Shadow Cheese!
![richard.chaos_91798ec102](https://delorean.daz3d.com/forums/uploads/userpics/442/n27381D51E359.jpg)
I want an object to be invisible but i want it to still cast a shadow and thats easy enough.. BUT! I have a very complex GROUP of abject as I want invisible BUT want it cast a shadow...
Short of going through every damn object in the group and doing just that how can I pull it off?
Comments
Hello export the group with skinnging and morphs as an object then reimport it as one object