Character won't render with other characters
Drogo Nazhur
Posts: 1,151
I created a character based on G3F with a few morphs and shaders. See attachment. The entire character only takes up 76k when saved. I have created custom characters much larger with many more morphs with no issue. However, this character will not render with any other characters. I tried base G8M, G8F, G3F, G3M, G2M, G2F and even Genesis. If she is in the editor, not even in the scene, the image will not render. There is no error message. The render starts and doesn't do anything. I even let it run over night and nothing happened. If I render her by herself, she renders in 2-3 minutes.
Help.
7600.png
500 x 1000 - 408K
Post edited by Drogo Nazhur on
Comments
The preset size is irrelevant as it is pointing to many external files. There are also things like SubD level, where a high setting will increase memory usage without affecting file size. Have you checked the log to see if it gives a reason for the render failure?
Nothing in the log. It doesn't actually fail. It just sits there not doing anything
If it is not failing or crashing, Maybe it is calculating? Are all the morphs and shaders from stores that do QA testing like daz3d or renderosity? There are so many possible variables why it might be stuck.
I spoke too soon. There is a error in the log file ...
2024-12-23 15:17:47.072 [INFO] :: Loaded image: DTHDR-RuinsB-500.hdr
2024-12-23 15:17:47.226 [INFO] :: Total Rendering Time: 2 hours 3 minutes 54.46 seconds
2024-12-23 15:18:49.392 [WARNING] :: \src\sdksource\cloud\dzcloudtasknotifier.cpp(201): recv failed errno=10054
2024-12-23 15:36:28.110 [INFO] :: Loaded image: DTHDR-RuinsB-500.hdr
... what do I do now?
Just to clarify. One image renders without any issue but I have a second character, nothing happens.
Try removing or exchanging the HDRI with another one, if that does not work.
Remove the hair and see if she renders. Then remove clothing from your character and see if she renders. Also, you can try replacing her skin and eyes textures and see if she renders then.
Look for any odd morphs that you may be able to do without.
Turn off SubD and then smoothing completely and see if it renders then.
If you do this methodically, one item at a time, and if it does not fix it place the item back and move on to the next item.
You may be able to figure out which item is causing the conflict.
Check and see if any of the surfaces are not Iray.
Try duplicating her and see if you can render with several of her in the scene.
" ... Try duplicating her and see if you can render with several of her in the scene ... "
That's how I discovered the problem. I had three of her. One from the front, one from the side and one from the back and she would not render. So I slowly started changing things. First I tried two of her. Still no render. Then I tried her completely nake. No render. Then I tried a plain G3F base character. Still no render. Tried a base G3M thinking that there might be a conflict with two G3F's. No render. Tried every base character going down to Genesis (1). The puzzling part is that even if I am not rendering her but another base character, it still will not render if she is in the editor. I will try your suggestions. Thank you but what does this mean ...
" ... Try removing or exchanging the HDRI with another one, if that does not work ... " ?
Do you reboot your computer between your tests? If I overload my RAM I have to do that to clear it out if I have been doing a lot of work or test renders.
Sounds like you may have to reinstall daz studio.
Yes.