I made clothes for the extra limb and tried to keep it in Wearable presets.
When I load the file, the clothes are not put on the limb, but instead a copy of the Geograft is created but without the texture.
But when saving, I only selected the object without Geograft
Can anyone explain what I'm doing wrong?
Comments
What did you select when saving Wearable Preset, the figure or the limb ? and I guess the clothing is parented to the limb. If so, parent it to the figure instead before saving Wearable Preset.
I tried saving it by selecting different objects but nothing helped
When I select a proxy, I simultaneously select the parent too
It seems to me that you still select a wrong figure when saving Werable Preset...
Anyway, you may go for this way:
- In this example (screenshot 1), there's a tentacle geograft on the figure, and a ring parented to the arm. You firstly unparent the geo-graft...
- select the geo-graft, save a Wearable Preset, choose the ring in the diaologue. Accept. (screenshot 2)
- Ctrl + Z to undo (undo last action of unparenting...) or just drag the geo-graft back to the figure. Select the geo-graft, load the Wearable Preset.
Maybe I'm remembering incorrectly, but isn't one supposed to save the prop(s) first, then save the wearable presets. [which tends to result in duplicate warnings until one does some house cleaning]
Yes, on the save order - it shouldn't generate duplicate anythings, though.