I just want to render static images. Is it worth transferring the entire scene from DAZ to Blender?
xlpasstest
Posts: 48
I really like the fluidity and freedom in Blender. I want to ask if transferring an entire scene from Daz to Blender takes a lot of time?
I've also heard that Blender's rendering time is much shorter than Daz Studio, but the most important thing is that Daz Studio is very difficult to use and extremely laggy.
By the way, Daz3D really needs to rewrite Daz Studio. It is really very difficult to use and extremely laggy.
Comments
For still images Daz studo with Iray is easier to get set up
If for still renders... not really worth it. It'll take more time to set up your scene in Blender... and Cycles will consume more VRAM than DS to render a same scene though it might be faster due to a better denoiser.
But it'll be always up to your choice at the end of the day... for instance if you really like what Cycles engine renders... And if you make animation, DS > Diffeo > Blender turns out to be a pretty good workflow.
It depends, in general I agree with Wolf it's not worth exporting just for rendering. Unless you have a amd or intel card, since iray only supports nvidia while cycles runs on almost everything. But of course the true power of blender vs daz studio is animation and special effects, other than allowing you to modify the scene and assets as you like.
p.s. To comment Crosswind. As for cycles using more vram this is true without simplify, because cycles doesn't get texture compression. But with simplify cycles can resize textures, same as the scene optimizer addon in daz studio, but just out of the box. For most complex scenes resizing textures is the only way, both in blender and daz studio.
Then there's "tiling" available in the performance section, which will render in tiles rather than full resolution. This way cycles will use definitely less vram than iray because only a few tiles are rendered together. Though this way rendering is slower so it's only used for very large renderings, typical in print.
Thank you, everyone. It seems that for static images, Daz Studio is still the way to go.