Importing Daz characters into Clip Studio/Manga Studio
Mythcons
Posts: 123
Not sure if this has been discussed, but in case it hasn't: You can import Daz characters into Clip Studio EX by exporting the character as an FBX. Uncheck embed images. Check the option to export the images into a folder. Put the FBX file into the same folder as the textures. Then pack everything you exported into a zip file. Open up Clip Studio (aka Manga Studio) and drag the zip file into an open document.
Note: You might want to hide Eye Moisture and EyeLashes (using the polygon tool) before exporting. Otherwise you'll have white eyes, and black polygons in place of eyelashes.
Ta-da.
You can now use your character as poseable reference within Clip Studio.
dazclipstudio.jpg
1428 x 968 - 228K
Post edited by Mythcons on
Comments
Why is this different than simply rendering out a JPEG or PNG?
Because you can pose 3D models in Clip Studio EX. It's not a static image, it's an interactive character.
I have Manga Studios, I may first rendering first as PNG files and then send it to Manga studios. You can benefit from Daz on the posing/positioning first so that you don't have to fiddle around with it in MS.
Top tip there @Mythcons I'm sure this could be very useful for some folks having a poseable figure to reference in Manga Studio rather than just fixed pictures.
Does this still work currently in April 2017? I really wanna buy several models to use in Clip Studio Paint, but when I try to test it by exporting a start female model, it crashes my clip studio paint when I try to drag and drop in the zipped file, if it doesn't crash it does nothing. :(
This is what happened when I did it.