SoulUnit Art, Critiques Welcome
SoulUnit
Posts: 112
Greetings to all, Just a WIP.
I have always been a fan of the facial expressions of 50's advertising art. This is an attempt at what I call "era fusion" a little of the past with a little of the future.
I have been experimenting with digital art for a while and this is my first attempt at releasing something publicly for comments so let me know what you think.
It's entitled "Real Girl Now"
TIA
im- a real-girl-1280.jpg
1280 x 720 - 671K
Post edited by SoulUnit on
Comments
I love the cyborg head peeking out from the very back. Really cool and really kind of creepy lol. Great job
Thanks Sonja, It's funny when you are designing a scene you wonder if people will pick up on the subtle details. :)
SoulUnit- I really love the glossiness of the materials, and her fingernails. They look really good. And of course, the expression gets the viewers' attention right away. Nice job! I like the blues scattered throughout too, breaks the monotony of the silvers and grays.
This looks really great - I also really like the silver dude at the back.
I love the way you used colour too - with the orange in front.
Really stunning!
That's awesome, lots of interesting surfaces and my favorite is the bot in the back as well. I glanced over the render a couple times before I spotted it and that made it all the better. The only thing that strikes me as off is the overall positioning.The vertical lights and the girl seem shifted slightly to the left.
I really enjoy hearing each each of your impression. Very much appreciated thank you all for your comments!
Color, gloss, and material was an important part of it as I generally have avoided color in the past, glad it seems to have accomplished it goal. I think this style is something I want to continue to explore.
@cjmarsh the positioning was challenging as the scene is an assembly line of bots in various stages of completion, of course the "Girl" is the finished product. I was imagining a first "breath" so to speak a robot takes when it is made aware. Getting them lined up for the camera meant cheating a little to move them to the left.
Very nice work on those different stages of artifolk, what are you using for rendering?
Thank you Linwelly, it was rendered in iray.
I can't think of any other way to do it without losing the subltey of the image. I keep coming back to this, I just really really like this image. Can't wait to see what you come up with next