Custom Characters

Does anyone know of an artist that creates custom Genesis 9 characters? I would love to have a goos one that resembles Eartha Kitt for a graphic novel I'm trying to put together.
Eartha_Kitt_visit_to_Israel_(997009326916805171)_(cropped).jpg
667 x 773 - 260K

Comments

  • N-RArtsN-RArts Posts: 1,499
    edited December 21

    mosellistudios said:

    Does anyone know of an artist that creates custom Genesis 9 characters? I would love to have a goos one that resembles Eartha Kitt for a graphic novel I'm trying to put together.

    I don't know how good it is, but I can only find one for G8F:

    https://www.renderhub.com/razzledazzle3d/eartha-character-morph-for-g8f

    However she could be converted to G9

    Post edited by N-RArts on
  • Oh that's perfect! Thank you!
  • 3Diva3Diva Posts: 11,628
    edited December 21
    Oh that's perfect! Thank you!

    That product is under Editorial Use Only Restriction license. So it shouldn't be used for comic creation.

    And please don't use the likeness of real life people without their permission (or if they are no longer with us, the permission of whomever handles their estate). There are so many great characters to choose from, or dial spin a unique character. There's no reason to use the likeness of a real person in creating comics.

    *(Edit: Unless it's meant to be historically accurate, in which case it's still advisable to get the proper permission to use their likeness).* :)

    Post edited by 3Diva on
  • Oh ok. No I would not use it "As Eartha Kitt", just someone that looked like her. But if it looked too much like her, I guess there could be a problem. Thanks for letting me know.
  • ArtAngelArtAngel Posts: 1,743

    mosellistudios said:

    Oh that's perfect! Thank you!

    Just be careful using her likeness for commercial work. Sometime after her death in 2008, LicenseBox, who's livihood is merchandising classic Hollywood brands, bought the worldwide rights to use her name and likeness from the estate (via Kitt Shapiro, her daughter), just an fyi.

  • Yeah someone else mentioned that too. I'll just use the dial morphs to get something close. But I would never use her name. Thanks for the advice.
  • ArtAngelArtAngel Posts: 1,743

    mosellistudios said:

    Yeah someone else mentioned that too. I'll just use the dial morphs to get something close. But I would never use her name. Thanks for the advice.

    Your welcome, but my post was not about the name, it was about the likeness. You may want to google using someone's likeness for commercial use.
  • You mean like this is not Harrison Ford?
    NathanMain01.jpg
    2000 x 2600 - 2M
  • nemesis10nemesis10 Posts: 3,454

    mosellistudios said:

    You mean like this is not Harrison Ford?

    Doesn't really resemble Harrison Ford to me.

  • See? That's what I mean. To me it does. Who makes the determination if a work of art resembles the person "enough " to be using their likeness? It's really an issue in our day. What if I create something that I believe is original but someone wants to sue because it looks like a singer from the 1950's that I've never heard of? Very confusing.
  • nemesis10nemesis10 Posts: 3,454

    mosellistudios said:

    See? That's what I mean. To me it does. Who makes the determination if a work of art resembles the person "enough " to be using their likeness? It's really an issue in our day. What if I create something that I believe is original but someone wants to sue because it looks like a singer from the 1950's that I've never heard of? Very confusing.

    Technically a court maybe with a jury....  It is pretty much routine to have defend IP and you can hire lawyers with specific expertise in defending IP.  In graphics, it is relatively easy; you can grab a bunch of disnterested people and ask who is this, you can see if there are contextural information i.e... characters calling your character "Harrison" or "Indiana" that would be infringing, or, in this case, the source of your figure says it may not be used for editorial purposes, and you agreed to that when you bought it.

  • Well this has certainly been educational. A headache, but one that may save bigger headaches down the line. I guess the safest thing to do, besides quitting, is to make my own characters and hope they don't look like someone. I guess that's what the disclaimer is for at the beginning of every book. Thanks for all the info.
  • Also, I looked back on the Nathan sales page to try to find out what type of license it had. I can't find anything that says it just comes with an editorial license. Where does one find this before buying a model?
  • MasterstrokeMasterstroke Posts: 1,997

    I cannot see any Harrison ford in it either, sorry.

  • Come on! In his pro bundle, he has an Indiana Jones outfit!
    Nathan9HDBundle.jpg
    2000 x 2600 - 1M
    Screenshot_20241222_041245_Samsung Internet.jpg
    1080 x 2400 - 942K
  • You can get a long way towards a character looking like a particular person through skin textures, hairstyles, expressions and how you dress them. Often, the underlying mesh can be wildly different from the actual person's physical characteristics, but the sum of everything fools the eyes. By the same token, you can use a mesh very close to an actual person and make them look like someone else entirely. Likeness isn't necessarily a cut and dry thing.

    I think Nathan's promos have a strong resemblance to Indiana Jones. but I don't think Nathan himself is Harrison Ford.

  • Ok, I can understand that. I was just using him as an example. I'm just trying to say, where is the line drawn? We have all seen someone on the street and thought, he looks like so and so...I guess the bottom line is that people can sue you for whatever they want. And ultimately it costs you money to defend yourself against it. The best practice as a creator is to be vigilant not to connect your character to any real or fictional person, alive or dead. And post the statement at the beginning of your work that If anyone inferes a connection, it is coincidental.
  • nemesis10nemesis10 Posts: 3,454

    mosellistudios said:

    Ok, I can understand that. I was just using him as an example. I'm just trying to say, where is the line drawn? We have all seen someone on the street and thought, he looks like so and so...I guess the bottom line is that people can sue you for whatever they want. And ultimately it costs you money to defend yourself against it. The best practice as a creator is to be vigilant not to connect your character to any real or fictional person, alive or dead. And post the statement at the beginning of your work that If anyone inferes a connection, it is coincidental.

    I am suspecting that you want a hardline answer about something that is closer to a spectrum of shades of grey.  Nathan was probably meant to be a generic Caucasian man in his early twenties with big "lead character" energy  like someone who could be the lead in any film from the thirties to the present. Note that only one outfit and set of poses are Indiana Jones themed.  The other outfits don’t have that vibe at all.  He doesn't particularly look like even the young Harrison Ford.  If it been a space suit, people would say that he is Neil Armstrong or Kerr Dullea.  Now, every creation involves reference to the past and other intellectual property.  Raiders of the Lost Ark is a great of example of postmodernism which references and comments on the past. For example, if you have ever seen the Heston film, Secret of the Incas, with its swashbuckling hero raiding a temple, swapping a gold idol for a bag of sand, you see the postmodern elements.  The expectation is that your work is transformative; West Side Story is both Romeo and Juliet and not.  The trick is to read the room and be transformative.
    A second point is that when you buy an asset with restrictions, you are legally bound by the contract you agreed to.  If the product says no editorial use, then no editorial use.

  • WonderlandWonderland Posts: 6,957

    If you use a very realistic character that resembles a real person and insinuate that it's the real person, you can get in trouble. But if you are doing a comic, that is by nature not realistic and if you don't name that character Eartha or have her doing anything remotely like the real Eartha and preferably nothing "naughty," it's highly unlikely anyone would notice or even realize it's based on her. 

  • Thanks. That cleared things up alot.
  • N-RArtsN-RArts Posts: 1,499

    Sorry. I just want something cleared up. If someone can get into trouble for using a real person's likeness, then why does Daz sell Wagner 9? What makes the sale of Wagner different to the Eartha Kitt's character?

     

     

  • nemesis10nemesis10 Posts: 3,454

    N-RArts said:

    Sorry. I just want something cleared up. If someone can get into trouble for using a real person's likeness, then why does Daz sell Wagner 9? What makes the sale of Wagner different to the Eartha Kitt's character?

     

    Ah, you have just defined why the editorial license exists: to remind you that you purchased this product and it can not be used for commercial purposes.  The law is full of this sort of stuff.  You can do things in the privacy of your own home that you can't do in public.  The act is the same but the audience is different.

     

  • butterflyfishbutterflyfish Posts: 1,256

    nemesis10 said:

    N-RArts said:

    Sorry. I just want something cleared up. If someone can get into trouble for using a real person's likeness, then why does Daz sell Wagner 9? What makes the sale of Wagner different to the Eartha Kitt's character?

     

    Ah, you have just defined why the editorial license exists: to remind you that you purchased this product and it can not be used for commercial purposes.  The law is full of this sort of stuff.  You can do things in the privacy of your own home that you can't do in public.  The act is the same but the audience is different.

     

    Wagner 9 doesn't have an editorial license. 

  • Matt_CastleMatt_Castle Posts: 2,595

    N-RArts said:

    Sorry. I just want something cleared up. If someone can get into trouble for using a real person's likeness, then why does Daz sell Wagner 9?

    "If it's illegal to drive over the speed limit, why are cars sold?"

    Now, I'm going to preface this with a "I am not a lawyer, and exact rules will vary between jurisdictions anyway" disclaimer, but as I understand it, an individual's likeness in of itself is ultimately not something that is all that feasible to protect under law, because faces aren't actually that unique - basically everyone will have close lookalikes or doppelgangers, even if they may never actually meet them in person. So generally legal issues around likenesses revolve around misuse of the likeness in a way that can damage the individual's reputation - things like defamation or falsely implying endorsement.

    A character like Wagner 9 may resemble a well known individual (although I would certainly say the likeness is not exact), but he is not sold in any fashion that is either defamatory to or implies endorsement by that individual... and indeed does not mention that individual by name at any point. So it shouldn't to run into any of the actual pitfalls of such things.

    This is not to say that end users cannot then find ways to use a likeness that could cause problems - and indeed, a lot of the uses people want celebrity likenesses for fall into those categories, so telling people to be careful about how they use them is often pertinent advice.

  • nemesis10nemesis10 Posts: 3,454

    Matt_Castle said:

    N-RArts said:

    Sorry. I just want something cleared up. If someone can get into trouble for using a real person's likeness, then why does Daz sell Wagner 9?

    "If it's illegal to drive over the speed limit, why are cars sold?"

    Now, I'm going to preface this with a "I am not a lawyer, and exact rules will vary between jurisdictions anyway" disclaimer, but as I understand it, an individual's likeness in of itself is ultimately not something that is all that feasible to protect under law, because faces aren't actually that unique - basically everyone will have close lookalikes or doppelgangers, even if they may never actually meet them in person. So generally legal issues around likenesses revolve around misuse of the likeness in a way that can damage the individual's reputation - things like defamation or falsely implying endorsement.

    A character like Wagner 9 may resemble a well known individual (although I would certainly say the likeness is not exact), but he is not sold in any fashion that is either defamatory to or implies endorsement by that individual... and indeed does not mention that individual by name at any point. So it shouldn't to run into any of the actual pitfalls of such things.

    This is not to say that end users cannot then find ways to use a likeness that could cause problems - and indeed, a lot of the uses people want celebrity likenesses for fall into those categories, so telling people to be careful about how they use them is often pertinent advice.

    That is a perfect explanation.  My late father was a chief of detectives and my brother was a lawyer and they both were amused that there are people out there who think of the law as a simple rule book and hence requires no thinking on the public's part.  Wagner 9 has no editorial license, true, and you can use him in commercial images but you can't use him as "Loki" if that makes sense.  

  • Silent WinterSilent Winter Posts: 3,732

    mosellistudios said:

    Come on! In his pro bundle, he has an Indiana Jones outfit!

    I think they were going for Nathan Drake from the Uncharted games. Inspired a bit by Indiana Jones, and in turn inspiring the reboot Tomb Raider, and Lara Croft originally also inspired by Indiana Jones (so definitely a connection but not a lookalike for me).

  • WonderlandWonderland Posts: 6,957

    AI is far more realistic than Daz renders and they now make you disclose on instagram if you are using a realistic AI photo. So far I haven't really seen any renders of celebrities that are so realistic someone could confuse them with the real person. There are a few that came close but TBH just pasting their face on a Daz body in photoshop would look more realistic. You are more likely to get in trouble with trademarked logos and perfect imitations of toon characters. But there is a loophole for "satirical use" you can sometimes get away with. But I REALLY would stay away from using celebrity likenesses for sexual or violent images. 

  • MasterstrokeMasterstroke Posts: 1,997

    Wonderland said:

     But there is a loophole for "satirical use" you can sometimes get away with. But I REALLY would stay away from using celebrity likenesses for sexual or violent images. 

    Yes, yes and yes again.
    In fact, you can do what ever you want inside your own 4 walls, but do NOT upload it and keep it for your self ONLY.

Sign In or Register to comment.