the part of cloth get stretched after simulated

Here's a photo. The cloth I used is dForce Sheer Chiffon Shawl for Gen 8 with knitted texture on Gen 9.

I tried to change simulation settings and it doesn't make a difference. Are there other options I don't know?

Screenshot 2025-01-25 011445.png
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Comments

  • crosswindcrosswind Posts: 7,795
    edited January 25

    In such case, better check the option Start Bones From Memorized Pose before Simulation, or use Timeline play range to simulation.

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    Post edited by crosswind on
  • sir_sephysir_sephy Posts: 24

    crosswind said:

    In such case, better check the option Start Bones From Memorized Pose before Simulation, or use Timeline play range to simulation.

    Sorry for not responding as I posted this and went to bed. I did with memorised pose and timeline play range just like this. I just start to notice that cloth is sticking to another. I turned off smoothing and switched collsion item to none. it doesn't make difference

  • crosswindcrosswind Posts: 7,795

    Well, I found it worked with no issue... You mirrored the dress and auto fitted on G9, correct ? Have you made any change with the settings on dynamic surfaces ?

    I made nothing change... just simulated with default settings. Check this short video: https://mega.nz/file/HWRShZSK#72VD-gC0z3CPWZOfqS-skEuYPS7XZ-KS-0LnGRsOm3w

  • sir_sephysir_sephy Posts: 24

    I decided to give it another experiment with different pose and it turned out to be fine. think one of poses I used yesterday was too difficult to fix as cloth are too close to another I guess.

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