Pose tweak in Animation

Hi there! Absolute beginner at animation in daz. I bought a couple's animation that's fairly basic, however a couple of the limbs need adjusting to avoid clipping. What is the easiest way to do this so that the adjustments carry forward through the animation? Is there a way to do that? Is there a guide anywhere that would be relevant to me learning how to manage this lol

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,564

    Are they animated poses or AniBlocks?

  • Richard Haseltine said:

    Are they animated poses or AniBlocks?

    To my knowledge, they are animated pose presets

  • Richard HaseltineRichard Haseltine Posts: 100,564

    If you select the bone(s) you want to adjust and open the Timeline pane how dense are the markers, indicating explicitly keyed values? If they are fairly sparse then editing shouldn't be too bad, if there is a tick on every frame then it is likely to be more challenging because you will have to tweak every frame value in the range you wish to adjust.

  • crosswindcrosswind Posts: 6,844

    Recommend using this powerful script from mCasual https://sites.google.com/site/mcasualsdazscripts10/mcjcyclefilter2023

    You can recreate keyframes as well as re-interpolate values in the keyframe range with lots of options / functions after tweaking rotation values on joints of limbs ~~

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