In my experience, removing or reordering layers doesn't really work. What you can do is create a new L.I.E. based on the current one, excluding and reordering as you please, and replace the texture channel in the shader with the new layered image.
In my experience, removing or reordering layers doesn't really work. What you can do is create a new L.I.E. based on the current one, excluding and reordering as you please, and replace the texture channel in the shader with the new layered image.
I concur...it often doesn't work right to just reorder an existing one.
If it's to remove some of the multiple layers applied by a user, I wouldn't know. But you can still make a LIE remover. If a face has one or more LIE applied. Simply remove all LIE manually. And then File > Save As > Material Preset. Uncheck All. And save only what had LIE layers applied.
Elements of the answer through this script I guess ?
Comments
this is what i really want to know too for scripting. I need a script that removes a layer based on name.
In my experience, removing or reordering layers doesn't really work. What you can do is create a new L.I.E. based on the current one, excluding and reordering as you please, and replace the texture channel in the shader with the new layered image.
I concur...it often doesn't work right to just reorder an existing one.
If it's to remove some of the multiple layers applied by a user, I wouldn't know. But you can still make a LIE remover. If a face has one or more LIE applied. Simply remove all LIE manually. And then File > Save As > Material Preset. Uncheck All. And save only what had LIE layers applied.
Elements of the answer through this script I guess ?
http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/images/create_layered_image_backdrop/start