Renaming and relocating morphs without saving

There's a way to renaming and relocating morphs, without saving the modified morph? Or there's a script or similar that can relocate the morph automatically?

I need it because, i've a lot of MR Morphs, and would move them under a determined Label.

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,109

    A script could do it - see various samples under http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/start#properties for accessing modifiers, then setPath and setLabel in http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/property_dz would be the ones you wanted to call to make the changes.

    You can manually access both label and path through the Parameter Settings dialogue (through the gear icon at the end of the property controller) or, for multi-editing, right-click>Enable Edit mode in the Parameters pane adn then select the properties using standard modifier keys (shift and ctrl), right-click on one, Set>Property Group to edit the path (not sure why it is called property group here instead of Path as elsewhere).

  • crosswindcrosswind Posts: 7,798

    If you mean rename the Path of the morph properties, you can do it in the above way in DS, but then you always have to Save Modified Asset... or Save Morph Asset(s) ( Modifier Asset(s) with DS 4.23+ ).

    Alternatively, you can Batch Open the morph files (*.DSF) in target data folder with Notepad++, and Batch Replace the line of "group" , then Batch Save.

    If you mean physically relocate the morph files in data folder, e.g. from /data/Daz 3D/Genesis 8/Female/Morphs/XXX/123  to /data/Daz 3D/Genesis 8/Female/Morphs/XXX/456, you need to Save Morph Asset(s) to a new sub-folder (or move them in File Browser), then delete the old morph files in data folder.

     

     

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