New plugin : Cutouts and Blimps

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Comments

  • evilproducerevilproducer Posts: 9,050

    @Philemo: Thank you so much!

  • Retro LadRetro Lad Posts: 471

    Does the "cutout" plugin work like the "stencil" feature of 3DCoat creating an actual mesh form from an a 2D image? If yes, that's great!

  • HeadwaxHeadwax Posts: 9,969

    Does the "cutout" plugin work like the "stencil" feature of 3DCoat creating an actual mesh form from an a 2D image? If yes, that's great!

    yep :)

     

  • Retro LadRetro Lad Posts: 471
    edited June 2018

    I just did a test in Carrara with the "cutout" plugin and it works just like the 3DCoat "stencil" cutout feature that I have seen demonstrated.

    I can't afford 3DCoat, and your free "cutout" plugin is a blessing for me, and will help me with an image idea I am working on.

    Thanks Philemo

    Post edited by Retro Lad on
  • HeadwaxHeadwax Posts: 9,969
    edited June 2018

    here's a quick bangle I made with a celtic texture from wikipedia 

    I turned into into a cylinder via blender as I didn't know how to do it in carrara (open to suggestions - couldnt get any of the modifiers to do it - I even tried vwd !! )

    (in blendfer while in edit mode hit shift w (make sure centre point is on on one end of the mesh ) then pull the cursor around 

    thanks again Philemo!

     

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  • HeadwaxHeadwax Posts: 9,969

    one more this from 

    https://commons.wikimedia.org/wiki/Category:Knots_in_art_and_decoration#/media/File:Albrecht_Dürer_-_The_Fifth_Knot_(with_a_six-pointed_white_shield)_(NGA_1943.3.3603).jpg

     

    morphed with a modifier

     

     

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  • Persona Non GrataPersona Non Grata Posts: 1,365
    edited March 2021

    .

    Post edited by Persona Non Grata on
  • Retro LadRetro Lad Posts: 471

    Philemo,

    Here is my "dingbat" question for today.

    What do the rest of your time saver plugins do?

    PBRLighting_win64

    HairConvertorWin64

    GMICPlugin

    TriplanarWin64

  • StezzaStezza Posts: 7,998
    edited June 2018

    I did one using the modifiers no problem... 

    Bend and twist modifier in the spanner room.. select bend angle and enter 360 and select axis X

    this one I did as above but used 180 bend and duplicated  with weld.

    head wax said:

    here's a quick bangle I made with a celtic texture from wikipedia 

    I turned into into a cylinder via blender as I didn't know how to do it in carrara (open to suggestions - couldnt get any of the modifiers to do it - I even tried vwd !! )

    (in blendfer while in edit mode hit shift w (make sure centre point is on on one end of the mesh ) then pull the cursor around 

    thanks again Philemo!

     

     

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  • HeadwaxHeadwax Posts: 9,969
    edited June 2018
    Selina said:

    The 'Caution' sign was made using Philemo's gracious gift...

     

     
    One thing I found when adding thickness to the resultant mesh is that it is best to made all edges creased first; stops some normals face the wrong way I discovered.

     
    Selina

    nice find Selina thanks for sharing

     

    Stezza said:

    I did one using the modifiers no problem... 

    Bend and twist modifier in the spanner room.. select bend angle and enter 360 and select axis X

    this one I did as above but used 180 bend and duplicated  with weld.

    head wax said:

    here's a quick bangle I made with a celtic texture from wikipedia 

    I turned into into a cylinder via blender as I didn't know how to do it in carrara (open to suggestions - couldnt get any of the modifiers to do it - I even tried vwd !! )

    (in blendfer while in edit mode hit shift w (make sure centre point is on on one end of the mesh ) then pull the cursor around 

    thanks again Philemo!

     

     

     

    thanks Stezza, you trying to stop me using err blanda?

    :)

     

    ah the spanner room will check it out - happy Burthday too!

    edit just back nice goose chase :) 

    never seen a modifier in the spanner room yet ;)  go on, impress me and tell me where it is!!

     

     

     

     

     

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  • StezzaStezza Posts: 7,998
    edited June 2018

    Model---- Deform

    you mean I know something you didn't!  devil

     

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  • HeadwaxHeadwax Posts: 9,969

    Philemo,

    Here is my "dingbat" question for today.

    What do the rest of your time saver plugins do?

    PBRLighting_win64

    HairConvertorWin64

    GMICPlugin

    TriplanarWin64

    not dingbat

    just google the plugin and carrara forum

    here;s basic explications:

     

    triplanar will wrap a texture round a complicated object so it looks gooder

    eg of googling - https://www.daz3d.com/forums/discussion/166396/new-plugin

     

    gmicplugin - gives you npr and other  post processing withing Carrara 

    hair converter will comvert carrara hair to mesh hair

    PBR lighting means you can use fancy doodah textures (Photo based ??) in Carrara - and can also use Studio iray textures in Carrara 

    have fun!

     

     

  • StezzaStezza Posts: 7,998

    used the modeling room deform tool on the flag to give it a wave yes

     

  • StezzaStezza Posts: 7,998
    Selina said:

     

     
    One thing I found when adding thickness to the resultant mesh is that it is best to made all edges creased first; stops some normals face the wrong way I discovered.

     
    Selina

    yes... I find the same thing.... really cracks up if you don't surprise

  • HeadwaxHeadwax Posts: 9,969
    edited June 2018
    Stezza said:

    used the modeling room deform tool on the flag to give it a wave yes

     

    wow!! I never knew that was there - mind you I don't do much modelling these days since my manly chin deformed in all three axii

    thanks Stezza :)

    Edit - thanks for the pic just saw it !

     

    Post edited by Headwax on
  • StezzaStezza Posts: 7,998

    EPIC yes

  • A few posts back, @head wax noted that: "PBR lighting means you can use fancy doodah textures (Photo based ??) in Carrara - and can also use Studio iray textures in Carrara"

    I rarely use DAZ Studio for rendering animations, because it's always been so much slower than Carrara (though that of course depends on settings).

    Haven't used IRAY much at all in DAZ Studio, because I'm usually just looking to do quick tests there before bringing into Carrara.

    But with the new PBR lighting, would that make it practical to use DAZ Studio's iray textures inside of Carrara for animations?  Do you (or anyone) have a feeling for how fast that renders compared to using the old / regular DAZ Studio shaders?  Do PBR renders with Studio iray shaders offer a better or different look than standard shaders?  

    Have pretty much ignored iray sales in the past - and wondering if worht picking anything up given this new functionality in Carrara.

    Thanks

     

  • HeadwaxHeadwax Posts: 9,969

    Hya

     

    here's the thread for a gander at - sorry to not have more data for you

    https://www.daz3d.com/forums/discussion/240836/new-beta-available-pbr-microfacets-disney-fresnel-and-tutti-quanti#latest

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,060

    Philemo's plugin does not load iray shaders but it does find the maps such as normal, specular, roughness etc that carrara misses on figures and objects loaded from duf if it has a material preset you can drop in the space in effects, most often you need to change things like reflection but at least you are not hunting down maps.

  • JamyJamy Posts: 192

    And hop ! a quick test to see the extraordinary possibilities of this plugg-in offered by Philemo:

    1 °) Download the balloon letters here: https://deeezy.com/foil-balloon-free-3d-lettering/
    2 °) In Carrara use the plug "Cutouts & Blimps"
    3 °) Enjoy

    Thanks again Philemo Drieux, it's great!

    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

    Et hop ! un petit test rapide pour voir les possibilités extraordinaires de ce plugg in offert par Philemo :

    1°) Telechargez les lettres ballon ici : https://deeezy.com/foil-balloon-free-3d-lettering/
    2°) Dans Carrara utilisez le plug "Cutouts & Blimps"
    3°) Enjoy

    Merci encore Philemo Drieux, c'est génial !

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  • MistaraMistara Posts: 38,675

    was looking all morning for this thread!

    exhausted naos, lol

  • GreymomGreymom Posts: 1,109

    Awesome - many thanks!!

     

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,060
    edited August 2018

    sadly fractals, Mandelbulber 3D and Carrara are not great bed partners

    even via Hexagon

    so now I am trying to use cutouts to create my fractals instead

    otherwise I can see myself duplicating and replicating spheres for thhe 3D version which could be painful

    it is still creating the cutout (a filled in one, I did an inverse frame easily) and I need to go to work so will find out what I get when I return
    below iis a Mandelbulber 3D Pseudo Kleinian render which is the Apollonian Gasket above in 3D

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  • HeadwaxHeadwax Posts: 9,969

    wow Wendy that's really something!

  • Bunyip02Bunyip02 Posts: 8,406
    th3Digit said:

    sadly fractals, Mandelbulber 3D and Carrara are not great bed partners

    even via Hexagon

    so now I am trying to use cutouts to create my fractals instead

    otherwise I can see myself duplicating and replicating spheres for thhe 3D version which could be painful

    it is still creating the cutout (a filled in one, I did an inverse frame easily) and I need to go to work so will find out what I get when I return
    below iis a Mandelbulber 3D Pseudo Kleinian render which is the Apollonian Gasket above in 3D

    Ver cool !!!!!!!!

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,060
    edited August 2018

    I haven't made it yet surprise

    10 hours later I am looking at this

    that image below is the Mandelbulber 3D render of one

    I was using that Wikipedia image to try and make a cutouts version but it's stuck
     

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  • HeadwaxHeadwax Posts: 9,969

    what happenes if you don't use blimp mode?

     

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,060
    head wax said:

    what happenes if you don't use blimp mode?

     

    I will find out after this finally finishes maybe cheeky

  • HeadwaxHeadwax Posts: 9,969

    hey try some of these :)

    No automatic alt text available.

     

    image from a facebook page https://www.facebook.com/photo.php?fbid=921806691336614&set=pcb.1847326895322658&type=3&theater&ifg=1

     

    courtesy 

    Mandica Knežević‎ to The Golden Age Of Illustration

    artist: Ernst Haeckel, biologist, 1900.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,060

    would you believe it is still calculating 

    and yes opened the beta and created one from the reverse easily even as a blimp but looking at the original image it has issues, I need a better one with cleaner lines, am doing my original idea instead duplicating spheres.

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