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Another go.
Thanks Miss B
I really like your poses especially the hand holding the cup, looks very natural and comfortable.
Hi all, saw this and wondered whether the area lights in DS would create the effect you're after?
It doesn't seem much different to making eyes glow...
Interesting thread....love what I've seen so far.
hugs
Pen
I had asked whether D/S had a glow option in the shader because I don't use it and wanted to know if it was an option before I put together a generalized (as much as possible) tutorial. Personally, I thought that if there was a glow function in DAZ Studio's shader system it would not cast a light. The reason I suggested it was to make the image used for the shader/texture appear illuminated. To make it look as if it was casting a real light, I would add a light. The type of light would depend on the effect I was trying to achieve.
I had asked whether D/S had a glow option in the shader because I don't use it and wanted to know if it was an option before I put together a generalized (as much as possible) tutorial. Personally, I thought that if there was a glow function in DAZ Studio's shader system it would not cast a light. The reason I suggested it was to make the image used for the shader/texture appear illuminated. To make it look as if it was casting a real light, I would add a light. The type of light would depend on the effect I was trying to achieve.
You may well be able to make a shadermixer light that gave that glow...I haven't played with the lights much so I really couldn't say. It is very powerful unfortunately not many people know how to use all the functions yet.
You possibly could do something with a material shader but I would have to play with it to be certain...it's a while since I played with SM and much has changed
Does nobody look at my entries? No-one makes any comments on the last one!
wilmap I like image's composition. Also the camera is nice. As for light I'm afraid I can't help you much there as I too struggle it, but might I suggest putting in the background a house? A barn of some sorts?
Aplogies, trying to spread myself too thinly at the moment, Trying to keep up with this contest, another contest or two , do what I should be doing around the forums and organise myself for a migration to a new PC which will be arriving next week (hopefully) all at the same time.
I know we women are good at multi tasking, but sometimes I slip a bit.
You had said, with your 2nd image that you weren't happy with the lighting, and it did seem that Jaderail was maybe responding to you. However I do think the lighting needs a little work, as the human fogurs are hilighted, whereas the Horses seem to be in shadow. I know you have a tree which is mostly out of shot, but it doesn't sppear to be casting any shadows as such.
Love the rearmost of the horses BTw, the way it is looking longinigly at the apple in the girls hand. Precious
I like the stance of the woman on the bike. I agree with chohole that the horse looking at the apple is very nice. I don't know what software you're using or what you're using for lights so it's a bit hard to address that specifically. I will say that it looks washed out and the hue seems off for an outdoor scene. One thing you can try is to add one light at a time, adjust that to the way you like, then add another light, etc. If there's an option to view the scene lights Vs. the default light map when setting up your scene that can help with positioning, intensities, etc.
Edited because I quoted the wrong post. D'oh!
I think Wendy is using Bryce.
No this one was done in DS4.
Ah OK, so someone else will need to help you if you want to tweak the lights. Me no use DS :red:
Hi Wilmap sorry I can’t advise you with the light, but when I use light sets and it looks
to bright/light then I play and experiment with the light color and intensity.
By the way it is a nice picture :)
Phew, then I won't try to change it. Though a pile of books or perhaps a bottle could be added? Or would that be too much?
Another go, altering lights and moving the tree branch.
Had a look and others are getting some great advice from others about how to improve there renders so here is my render post production work done with Photoshop.
Merged into the WIP thread.
I think you are missing a back light or reflected light. On a bright sunny day; you will get light reflected back from almost all surfaces. You wouldn't have those deep shadows in some areas that you currently have.
First you have way too much dead space in this image. The top that was rendered empty adds nothing to the image to get you into the scene. The bottom is just DEAD space that never should be in a image, at least do a full fade to black. I can tell that was added when you changed the final Size in PS. I know you did that to follow the contest rules, any image 800x800 MAX can be shown, it does not have to be 800x800 square 800 wide 500 tall 800 tall 600 wide ect.. all are fine.
Next thing is your composition, it's pretty straight on, experiment with different camera angles. Maybe one character very close and the other farther off kind of thing. That can be done just by moving your VIEW around if you are looking through the camera you will use to do the Render in.
I do Like the Action and Effects. I hope you find this helpful.
Hi BWSman it has been took into account what you suggested now thank you :)
Hi Jaderail, nope no ground plane in that render yes you are correct about the dead space top and bottom I did do that to follow the rules of 800x800 and also the great advice about positing the models within the view port. Great bit of info for me to think about the next time around, I have noticed that a lot of users do there post production work with other software rather than Photo shop. Would it be better to also try and learn other software for such jobs? and also what would be the best for a new B like my self?
Thanx guys for the help and great info it is appreciated.
:P
Well, personally I rarely do any Post Work. I try to get the Render I want with just DS. If I do postwork it is with PS or PSP. It's really up to the user and what they prefer when it comes to that. The Groundplane comment was for wilmap about his last post.
Added some new props and skin. Advice?
Looks really good. What software are you using?
What is your opinion to my pic?
Made a few changes with the lights and rendered with an atmospheric camera set to fog. Not sure about the facial expression, wanted her to look really mad.
edited because I attached the wrong image. %-P
That's looking really sweet!
That's looking really sweet!
I agree. The atmospheric camera really added that little "something" that was needed.
I also agree with Jaderail about the eyes, they should be sighting down the barrel of the gun, but I wouldn't bother changing it for this render, just keep it in mind for next time.
BTW, I think she looks plenty made enough. ;-)