My WIPS, renders and animations :)

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  • FishtalesFishtales Posts: 6,134

    Thank you. Yes all the images and videos are mine. I checked the videos on the site and they seem to play alright here, if a bit slow in downloading even here :)

  • Fishtales said:

    Thank you. Yes all the images and videos are mine. I checked the videos on the site and they seem to play alright here, if a bit slow in downloading even here :)

    Oh, I'm sure it was just an internet traffic jam somewhere.  In my neighborhood, the internet really slows down over the weekend.  More than likely, all of the videos will download super quick come Monday morning when everyone heads back to work.

  • FishtalesFishtales Posts: 6,134
    edited February 2017

    I started this one a few days ago and decided to add the gorilla in armour, that night the film on tv I watched was Rise of the Planet of the Apes, spooky :)

    I wasn't happy with the way the armour rendered in this first render so I worked on it for the second one in the surface tab. I also changed the crush black settings which softened the shadows, too much perhaps. Lighting is an HDRI from TerraDome and the light that came with City Ruins.

    Click on image for full size.

    Click on image for full size.

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  • FishtalesFishtales Posts: 6,134
    edited March 2017

    After reading some threads on the forum I started playing with the DOF settings on the camera. A simple scene with an HDRI, whale, some clouds from Stonemason and Licorne ship model. I also set the Ground Position Mode to Manual and set Ground Origin Y to -200 so the sun in the HDRI was on the horizon.

    Click on image for full size.

    Click on image for full size.

    On this one I used the Dome Orientation Z set to a negative number to lower the sun (I turned the dome so it would show up better).

    Click on image for full size.

    whale-001.jpg
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    whale-003.jpg
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  • FishtalesFishtales Posts: 6,134
    edited March 2017

    Trolling my library and came across these airplane models by Pedro Caparro. The sky is the HDRI from Modern Museum with Dome Orientation Z set at 15, camera tilted up and Draw Ground off to get only the clouds without the terrain.

    Click on image for full size.

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  • FishtalesFishtales Posts: 6,134
    edited March 2017

    Just to show what the HDRI looks like with the Camera and Dome settings moved.

    Click on image for full size.

    fw200-condor-003.jpg
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  • FishtalesFishtales Posts: 6,134
    edited March 2017

    That was interesting. I used Finite Sphere with ground, still with Draw Ground to Off, and got reflected light on the underside of the leading planes and it also changed the amount of sky in view :)

    Click on image for full size.

    fw200-condor-005.jpg
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    Post edited by Fishtales on
  • KnittingmommyKnittingmommy Posts: 8,191

    Cool planes.  I really like that last one!  Happy accidents.  :)

  • FishtalesFishtales Posts: 6,134

    Another "Bob Ross" moment :)

  • 3Diva3Diva Posts: 11,630

    Wow! These are great! *bookmarked*

  • FishtalesFishtales Posts: 6,134

    Wow! These are great! *bookmarked*

    Thank you blush

  • FishtalesFishtales Posts: 6,134
    edited March 2017

    Archaic Ruins by Merlin this time. The dancer is Sachra and the flames are from The Library on a cylinder with some volume. Lighting is from an HDRI and the flames being made emissive.

    Click on image for full size.

    I removed the volume from the cylinder and adjusted lighting and tone mapping on this one.

    Click on image for full size.

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    devil-fire-dance-002.jpg
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  • FishtalesFishtales Posts: 6,134
    edited March 2017

    Just using the HDRI from the last render I added AM's Cayman, no other lights.

    Click on image for full size.

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  • FishtalesFishtales Posts: 6,134
    edited March 2017

    I returned to a render I did a while ago and turned the lights on. Emissive shader on the bulbs and an IES Profile added.

    Lights off.

    Click on image for full size.

    Lights on (stopped early as it was taking too long to render, 5% after 7 hours)

    Click on image for full size.

    alone-002.jpg
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    alone-001.jpg
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    Post edited by Fishtales on
  • FishtalesFishtales Posts: 6,134
    edited March 2017

    This one I started a while ago and never finished.

    Flower Girl

    Click on image for full size.

    flower-girl-001.jpg
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  • FishtalesFishtales Posts: 6,134

    I did some 360º backdrops in Bryce a while ago and was trying then out in Studio. Some work others don't, here are a few.

     

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    hdri-test-015.jpg
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    hdri-test-016.jpg
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  • MN-150374MN-150374 Posts: 923
    edited March 2017

    All of them do work for me! Lots of beautiful renders in here, that should not be ignored! wink

    Post edited by MN-150374 on
  • FishtalesFishtales Posts: 6,134

    @MN-150374

    I forgot to say they are 4000x2000 32 bit HDRI plugged into the Environment Map of the Iray Dome. The water is Ocean Wide.

  • KnittingmommyKnittingmommy Posts: 8,191

    Those are very pretty.  I love the colors!  :)  I've thought about doing that in Bryce but it's one of those things I just haven't got around to trying out yet.

  • deathbycanondeathbycanon Posts: 1,227

    Wow the fire in those renders above looks fantastic, I didn't know you could fet such real looking flames in 3D

  • IceDragonArtIceDragonArt Posts: 12,548

    Like Knittingmommy I want to be able to make skies and landscapes for Studio in Bryce as well but haven't gotten to it just yet.  I need about 40 hours in a day lol.  I also finally learned what draw ground does (or what turning it off does) so thank you.  Your skies are beautiful, I love skies that aren't *normal*.  And the planet of the apes is definitely creepy.  The gorilla in the armour is a very interesting juxtaposition of reality with unreality.  Very cool.

  • FishtalesFishtales Posts: 6,134

    I usually try to do things in Bryce while running a long render in Studio. As long as they don't take up all the 16 GB of memory on the laptop it works fine. I also set them both in the Task Manager to Below Normal so I can keep surfing and view emails. I also run a memory cleaner if it starts to go above 90% to clear any unused memory and that helps.

  • FishtalesFishtales Posts: 6,134

    I usually try to do things in Bryce while running a long render in Studio. As long as they don't take up all the 16 GB of memory on the laptop it works fine. I also set them both in the Task Manager to Below Normal so I can keep surfing and view emails. I also run a memory cleaner if it starts to go above 90% to clear any unused memory and that helps.

  • FishtalesFishtales Posts: 6,134
    edited March 2017

    I was trying out the pw Shader in Iray but, as I thought, they don't transfer :) This was the Jade one which sort of worked, the second image is the skin for the Troglodyte. I used Worldbase and the Skydome that comes with it and Environment set to Sun and Sky only.

    pwSurface 2 Jade shader with Iray Uber conversion.

    Click on image for full size.

    Click on image for full size.

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  • IceDragonArtIceDragonArt Posts: 12,548

    I don't know, those are rather interesting looking in Iray.  Not a total wash, maybe just not working as intended but still different and interesting

     

  • FishtalesFishtales Posts: 6,134
    edited March 2017

    Another landscape this one using Easy Environments Autmn, tweaked the Skydome that comes with it, added a couple of Hare and set the Environment to Sun and Sky only, with a few tweaks.

    Autumn Sun

    This one was fine but I wanted some foreground interest.

    Click on image for full size.

    This was after some tweaking :)

    Click on image for full size.

     

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  • FishtalesFishtales Posts: 6,134
    edited March 2017

    I turned the Environment Dome to bring the sun round to the front.

    Click on image for full size

    autumn-sun-003.jpg
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    Post edited by Fishtales on
  • IceDragonArtIceDragonArt Posts: 12,548

    I really like the bright yellow one it makes it quite surreal.  I also like the last one. 

  • FishtalesFishtales Posts: 6,134
    edited March 2017

    This started off by trying to get a sort of dust devil, but it grew. I re-loaded the Autumn set from the previous renders and added the Plant Pixie  smiley

    Autumn Spirit

    Click on image for full size.

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    Post edited by Fishtales on
  • FishtalesFishtales Posts: 6,134
    edited March 2017

    Started this the other day and got sidetracked, finished it yesterday and have only now gotten around to render it :)

    Resupply

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    Post edited by Fishtales on
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