3D Comic Book Tips And Pictures

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  • tkdroberttkdrobert Posts: 3,543

    I like the Anime version.  Did you use Poser or Daz for that art or was it hand drawn?  Of the newer art, I like aw-3.

  • FenixPhoenixFenixPhoenix Posts: 3,082
    tkdrobert said:

    I like the Anime version.  Did you use Poser or Daz for that art or was it hand drawn?  Of the newer art, I like aw-3.

    @tkdrobert, thanks for the feedback! For that "anime" art (the original artwork) it was mostly all hand drawn, using only DAZ as a base for reference. With the newer art it's a combination of the render + handpainting on top to achieve the look. So both have a lot of post work, but the newest art relies a lot more on the render.

  • tkdroberttkdrobert Posts: 3,543
    tkdrobert said:

    I like the Anime version.  Did you use Poser or Daz for that art or was it hand drawn?  Of the newer art, I like aw-3.

    @tkdrobert, thanks for the feedback! For that "anime" art (the original artwork) it was mostly all hand drawn, using only DAZ as a base for reference. With the newer art it's a combination of the render + handpainting on top to achieve the look. So both have a lot of post work, but the newest art relies a lot more on the render.

    Ah thanks.  I've been toying around with combos (renders +postwork) like that myself for over a year now, so whenever I see something I like, I get curious about the process.  I don't think I'll ever be totally satisfied with my process.  I'm always striving for something better.

  • FenixPhoenixFenixPhoenix Posts: 3,082
    tkdrobert said:
    tkdrobert said:

    I like the Anime version.  Did you use Poser or Daz for that art or was it hand drawn?  Of the newer art, I like aw-3.

    @tkdrobert, thanks for the feedback! For that "anime" art (the original artwork) it was mostly all hand drawn, using only DAZ as a base for reference. With the newer art it's a combination of the render + handpainting on top to achieve the look. So both have a lot of post work, but the newest art relies a lot more on the render.

    Ah thanks.  I've been toying around with combos (renders +postwork) like that myself for over a year now, so whenever I see something I like, I get curious about the process.  I don't think I'll ever be totally satisfied with my process.  I'm always striving for something better.

    Well, if it helps, I did share the process for that more "anime" art here: https://www.daz3d.com/forums/discussion/141126/post-work-tips-tricks-ps-illustration-lightroom/p1 :)

  • tkdroberttkdrobert Posts: 3,543
    tkdrobert said:
    tkdrobert said:

    I like the Anime version.  Did you use Poser or Daz for that art or was it hand drawn?  Of the newer art, I like aw-3.

    @tkdrobert, thanks for the feedback! For that "anime" art (the original artwork) it was mostly all hand drawn, using only DAZ as a base for reference. With the newer art it's a combination of the render + handpainting on top to achieve the look. So both have a lot of post work, but the newest art relies a lot more on the render.

    Ah thanks.  I've been toying around with combos (renders +postwork) like that myself for over a year now, so whenever I see something I like, I get curious about the process.  I don't think I'll ever be totally satisfied with my process.  I'm always striving for something better.

    Well, if it helps, I did share the process for that more "anime" art here: https://www.daz3d.com/forums/discussion/141126/post-work-tips-tricks-ps-illustration-lightroom/p1 :)

    Thank you.  I'll check it out.  Feel free to look at my deviantart page and offer any feedback you are willing to give.

  • dreamfarmerdreamfarmer Posts: 2,128

    Hi guys. I've been continuing to work (slowly) on my webcomic. I've sort of, for the 'now' settled on a style rather different than my first few pages. (Sometimes it's darker than I expected so I've been trying to fix that... I just went through it on a phone and man.... plenty of work if I ever decide to do touchp-ups later. Look at it on a bigger, brighter screen if you can.) http://mysteriacrystallus.thecomicseries.com/archive/

    Anyhow, I was really happy with the set of renders I put together for today's page so I wanted to show them off. 

  • Griffin AvidGriffin Avid Posts: 3,762

    Slightly confusing sequence. Not sure if she's being tripped and then flipped or flipped to avoid being tripped.

    Seems like a frame is missing in-between those top two.

    And then you break the 180 rule for the heel thrust.

    Might just all be out of context so take that with minimal consideration. lol

  • Griffin AvidGriffin Avid Posts: 3,762

    Oh and not to be the purely negative guy, that new style looks incredible.

    Nothing beats that so far. I say you stick with that.

    Two big thumbs up.,

  • Worlds_EdgeWorlds_Edge Posts: 2,152

    Absolutely beautiful renders and style @dreamfarmer.  Lettering is good/clear as well.  I do agree with Griffin that the scene is confusing.  It's unclear who is doing the tumbling/what is happening.  Part of it might be that all of the characters are wearing brown or brownish clothing.  

  • Digital Art LiveDigital Art Live Posts: 123
    edited July 2018

    Hi all!

    In discussion with BeeMKay, I'd like to give comic book artists an opportunity to come together and share the successes, inspirations (and challenges!) that they are having. 

    Bee regularly attends our more general community webinars, but we thought to create something special just for comic book/graphic novel artists!

    In the webinar session you could....

    • Show some of your current comic book artwork to the group. Tell us about what inspired you for your work.
    • Share a current challenge that you have in the creation of comic book artwork.
    • Share at least one tip or solution that could help other artists

    It’s not mandatory to do the above, if you’d rather just hang with other digital artists in the room and meet like minded creatives, you’re welcome to do this as well!

    You’ll have the option to share your own desktop in our webinar, so you can talk about your content or artwork in this way; dynamically being able to show your DAZ Studio scenes and/or renders.

    The webinar is free entry:-

    https://digitalartlive.com/event/daz-studio-comic-book-workshop/

    Digital Art Live Community Comic Book Event

    Post edited by Digital Art Live on
  • LinwellyLinwelly Posts: 5,944

    Wow, that sounds totally awesome @Digital Art Live and I'd really like to participate.

    Should we sign in for that? because I still have to think if I go for the "extended version" but that might get too late for me.

  • Linwelly said:

    Wow, that sounds totally awesome @Digital Art Live and I'd really like to participate.

    Should we sign in for that? because I still have to think if I go for the "extended version" but that might get too late for me.

    Hi Linwelly, thanks for your interest in this. Yes, we're hosting the event from England, near London. What's you time zone?

  • LinwellyLinwelly Posts: 5,944

    Germany, so one hour ahead of your time and unfortunately I have to work on the Sonday morning or else it wouldn't matter that much (aside from me falling asleep at some point)

    Also, I probably need headset and stuff like that? And a way to share the desktop with others? Never did a webinar from home, and last time I was a a webinar hosting place (which is several years back by now)

  • Linwelly said:

    Germany, so one hour ahead of your time and unfortunately I have to work on the Sonday morning or else it wouldn't matter that much (aside from me falling asleep at some point)

    Also, I probably need headset and stuff like that? And a way to share the desktop with others? Never did a webinar from home, and last time I was a a webinar hosting place (which is several years back by now)

    If you have a microphone/headset then great, otherwise you can use the chat box in the webinar to talk a little about your art. The webinar software we use is easy to install has a built in share screen facility.

  • LinwellyLinwelly Posts: 5,944

    If you have a microphone/headset then great, otherwise you can use the chat box in the webinar to talk a little about your art. The webinar software we use is easy to install has a built in share screen facility.

    Thanks a lot for the info, I'm looking forward to it!

  • BeeMKayBeeMKay Posts: 7,019

    I hope you can make it! I'm excited that Paul picked up on the suggestion, and really looking forward to this webinar! I hope that many comic artists will come and share their secrets work. smiley

  • dreamfarmerdreamfarmer Posts: 2,128

    I signed up! And belated thank you for the feedback. I try to observe the 180 rule (if it is what I think it is) and in fact now that I think about it that’s the only time in that scene I use that angle. I wonder why I decided to do it that way? No idea now. Maybe I wanted the focus to be on the kicker’s foot? But the poor contrast doesn’t help that. 

  • BeeMKayBeeMKay Posts: 7,019

    I'm really curious as to who will come to the webinar, and what you'll share! smiley

  • I signed up! And belated thank you for the feedback. I try to observe the 180 rule (if it is what I think it is) and in fact now that I think about it that’s the only time in that scene I use that angle. I wonder why I decided to do it that way? No idea now. Maybe I wanted the focus to be on the kicker’s foot? But the poor contrast doesn’t help that. 

    Thanks dreamfarmer for registering! We have 26 artists registered now, so we're sure to get some good sharing of techniques and deconstruction of comic book pages. It should be a great session!

  • Griffin AvidGriffin Avid Posts: 3,762

    Aww damn. I couldn't stop rambling. I think I was nervous. lol

  • evilded777evilded777 Posts: 2,464

    Thanks all. It would be great to do this again.  I am an utter novice with comics though I have been writing and rendering for years.  I really want to get my feet wet, but Clip Studio is daunting.  And I've never written a script.

    I have ideas for my first comic, I need to get them on paper first.. but then Clip Studio... so daunting.  Tutorials or classes? I took one on Udemy but it was about drawing, which I will never be able to do, and not enough about working with the software.

  • LinwellyLinwelly Posts: 5,944

    Aww damn. I couldn't stop rambling. I think I was nervous. lol

    I was nervous as well :D But what you said was fine, so don't worry

  • Griffin AvidGriffin Avid Posts: 3,762

    okay thanks. Didn't want to sound like a jerk. sad

    I need to get them on paper first.. but then Clip Studio... so daunting. 

    Just start somewhere and get better as you go along.

  • BeeMKayBeeMKay Posts: 7,019
    edited July 2018

    That was a great webinar yesterday! I really enjoyed "meeting" you all. Adding a voice to the screen name really makes a difference. I hope that Paul will do a follow up - there's sure a lot to talk about, and learn from each other.

     

    Aww damn. I couldn't stop rambling. I think I was nervous. lol

    You were doing fine. Talking in front of the group is always scary - I've been talking to a much smaller group about Demon Division in the monthly community webinar (there's a free one today, btw - https://digitalartlive.com/event/community-webinar-showcase-your-artwork-and-share-your-techniques/ ), and even after almost a year, I'm still rambling and getting derailed, forget the vocabulary, jump topics and everything else that can go wrong.

    Fortunately, Paul's very good at moderating and brings you back on track with questions if you stray too much. That helps a lot to find back your focus.

    I thought you got across what is important to you just fine. smiley

     

    Thanks all. It would be great to do this again.  I am an utter novice with comics though I have been writing and rendering for years.  I really want to get my feet wet, but Clip Studio is daunting.  And I've never written a script.

    I have ideas for my first comic, I need to get them on paper first.. but then Clip Studio... so daunting.  Tutorials or classes? I took one on Udemy but it was about drawing, which I will never be able to do, and not enough about working with the software.

    Clip Studio is not as complicated as it looks. I'm mostly self-taught and many things are intuitive. The layering is very similar to Photoshop/Gimp, and learning the But there are a couple of great tutorials out there (only realized that now that I was looking for them), and wow, it is powerful - but you can learn one step at a time..

    from https://www.youtube.com/playlist?list=PLynyD-7entJ3UsZeYqITXA-OWLJG3M-7p

    This is from when Clip Studio was still named Manga Studio. The guy is talking a bit fast, but he's fairly good at explaining. Some things have changed between MS5 and Clip Studio, but once you understood the basics, it's fairly simple to make the change.

    This other guy is really good as well:

     

    (from Reuben Lara's channel: https://www.youtube.com/channel/UC_vrGGtue5QnZ8qOF5pObUw )

    I wasn't even aware you could that relighting thing. But then, you probably can do that in PS too, and I didn't know. blush I'm such a noob, it's embarrassing. blush

    And like Griffin said, you just have to start. Don't worry about "not being good enough". You'll grow with each panel you make and learn new things. It's the constant practice that makes you improve.

     

    Post edited by BeeMKay on
  • Griffin AvidGriffin Avid Posts: 3,762
    edited July 2018

    Okay, I'll check it out.

    Post edited by Griffin Avid on
  • DiomedeDiomede Posts: 15,158

    Thank you everyone for yesterday's webinar.  I enjoyed it very much.  Y'all were great.

  • Yes, also wish to say Thank you all. It was great.

  • LinwellyLinwelly Posts: 5,944

    I didn't realise who was there from the people here ...  how embarrasing :blush:

  • evilded777evilded777 Posts: 2,464

    Thanks, @BeeMkay. I'll check those out.

  • BeeMKayBeeMKay Posts: 7,019

    That was a really interesting community webinar @Digital Arts yesterday! I always learn so much from everyone.

    It was great to see so many people there!

    And congrats to @Griffin Avid for scoring an interview with the DA Magazine!

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