Low Polygon Render Test - Rob Lucci (One Piece)
![Mythcons](https://delorean.daz3d.com/forums/uploads/userpics/693/nGQ52O5V0ITDV.png)
in Art Studio
I'm experimenting with low polygon models in Daz 3D. So far so good. I was getting frustrated at the rendering, because the lights kept bouncing off the polygons and creating faceted renders. However, the past few minutes I was going through the Iray settings. Using the 'crush blacks' and fiddling around with the environmental settings. I think I'm onto something...
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/fa/b337faa40121727c01bf842fb6a76d.png)
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/fa/b337faa40121727c01bf842fb6a76d.png)
Rob Lucci.png
592 x 699 - 188K
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/eb/cd78dc904b0115f9283badd9d41ae0.png)
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/eb/cd78dc904b0115f9283badd9d41ae0.png)
Rob Lucci_2.png
592 x 699 - 128K
Comments
Hello KA1,
Thank you! This character is actually taken from an existing animated (anime) series called One Piece. I do like the simple stylized look of the characters. I have another one coming shortly.