Adjusting Lights -- IDK

how come the render window does not match the scean window .. no matter what light or lights i adjust the rendered window stays the same.. nothing changes. 

how do i or can it be done so what i see in the scean is what is rendered. i'm really getting tired of DS. 

 

DazStudio-Lights.png
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Comments

  • SofaCitizenSofaCitizen Posts: 1,892

    The "render window" is using texture shaded mode which is supposed to be a responsive method to give you an rough aproximation of what is in your scene while allowing you to move stuff about or adjust stuff quickly. Therefore, it's not paying attention to much of what Iray handles. You can obviously switch it to iray preview in the viewport which will give you a better approximation - while still cutting some corners for speed - but obviously means that moving and adjusting stuff is slower due to all the recalculations that would need to be done.

    Other people can probably give more explanation, however one thing that maybe causing an issue is that it looks like you have a missing image mapped to the color in your screenshot.

  • Richard HaseltineRichard Haseltine Posts: 100,941

    SofaCitizen said:

    The "render window" is using texture shaded mode which is supposed to be a responsive method to give you an rough aproximation of what is in your scene while allowing you to move stuff about or adjust stuff quickly. Therefore, it's not paying attention to much of what Iray handles. You can obviously switch it to iray preview in the viewport which will give you a better approximation - while still cutting some corners for speed - but obviously means that moving and adjusting stuff is slower due to all the recalculations that would need to be done.

    Other people can probably give more explanation, however one thing that maybe causing an issue is that it looks like you have a missing image mapped to the color in your screenshot.

    The Viewport is Texture Shaded, not the render pane.

  • SofaCitizen said:

    however one thing that maybe causing an issue is that it looks like you have a missing image mapped to the color in your screenshot.

     

    Nothing is missing  , loaded 2 presets that DS installed for the lighting and charature then all i did was adjust the lights down to darken her up and nothing changes, she is the same white.

    I guess i will just do what what i did with DS1.0 ;; load in charatures pose and dress and then export and load into Bryce to do the lighting .. because there you can atleast see what you get. 

     

    loaded the 2 following  presets ...  and the render you get without changing a thing ..  nice white shirt when its supposed to be a tan color .. not to mention the skin tone changes  ... 

     

     

     

     

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  • part 2 

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  • outcome render .

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