How to get Filatoon shader?

I'm reading this https://www.daz3d.com/blog/filatoon-shader-and-genesis-9-toon-shapes but don't know where to find these toon shaders? Do they come with Vicky 9?

Comments

  • LeanaLeana Posts: 11,715

    They come with DS 4.23 (free version, no need for premier). You need to install the latest version of DS default resources package as well as the app.

    Also, install the latest version of G9 starter essentials to get the G9 toon base. Uninstalling then reinstalling works better than update from what I've read.

  • DefaultNameDefaultName Posts: 391

    Leana said:

    They come with DS 4.23 (free version, no need for premier). You need to install the latest version of DS default resources package as well as the app.

    Also, install the latest version of G9 starter essentials to get the G9 toon base. Uninstalling then reinstalling works better than update from what I've read.

    Awesome thank you, I'll try that. I hope that by saying app you don't mean like a phone app or anything extra?  

  • LeanaLeana Posts: 11,715

    I meant Daz studio itself.

  • a_gusa_gus Posts: 3

    I'm a total noob, I'm sorry.
    I updated the application and installed all the components.
    In my library I can find the “toon” characters but when I load them I don't get the filatoon shader.
    I've uninstalled and reinstalled the application with DIM but it doesn't change anything.
    If I've understood correctly, in the rendering mode selection, there should be a new item, but that's not the case.
    Where does my error come from?
    Nb: I'm on Mac.

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  • murgatroyd314murgatroyd314 Posts: 1,520

    Filament is not yet available for Mac. Rumor has it that they're working on it behind the scenes, but we have no solid information, and at Daz, "coming soon" can sometimes be measured in years.

  • a_gusa_gus Posts: 3

    What a drag to be on a Mac when you want to do 3D!
    These machines are as powerful as PCs (an old debate), but software publishers don't make much effort to port their software to platforms other than Windows.
    If I had to buy a machine just for software, I'd be very sad to have to leave the Mac environment for that. For the moment, I'm resisting the idea.
    As for virtualization solutions, I've tried a lot of them (Parallels, Wine, Bootcamp...) but none has given me complete satisfaction in terms of ergonomics.
    Or I'd have to run 2 machines in parallel connected to a screen and only use a PC for the necessary applications, but that's a bit cumbersome and I don't want to get bogged down in over-technical issues.

    murgatroyd314 said:

    Filament is not yet available for Mac. Rumor has it that they're working on it behind the scenes, but we have no solid information, and at Daz, "coming soon" can sometimes be measured in years.

  • Richard HaseltineRichard Haseltine Posts: 100,941

    a_gus said:

    What a drag to be on a Mac when you want to do 3D!
    These machines are as powerful as PCs (an old debate), but software publishers don't make much effort to port their software to platforms other than Windows.
    If I had to buy a machine just for software, I'd be very sad to have to leave the Mac environment for that. For the moment, I'm resisting the idea.
    As for virtualization solutions, I've tried a lot of them (Parallels, Wine, Bootcamp...) but none has given me complete satisfaction in terms of ergonomics.
    Or I'd have to run 2 machines in parallel connected to a screen and only use a PC for the necessary applications, but that's a bit cumbersome and I don't want to get bogged down in over-technical issues.

    murgatroyd314 said:

    Filament is not yet available for Mac. Rumor has it that they're working on it behind the scenes, but we have no solid information, and at Daz, "coming soon" can sometimes be measured in years.

    I am told that https://symless.com/synergy works for handling mutliple systems.

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