Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
Very nice examples of different time of day lighting in Carrara and nice render times!
Say what?
Have you seen how crappy most Reality renders look mate? People go ooh and ahh and pat each other on the back because they own Reality but the truth is 99% of the posts in the Reality threads look awful. Which is why I don't bother looking at it anymore.
Reality like Octane is a tool that is useful only if you know what you're doing. I own licensed copies of both and I can tell you straight that it's not just click and render. You need to know a bit about lighting and materials to get good results. Anyone can produce a clay render but very few people can create true art with those tools. Reality does make lighting easier but only in the sense of setting it up, not doing the job for you. And you still need to fine tune materials for best results.
The other point you're missing is that both Reality and Octane are very limited actually. Yes, both are great tools for realistic renders. But that's all they're good for. When it comes to art most often people don't want or need realism. You want to be able to create any image your imagination can conjure up. How about a swamp with mist over the water and some eerie lights shining in the background? Or a wizard calling down a lighning storm on his foes while a catapult hurls a flaming barrel of oil at him? Good luck doing that in Reality or Octane.
Art is not about settings and materials. It's about being able to create the image that is in your head. It's up to you to find the right tool for the job. Carrara, Bryce and Studio are all capable of incredible realism when used by experts. Reality and Octane are both capable of incredibly bad renders when used by beginners. The tool does not make the artist.
Thanks for checking and letting us know, Holly! I would think the good January sales of C8Pro helped get things rolling again.
Say what?
Have you seen how crappy most Reality renders look mate? People go ooh and ahh and pat each other on the back because they own Reality but the truth is 99% of the posts in the Reality threads look awful. Which is why I don't bother looking at it anymore.
Reality like Octane is a tool that is useful only if you know what you're doing. I own licensed copies of both and I can tell you straight that it's not just click and render. You need to know a bit about lighting and materials to get good results. Anyone can produce a clay render but very few people can create true art with those tools. Reality does make lighting easier but only in the sense of setting it up, not doing the job for you. And you still need to fine tune materials for best results.
The other point you're missing is that both Reality and Octane are very limited actually. Yes, both are great tools for realistic renders. But that's all they're good for. When it comes to art most often people don't want or need realism. You want to be able to create any image your imagination can conjure up. How about a swamp with mist over the water and some eerie lights shining in the background? Or a wizard calling down a lighning storm on his foes while a catapult hurls a flaming barrel of oil at him? Good luck doing that in Reality or Octane.
Art is not about settings and materials. It's about being able to create the image that is in your head. It's up to you to find the right tool for the job. Carrara, Bryce and Studio are all capable of incredible realism when used by experts. Reality and Octane are both capable of incredibly bad renders when used by beginners. The tool does not make the artist.
I'm in agreement with you, Harry! Nice examples of what isn't easily done in the unbiased render engines.
Yeah Harry,
Like I said... Picasso's paints, man!
magaremoto
Where carrara engine is defective imho is in the irradiance map, that does not compute bounce light rays well, especially in low lit rooms, as well as Modo or vray do: the example below, taken from the Modo gallery, seems impossible to get in carrara, even with
IBL or emitting medium[
Well NOW we're finally getting somewhere. Can someone note this and carve it in stone?
Nice to see something concrete.
[[ The cheerleading chatter in this forum tends to be more fanboyish rah, rah, rah, - than even the Blender forum { and I thought that was impossible to top - lol }]
"NO materials" is a nonsense, every shader - even simply black or white- interacts with light: they can be diffuse, specular, dielectric etc
in a render engine they have to be finely set to be realistic: it's up to you to choose a preset or play around with the mat editor.
Where carrara engine is defective imho is in the irradiance map, that does not compute bounce light rays well, especially in low lit rooms, as well as Modo or vray do: the example below, taken from the Modo gallery, seems impossible to get in carrara, even with
IBL or emitting medium
I wonder if you could get similar lighting with Anything Glows on panels.
They have robots serving ice cream?!?!? This I've got to see! :)
I try to look at everything with a critical eye. Skepticism is healthy.
Honestly, in spite of his overflowing enthusiasm, I don't think Dartanbeck is that slavishly enamoured with his software. As he says; Carrara just works for him. I think that's fair. Most of us here are rational people with a reasonable outlook.
That reminds me of my college days in Canada. I went to the Harvey's (a burger chain) with a vegetarian friend shortly after they introduced their vegetarian burger. So I ordered one with bacon. My friend didn't talk to me for the rest of the day...
I just woke up, the coffee is warm in my belly, but darn it all...I want a Gyro now too!!! :long:
That's my biggest complaint about Texas. There is very little external culture here. It is changing slowly with the demographics of my neighbourhood...but it can't hold a candle to a place like Toronto.
Oh COME ON! Seriously?
Carrara has some of the most vitriolic and narrow-minded naysayers that I have ever seen (it's a shame that the most heavily critical / bashing threads have been deleted...otherwise I'd point you to examples). But in your eyes we can't even optimistic and happy about the software we use?
Unfortunately, there is no smiley graphic for a facepalm. Talk about a Catch-22 situation...
You're just trolling now mate. How about a challenge to keep you busy. Go render us a realistic human in Reality or Octane and we'll see if you're more than just talk. In the meantime I'll just throw a Studio render together for comparison. We'll leave it to the audience to decide which looks more real. ;)
The glove. It has been thrown down... ;)
Seriously guys, I think that this can be a useful challenge if kept respectful. It probably deserves its own thread.
I don't think anything is ready to be carved in stone. I've seen some renders that look just as good as the one referenced. The trick is knowing what you're doing! I can say for certain that image was not done by someone new to 3D. I've been using Carrara for years, and I think I've become pretty good at my lighting and shading, but I have no desire for absolute realism. Not because I don't think that Carrara's engine can't handle it, but because if I wanted absolute realism, I would grab a camera.
Working from notepad so please bare with me.
"One of the things that I notice all the time, in regards to your comment of Carrara complaints, is that there are very few people complaining about Carrara. Very few. Count ‘em. One, two… okay, two" Dartanbeck
I think you are over looking most complaints get pulled, and most complainers have given up, moved on, or gotten band. You are basing you opinion on a very bias forum.
"I’m surprise there are such nice magazines for a “dying” product." cartor
Firefly has a very active fan base, the series lasted one season and has been off the air for 10 years. So your point is?
"I think the likely scenario is that there is a small group of devs that have to divide their time between advancing the products (clearly the bulk of the time here has been D|S and Genesis) and supporting their internal I.T. stuff (i.e. these forums). As such, Carrara just doesn’t get the love we wish it did." Dartanbeck
That is also an assumption on your part. You don't know that DAZ is actually doing anything or has more then 1 or 2 developers still on payroll.
"Kinda cool though, isn’t it? Daz3d is very much unmatched in making the best versatile, morphable doll-type figures anywhere…
And Genesis just blows away what they’ve done before - and Gen 4 is still better than what anyone else has come up with.*"
And that has what to do with carrara development? Just because some one is the head machanic at the Ford garage doesn't mean they can work on my kowaski.
"Bryce was rumored dead for the longest time and there was much gnashing of teeth, wailing and tearing of clothes.. and then DAZ surprised everyone with a new version and features." Kevin Sanderson
Yes, one of there very few times I was wrong in my speculations. Still how long did that update take? How many times has DAZ updated Bryce since DAZ has had it? And what has DAZ done with it since?
"The problem is in Carrara Galleries / youtube, etc, the GOOD Carrara Renders { my opinion} are less than 5 %. The others look
like 3d from the 1990’s." carfor
Hint, look at the average Poser or Studio gallery and you will see why. Most of the best of the carrara users have moved on to other apps. I can only speculate as to why.
I'll agree with dartanbeck that that studio used to be an excellent support tool for carrara.
"Personally I love Carrara’s renderer so I am not looking to move to other render engines…. I’d probably prefer to have better (deeper bitrate) control for Carrara." Holly
Agree. The only issues I have with carrara's rendering is the crappy after effects for lighting.
"I know. But buying someone the actual paints that Picasso used isn’t going to guarantee anything! lol" Dartanbeck
Agree. Carrara already has an excellent render engine, it's just a matter of learning to use it, as it is very complex. And dependent on more then just render room set up.
"1. Very few people can get good realistic renders" carfor
Not true, any one can get good realistic renders right out of the box, but photo real takes a lot of work and most people don't want to put the effort in to it.
There are 3 things that cause carrara's renders to fall flat on their face. Bad atmospherics, poor SSS, and cheap cheesy lighting after effects. Heading to carrara 9 and I am still having to deal with no volumetric lighting, that crappy cone light and aura, and SSS that will turn skin in to wax in a heart beat.
But hey we're getting Genesis in all it's glory. :long:
Hey, I love a good challenge. It exercises the brain muscles! Lol.
How about this - I'll create a thread in the commons and of course everyone is welcome to take part. There won't be any deadlines or prizes but just a place to show off what you can do with your software of choice. What do you think?
Give it a try. I have well over a hundred projects in the works, I can always pull one up and finish it. But most of my stuff is just keeping my hand in. I've gotten quite rusty with Hex because I don't use it often.
Hahaha! Ok sure my pic is not photoreal, as was said I prefer non-photoreal... That kind of render you posted does not interest me at all (I assume it is not yours?). My image renders in under 2min, and uses no GI. The maps I used are under 2000px. *Your* renders are where?
:smirk:
People should put their renders where their mouths are. :lol:
Okay, thread is up.
http://www.daz3d.com/forums/discussion/17205/
This ought to be good. ;-)
The real challenge will be keeping it visible in the Commons! :lol:
@ kevin,
thanks, actually I have just changed some settings in M4 and V4 shaders and played around with color chips.
Glowing panels are very handful and useful in carrara and I am using them all the time but I don't think to be so talented to reproduce an image like that in carrara it's my limit.
by the way fryrender now is being named arion and it is as powerful as octane indeed, I love both.
the following is a quick comparison between thea unbiased engine and carrara engine, both very easy to set up: as you can see the main difference is in the handling of ambient and sky lights : thea mix it automatically like all the unbiased engines, carrara needs of some adjustment (look at the shadows) but if you have a reference it can be successfully done: it's only a matter of "artistic" skills and refinement
Art Studio is a better place for keeping things visible, but doesn't get as much traffic
Top one looks better. What are the render times?
Ugh...The Commons...
Sorry, that's not really fair is it? Given the nature of the challenge; that probably is the best place for the thread. Honestly, Carrara Discussion is where I hang-out...pretty much 100% of the time.
It sounds elitist, but I really think that it is the name itself - The Commons - that makes me not want to hang-out there... ;)
@magaremoto - They both look good, just the difference of what would be an f-stop or different shutter speed with a camera. The top one pops a bit more.
Agreed. The bottom one appears washed out or overexposed.
I'm curious about render times too - especially with Holly's statement about her recent render taking ~2 minutes to complete.
LOL yeah I'll never see it...
Well put indeed!