Inspired by Mucha
Overdrawn
Posts: 580
Hi all.
I've begun a series of Mucha-based poses which I intend to expand to matching figures. The first one, Summer from Mucha's 1900's "The Seasons" series of posters (which I've included in the render):
http://www.daz3d.com/gallery/#images/106332
I'm studying Mucha's (and similar) work for my own "over drawn" art style (as yet in the making...), but along the way I wanted to get feedback on this approach and if anyone else might be interested in the "output" that's getting generated--custom figures and poses mostly, but perhaps some backgrounds and environments eventually.
Feedback is very welcome as I'm learning my way around this new world. :)
Thanks!
Post edited by Overdrawn on
Comments
Are you also goning to do the hairs as well?
I know I would sure love to see how this turns out as you have made a great start with the posing
you should post the render here though
Good call. Still learning how things are "done" here. ^_^ Appreciate it!
Not wanting to be too critcal, as you are just starting out, but you will need to work on your posing to get close to the typical Mucha poses.
I know, from trying it myself a time or too, the they are not easy to do. The upper part of the torso tends to lean backwards, and usually Mucha's models are plumper. not modern day model figures.
This was one I tried.
Thanks for the critique, Chohole! You're absolutely right on both counts: the figures are not "modern day" and they tend to be incredibly more flexible than the "limits on" defaults will allow. V6's neck is already a bit torqued more than she's used to in the render I posted. It's a tricky balance...
I'm going to start first doing a pose set for existing figures--probably G2F and V6 to start--and then (as time allows) make matching Mucha-friendly figures. My Tamar figure is not too far off the map in that regard, actually--a bit more "strong jawed" though. We'll see. :)
I greatly appreciate the input and time from you both! Thanks!
I edited the initial post. That approach OK?
I am always glad to try helping someone who want to think "outside the box" so to speak. I love anything Historical, even if it's is very modern history. Posing is not really my forte, but I do try.
I thought the hands in your render looked especially great, actually. :) Thanks again for the feedback.
BTW the dress I used is this one, just in case you are interested. http://www.daz3d.com/essence-for-genesis
I used the Poser version for V4, but it is the same dress for both. I didn't really do the dress justice.
The other Mucha inspired dress I have is a freebie, but Poser dynamic only. THere is an image of it on page 14 of my site, right down the bottom.
Oh, awesome! Thanks! /me adds to wishlist for next time I'm a PC+ member... ;)
One thing that draw me to was the forearm, the portrait , the model in there looks like the forearm are turned/twisted in, where your model looks turned/twisted out
XaatXuum, yeah...that's definitely getting addressed in my next pass on this. I'm also trying to see if I can get that forearm muscle tense/showing as it does in the Mucha piece. I'm not sure if V6 (on her own) is up to the task. I'll be finding out, though, for certain!
I think you are off to a good start!
Here's the most recent pose (a bit grainy again...sorry). This one is Autumn from the 1900 poster set.
https://www.daz3d.com/gallery/#images/107485
Overdrawn, I don't know if you are aware of Canary3d's Art Nouveau Fun Kit which seems to cover similar ground to this. I just did a search in the store for "Mucha", and up it came.
She needs, maybe, about 10 lbs...cheeks/face...not so much in the hips.
Yes, character specific ones do better than ones for the base models, with Vx/Mx being the best for the characters (although there are others like Aiko/Girlx that also tend to do well, too).