?? Philemo plugin dynamic hair to mesh ??
Diomede
Posts: 15,158
I keep losing track of this. Doesn't philemo have a plugin that converts a Carrara dynamic hair to a vertex mesh? It would be perfect for creating a matching hair style for when I want to combine a photoreal render with a toon or NPR render. Also, I'd like to take a Carrara hair style to other programs.
1) Does someone still have the link to the plugin?
2) Does someone still have a link to the forum discussion of potential uses?
Comments
https://www.daz3d.com/forums/discussion/comment/2608366/#Comment_2608366
https://sourceforge.net/projects/carrara-time-savers/
Thank you!
And thank you, Philemo!!!!!!
Sorry to bother again. How does one make it work? Sorry if this is a dumb question. The zip file does not seem to contain an executable.
I posted the same question in the main thread for this plugin. It would be better to answer there with the rest of the related discussion.
https://www.daz3d.com/forums/discussion/181751/carrara-hair/p3
A new version of the hair convertor (Windows at this time, OSX shortly) is avalable at the CTS Project.
This new version has a lot of improvements, mainly :
I would like to thank publicly PhilW and Diomede for helping me defining those improvements and testing them.
this is excellent
playing with some of my hairs doing different thicknesses
Wow! this is one of the best plugins until now, thank you!
This is a wonderful plugin. Can't wait to see what some of the hair artists do with it. I can attest that this is a great option for people who like toon and NPR renders. Not only is it possible to convert the base hair, but it is also possible to make movement morphs by brushing the hair and converting again. At least, I ws able to.
Thanks again, Philemo - terrific addition to Carrara. I know I will be putting it to a lot of use.
Thank you so much Philemo! This is so incredibly wonderful!
...and thanks to PhilW and Diomede for spurring him on!!!
what files i need to download?
I think OSX is for mac and Win64 for windows 64 bit right?
Where do i need to put these files to install the plugin?
Thanks a lot for the information! :)
GMIC Plugin + Hairconverter and Triplanar?
This plugin has come on tremendously over the last few weeks and is now much more reliable and useful for producing polygon based hairs. Doing this strand by strand (which is how most hair models are still done!) is tedious in the extreme, and so this method provides a much more natural and easy way to make hair models, which can be used in any other program (including Daz Studio and Poser). I wouldn't be surprised if this plugin by itself attracts quite a few people to using Carrara.
@Philemo just wondering, can PyCrowedSim be used in Carrara? Is it some kind of Python Script?
Try this:
* PySwarm for PyCarrara - by Fractal Dimensia
Requires PyCarrara:
Fredric Rible has created 2 fee plugins for Carrara. They are Pycarrara and PyCloid.
PyCarrara can be downloaded at:
PyCarrara
PyCloid can be downloaded at:
PyCloid
FAQ About PyCarrara
Q: Does a Carrara 8 version exist? The PyCarrara Website indicates it is for Carrara 7.
A: PyCarrara has versions for Carrara 6, Carrara 7, and Carrara 8. All the versions are in the latest PyCarra zip file.
Q: I installed the plugin, but it isn't working. What can I do to get it to work?
A: You need to install Python 2.6.6 for your computer Click on the link in the PyCarrara User Manual that downloads the installer you need. If you go to the Python Website you could download a different version. The plugin has in the past not worked for some people if they had a different version of Python 2.6.x installed.
Q: Can I have multiple versions of Python installed on my computer?
A: You can as long as they are not interfering with one another or overwriting each other. It you do install multiple versions to check and see if everything is working after you install another version Python, so you know which version(s) to uninstall and not have on your computer.
Q: Does it work with Mac?
A: Only a Windows version is available.
FAQ About PyCloid
Q: Does a Mac version exist?
A: Only Windows versions are available.
Thanks a lot! :)
My pleasure! ;)
Thanks Philemo
took me 5 minutes to get them in the Carrara folder before I realised I had Carrara open..... duh!
Tee hee hee!!!
Yeah... it was really cool before. Now I can't wait to build a new hair to give this new version a shot! So Cool!!!
Hi there everyone, been away from here for ages! Just popped by to see whats going on with Carrara these days.
Just in time to find a new version of the hair converter. Excellent work Philemo! I've been struggling with Fibermesh recently for a job Ive been doing, bemoaning the fact that I couldnt use Carrara hair to export to 3dcoat.
After about 20 minutes I made this...( not supposed to be anything by the way, just testing the work flow) I can see me dumping the Fibermesh.( its like juggling spagetti)
I imported it into 3dcoat using "Import with thickness" rather than using the thickness Carrara tool which I think Wendy is using,
Edit...Here is an old sculpt of "Meg" with converted hair and rendered in 3DCoat.
Very cool, Stu! Glad to see you pop in!
I think Wendy was referring to the thickness value we can add during the conversion (using the plugin) process.
I really wish my current Carrara work wasn't so invisible to the public. Lots going on, experimenting in Carrara with new eyes after studying a whole lot of cinema and vfx theory. Still only dabbling in HitFilm and not even scratching the surface of Fusion (Blackmagic Design), Howler (Project Dogwaffle) has been a dream in helping me to figure out how to get my animated renders looking great. Jeremy Birn's Digital Lighting and Rendering book Third Edition has been a huge help in, well... lighting, rendering and using cinematic camera styles.
Toss all of this stuff into the mix and I started revamping my old ways in Carrara with some new philosophies, including making all new main characters using Genesis. Once I started animating my new Genesis characters, I set them aside and went right back to my good ol' M4 and V4 versions! LOL
But my animated renders are turning out really cool! Putting cameras in motion in the past has looked so horrid that I dropped the idea and started just using only still cameras. After doing all of these studies and research, I'm back to moving the camera, but this time the motions are pleasing and help to sell the scene and instigate drama. I also ditched using some of the FX in Carrara in favor of just doing them in post, once I learned how... but after learning more, I'm now back to adding really nice FX into my original renders from Carrara and they're looking great!
So these past few weeks have been a real treat for me, getting back into Carrara a lot more than I've been able to in recent times.
Just excited again... and it feels Really Good!
All of these new plugins coming in are also a boon to the mood and workflow! I love this Hair tool, and am looking forward to (tomorrow?) trying out this newest version. Holidays have kept me from experimenting yet with this one and the new liquids. Really looking forward to diving in though!
Rock On, and Happy New Year!!!
Here's a link to a frame of the animation I'm rendering today: Link
Wow! Love the improvements and additions, Philemo!
Thank you SO MUCH!!!
They are indeed very good and very welcome!
thanks Philemo! :)
@Jamy and all Mac users
The new OSX version of the hair convertor is available for download.
See the link in my Sig
No, it's an unfinished project. It was placed in SourceForge at the request of some Carrara users back then for inspiration.
@stu sutcliffe
May I use your picture in the sourceforge screencopy page?