saywhonow's renders

saywhonowsaywhonow Posts: 21
edited February 2016 in Art Studio

heres a few of my renders most of them have been rendered using reality 4.2  any advice would be greatly appreciated

                     

image

image

image

red.png
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in the shadows.png
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not alone.png
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Post edited by saywhonow on

Comments

  • SaphirewildSaphirewild Posts: 6,668
    saywhonow said:

    heres a few of my renders most of them have been rendered using reality 4.2  any advice would be greatly appreciated

                         

    image

    image

    image

    Well my first reaction is, the first render: she has too much hair in her eyes literly, second render: She has too much light on her chest and not enough on her face, third render: her feet are cut off and is the image in the background supposed to be a ghost if so it has too much noise and too visible. But these are just my opinion maybe someone with more experince can tell you more tech stuff you can do to improve your renders, but you are off to a good start laugh

  • saywhonowsaywhonow Posts: 21
    edited February 2016

    Thanks Saphirewild  your right about the third render it is supposed to be a ghost but it's just not right I need to have a go at again I think, the second  one  though  her Face being in  the shadows is kind of what I was going for but I see your point that there is too much light on her chest

     

    Post edited by saywhonow on
  • NovicaNovica Posts: 23,887

    I don't use Reality so can't assist much. I really like the camera angle on the first one, I'd suggest watching unintentional groupings of things which may be in front of each other, like the hair and eye. It almost seems like one thing, like the pupil/ iris is stretched to the left, when it's really the hair strand. The second one, love the look on her face because it's open to interpretation. Agree with the chest lighting, if Reality has anything similar to the Iray setting of "burn highlights" that needs to be turned down so the highlights are spread out.  And for the third- I rather like the grainy ghost, as long as it isn't supposed to BE a ghost- kinda cool effect actually! More like the Sandman or when things first start beaming in like Star Trek lol. His feet disappearing is really cool! 

    In the third one, not only do the feet need more room (not cut off) but watch your head too. You're not leaving enough space above it IMO. I love the pensive look on her face, well done!

  • thanks for the comments Novica some good advice

  • saywhonowsaywhonow Posts: 21
    edited February 2016

    a new rendered western scene i,ve called draw

     

    draw.jpg
    1802 x 837 - 2M
    Post edited by saywhonow on
  • IceDragonArtIceDragonArt Posts: 12,548

    I really like the angled point of view on "the draw"

  • thanks ice dragon art

  • a new one today "Clockwork"

    clockwork.png
    683 x 1024 - 917K
  • SaphirewildSaphirewild Posts: 6,668

    Clockwork looks amazing Say!!! She looks like someone you would not mess with!!!

  • Thanks Saphirewild 

     

  • SaphirewildSaphirewild Posts: 6,668
    saywhonow said:

    Thanks Saphirewild 

     

    Youe quite welcome Say!!

  • saywhonowsaywhonow Posts: 21
    edited February 2016

    lawman

     

     

     

     

    lawman.jpg
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    Post edited by saywhonow on
  • SaphirewildSaphirewild Posts: 6,668
    saywhonow said:

    lawman

     

     

     

     

    Really like this render Say!!!

  • saywhonowsaywhonow Posts: 21

    thanks saphire

     

  • saywhonowsaywhonow Posts: 21
    edited March 2016

    two today

     

    punk.png
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    R,W and B.png
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    Post edited by saywhonow on
  • saywhonowsaywhonow Posts: 21

    mirrored

    mirrored.png
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  • saywhonowsaywhonow Posts: 21

    no angel

    no angel.png
    1158 x 858 - 2M
  • saywhonowsaywhonow Posts: 21

    a new one for today

    Outlaw

    Outlaw.png
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  • saywhonowsaywhonow Posts: 21

    raven

    Raven.png
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  • saywhonowsaywhonow Posts: 21

    happy hour

    Happy Hour signed.jpg
    897 x 674 - 294K
  • SaphirewildSaphirewild Posts: 6,668

    Wow is all I can say about the amazing rendering here Say!!

  • deathbycanondeathbycanon Posts: 1,227
    saywhonow said:

    happy hour

    Nice atmosphere  

  • saywhonowsaywhonow Posts: 21

    Thanks guys

     

  • IceDragonArtIceDragonArt Posts: 12,548

    The outlaw is totally wicked looking, that smile just gives a very sinister creepy feel to it.

     And I love the atmosphere of the last one.

  • saywhonowsaywhonow Posts: 21

    Thanks Ice dragon 

  • saywhonowsaywhonow Posts: 21
    edited May 2017
    orchid.jpg
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    Post edited by saywhonow on
  • SaphirewildSaphirewild Posts: 6,668
    saywhonow said:

    So simple but yet says so many things to me!!!

  • saywhonowsaywhonow Posts: 21
    edited July 2017

    a portrait of a  Character i built from genesis 3

    https://www.daz3d.com/gallery/#galleries/107778/

    Missy.jpg
    802 x 645 - 282K
    Post edited by saywhonow on
  • IceDragonArtIceDragonArt Posts: 12,548
    saywhonow said:

    a portrait of a  Character i built from genesis 3

    https://www.daz3d.com/gallery/#galleries/107778/

    Hmmm she looks like she may some mischief in mind!  Very nice!

  • saywhonowsaywhonow Posts: 21

    Thanks ice dragon , I was going to call the portrait "mischief" so I'm glad that came over

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