help fix eyelshases in blender
![sultanami699](https://secure.gravatar.com/avatar/3d1287174b2b0ded3b0401d9a5279abe?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F3d1287174b2b0ded3b0401d9a5279abe_100.png)
how to fix this? everytime i import to blender i always encounter this problem especially in the eyelash section, i use genesis female 8 figure
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/10/2493639755e5ffd937daa07fd84e89.png)
![](https://delorean.daz3d.com/forums/uploads/thumbnails/FileUpload/10/2493639755e5ffd937daa07fd84e89.png)
Screenshot 2024-09-11 081400.png
1350 x 1030 - 838K
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how to fix this? everytime i import to blender i always encounter this problem especially in the eyelash section, i use genesis female 8 figure
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Comments
The transparency map, which breaks that plane up into separate lashes, has not been applied by the transfer (how did you do that)? You should be able to reapply it in Blender.
Use Diffeomorphic Daz Importer or Daz to Blende bridge... they both can correctly set the shader nodes on eyelashes, otherwise you have to manually set it.