Genesis 9 Shoulders Distortion
bernardo.odreman
Posts: 0
First time trying Genesis 9 figures and noticed some major distortion on the shoulders whenever the model lifts its arms...This can be seen in all genesis 9 figures such as Victoria 9, Van Helsing, MSO models or custom ones as the photo attached herein shows.
I checked under the hidden properties, and I did not see any weird parameters or anything that would raise a red flag - I did test the figures while using the "Ultimate Natural Bend Morphs for Genesis 9 Female Base" and the "Natural Movements Pack for Genesis 9" together and separately and the distortion remains and even becomes more severe.
Any advice would be greatly appreciated.
Thank you
ShoulderDistortion Genesis 9.png
1263 x 1358 - 1M
Comments
That looks like either you zeroed the figure or you have an unclamped corrective morph that is applying to everything when it should only be applied one character.
What do you suggest I should do...?
I couldn't reproduce the issue with the characters you mentioned.... So check corrective morph firstly with Victoria 9.
- filter cbs in Parameters pane, select Currently Used with Show Hidden Properties... > On
- there should be only eight corrective morphs in the list, is that correct?
I have 6 only and they dont mirror exactly yours either...Screenshot attached for quick reference.
THank you!
Oh... you gave her a different pose this time, not a big deal... if you pose both Shoulders and Upper Arms, you'll see more corrective morphs.
Anyway, have you noticed there're another two corrective morphs from another character: Boragia ? (ss1) They're the culprits. If you set them to zero, the distortion will be gone.
The vendor wrongly set ERC settings... they should've been only triggered when Boragia body morph is dialed... You can fill a ticket and uninstall that character product for the time being... or correct the ERC settings in Property Hierarchy yourself. (refer to this thread if you want to do so: https://www.daz3d.com/forums/discussion/comment/8915156/#Comment_8915156 in Edit Mode, locate the corrective morphs in Property Hierarchy, and drag Boragia's Body Morph property to 2nd stage controller.)
Just perfect...Thank you kind Sir, that did the trick O.-