Ready ! - mcjA3BodyconF - Slim fit dress ( bodycon ) for Aiko3
Ready !!!
download --> https://sites.google.com/site/mcasualsdazscripts3/mcja3bodyconf
kinda quirky but usable
fittin.gif
267 x 400 - 349K
Post edited by mCasual on
Comments
Looks really good. A 2mm fit is not exactly skin tight, but close enough for me :)
extreme side-side test
the skirt is a bit too distant from the thighs, so i may fix this
The drape works very well, and covers her modesty. This is really great.
there will be an "inflate" morph which can be use to tighten the dress
so, maybe with subdivisions you could go down to 1mm
in the image below, it's approx. (exactly?) 2mm
opacity and bump map test
Wow, that looks really good, no need for displacement if bump works that well. Great job.
LuxRender render using Tofusan's plugin ( 64 bit yay )
woohoo i posted it just in time for pacific time
though i screen-captured it at eastern time
I like that time, another 100 years before it comes round again, I will catch it then if I'm around :)
Looks amazing! Can't wait for such quality freebie, it really fits Aiko like a glove ^.^
just in case you missed them, there's a leotard and a swimsuit for Aiko3 over here, there's also tall boots and high heels
https://sites.google.com/site/mcasualsdazscripts2/
reviewing the 21 significant morphs
since each morph was created by rebuilding the dress over the morphed Aiko3
the "bridges" between breasts and legs are always under tension
PBMRealistic
PBMStylized
PBMFullFigure
PBMMuscular
PBMYoung
PBMVoluptuous
PBMBreastSize1
PBMBreastSize2
PBMBreastSize3
PBMBreastSize4
PBMBrstNatural
PBMBrstDiameter
PBMBrstCleavage
PBMBreastLift
PBMChstWidth
PBMWaistNarrow
PBMHipSmall
PBMGluteus
PBMGluteBig
PBMGluteSmall
PBMLwrBdyWidth
a pose that shows the dress nicely
i worked a few minutes to have her look very precisely at the camera
but i moved the camera (because it was behind the mirror)
and it ended with Aiko-in-the-mirror being the one who looks straight at the camera
2nd image has a better stare -
but it's not 100% there yet.
I thought having the face almost facing the camera and having the eye's axis point at the camera was enough.
I now suspect there's more to it and will have to search painting/photography courses.
It took 107 minutes to render this 9999 samples in blender cycles GPU
Glossy materials and small light sources produce artifacts named 'fireflies', which require long render times to get rid of
please click on the pic to watch the higher quality version
or watch it here https://sites.google.com/site/mcasualsdazscripts2/mcja3bodycon/107minutes.png
the 62 morphs were added to the dress figure using DS 4.5's Morph Loader pro
i still have to rebuild the special bend morphs for the legs and the collarbones
Getting very close, a lot of work but worth it I think.
I am looking forward to thi script, thanks.
since i don't want to work too hard on this,
here's are the collar-bend morphs
some clothes on the market have the corresponding side of the garment that lifts up
note that for more common arm movements you can freeze the collar bones and avoid this issue
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in other news, the final name for the dress will probably be mcjA3BodyCon
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the second picture shows that the UV map is cylindrical
the .obj file is built in a manner that will make it easy to create alternate UV maps
maybe i changed my mind, maybe i'll make this type of collar-bend-morph
but there's may be consequences,
for instance, the ''cleavage'' morph need a companion adjustment morph,
to be used when the collar bones are bent upwards (as shown in the image)
so you'll get a tight fit, even when the arms are raised high up, but at the cost of adjusting a specialized morph.
still some issues to fix
it takes time but in the end its worth it, for the upcoming dresses too
the walk animation was an FBX from http://www.audiomotion.com/Downloads (non-commercial uses)
i converted it to BVH using Animeeple (they closed shop) and the SecondLife avatar for Poser
*stares in silent, drooly amazement*
(and no, I didn't miss your previous A3 creations - that's why I'm waiting for this one so impatiently ^.^)
this well-behaved CollarBend morph is a bit odd to build
i re-build the dress around the posed figure with her arm way up
when i place the dress (with no collarbend morph on the dress), the dress around the breast is pulled up and suffers poke-trough
then using the script below, i create a morph to pull the dress down and away
anyway, it works :) so we're closer to the release but there's still some miles left to the journey
background image by Richard Atterer : http://atterer.org/pic/nyc-madison-square-william-seward-broadway-night
near Flatiron building it's a 20000 pixel wide equirectangular panorama
worked on it a bit today, the issue is, the collar-Bend morph keeps the dress very tight when the collar joint is at it's maximum of 50 degrees, which is great, but when the arm is midway down ( 25 degrees ) there's poke-through, so i ... well there's many ways to cope with that and that's what i'm checking
background image by Richard Atterer : http://atterer.org/pic/nyc-madison-square-william-seward-broadway-night
near Flatiron building it's a 20000 pixel wide equirectangular panorama
it's not advancing fast but it's advancing :)
sorry for the waiting
here i solved the issue where the left and right collar-bend morphs were "cross-talking"
A lot of work, but very much appreciated!
We can wait patiently :)
just to confirm that some work is being done on the dress
but due to various xmas reasons it's will take more time than expected ... when was it? ... december 12th :)
here you can see that when 1 or 2 arms are 100% up, the dress has no poke-trough
before this last tweak, when 1 arm was up, the other side of the dress had some (very little) poke-trough
Bit slow coming to this thread, but glad to see it. Your work is very, very competent and I always look forward to something new for Aiko3, who is still my all-time favorite DAZ character of any generation. Thanks for all your hard work.
Jeremy
thanks ! i didnt make many clothing items so far but there's over-the-knee-boots, high heel shoes, a leotard and a swimsuit over
here : https://sites.google.com/site/mcasualsdazscripts2
all for Aiko3,
more recentlty, a bustier and a dress similar to this one, for Genesis
today's turtle step, the CollarBend morph works for the 0° to 50° collar Up-Down range
the tightness of the dress at 50° is less perfect but i got rid of the poke-through for other settings
( then DS 4.5 crashed ... still suspecting it's due to the windows7 magnifier, but i didnt lose my new script/tools )
If I was watching her doing that in real life, I would probably be a bit dissapointed, but I'm old now :)
Well done, a super effort.
it's not here yet but i plan ( no i swear ) to get back to it soon
in the meantime, Happy New Year, and, there's a video featuring the bodycon dress
VIDEO includes test for a hair/fur/grass generator that will probably be named mcjShaggy
giving it another go
here's the reason of the delays
when Aiko lifts her arms up, i don't want the dress to follow slavishly as if it was glued-on and elastic
plus, i don't want the dress to become loosened as the collar angle goes from 0 to 50 degrees
so i'll use, 1 collar-bend-morph plus 3 fit-morphs for angles 12.5° 25° and 37.5°
and ( finish learning ) use multi-stepped ERCs, or JCMs