrading to DS 4.22 General Release, if you still need 4.21. Or, just simply intall and use the latest version of DS Public Build.

    Post edited by crosswind on
  • HighlandHighland Posts: 178

    It sounds like you are both suggesting that maybe updating to 4.22+ is the best solution. Early on there seemed to be a few problems going to 4.22, so I held off. Also, will updating force me to update my Nvidia driver? I have other software that relies on the version I'm running now from a few years ago.

  • LeanaLeana Posts: 11,718

    It depends on how old your driver is. What version do you currently use?

  • HighlandHighland Posts: 178

    531.79 game ready, not studio. I read they're the same driver, it's just that the game version updates more frequently with new game releases. I don't game. I have "update drivers with windows update" off, so it doesn't update until I want it to. I tried manually updating once when Nvidia released that version that started memory disk swapping - big fail. uninstalled that and re-installed 531.79. rock solid.

  • LeanaLeana Posts: 11,718

    That's too old for the beta which requires 537.13, but I think it should be ok for the general release.

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