Is there a way to edit prop's pivot point?

lou_harperlou_harper Posts: 1,163

[Is there a way to edit prop's pivot point?] What the title says. Sometimes I would like to change the spot where the x, y, and z axis meet.

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Post edited by Richard Haseltine on

Comments

  • crosswindcrosswind Posts: 6,986
    edited June 14

    Activate Joint Editor Tool (Alt Shift + J), adjust XYZ postions of Origin and End Points in Tool Settings pane. Then Memorize Rigging of the Prop.

    Post edited by crosswind on
  • SofaCitizenSofaCitizen Posts: 1,893

    Yes, you can use the Joint Editor tool (I think). It gives you a pair of axis - a green one and a red one that you can move to where you prefer.

  • lou_harperlou_harper Posts: 1,163

    Wesome, thank you!

     

  • richardandtracyrichardandtracy Posts: 5,681
    It feels completely wrong to use 'Joint Editor' for something that doesn't have joints, but it is the correct tool. Regards, Richard.
  • artxtapartxtap Posts: 158

    you can only use it IF you DO NOT MOVE IT OFF IT'S ENTER POSITION. if you move the object and try to edit the joints - the object will also move with your edits

  • crosswindcrosswind Posts: 6,986

    artxtap said:

    you can only use it IF you DO NOT MOVE IT OFF IT'S ENTER POSITION. if you move the object and try to edit the joints - the object will also move with your edits

    Translation doesn't matter but only Rotation and Scale matter... One should zero the item's pose first... or may always export / import with OBJ to bake Transforms as needed.

  • markusmaternmarkusmatern Posts: 559

    In many cases I just use the menu Create ►New Null... and parent the object I want to modify to the Null.

    You can also use Create ►New Group... and parent the object to it.

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