[Tool] Daz Content Installer
Hi everyone,
for a little over a month, I've been working on a tool to automate the process of importing third-party assets into DAZ Studio, and I believe it’s now mature enough to share with the community.
This tool was primarily designed for third-party assets but also works seamlessly with assets from the DAZ store.
Key Features:
- Asset Tracking: Unlike manual imports, the tool keeps track of the files you add to your library, allowing you to easily remove third-party assets when needed.
- Nested Archive Support: The tool can handle nested archives, which are often found in bundled assets.
- Limitations: The tool cannot import assets if: There’s no manifest file and none of the predefined folder structures (e.g.,
data
,People
) are present.
Platform Support:
Currently, the tool is available for Windows (64-bit only). While removing the 64-bit limitation is possible, I opted to focus on this version since most users are on 64-bit systems, and it improves the performance of archive extraction.
Known Issue:
If a file path becomes too long during extraction, the process might fail. To address this, I’m considering adding a feature to rename archives before extracting them.
Feedback Request:
The current version is v0.9, and I’d love to hear feedback from anyone willing to test it. Let me know what works well, what doesn’t, and any features you’d like to see added in future versions!
Download:
GitHub Page: DazContentInstaller
Prebuilt binaries: Releases
Screenshot:
Thank you, and I look forward to your feedback!
Comments
Moved to the Commons as it is not a daz studio application topic.
Patch v0.9.1 is out:
https://github.com/Ati1707/DazContentInstaller/releases
Changes:
User gets an error now when they try to add a file that is not an archive