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Iray render using Stonemasons Enchanted Forest and DAZ3D's SubDragon and Texture set 2. I did extract the Spine textures for the Default texture and overlaid them on the Red body texture. I didn't like the red spines. I also Sub-D all of the visible elements of the Forest. Rendered using the Sun/Sky and the only postwork was a 10% increase of colour saturation.
same as before with no increase in colour saturation and with rendered DOF
Both are awesome renders. DOF version has slight advantage, foreground dragon looks wicked cool. Love the color use in this render. As alway's great job Pete :-)
Thanks AJ. I do like the DOF one better.
Did you see this one http://www.daz3d.com/forums/discussion/2765/P645/#839437 back one page.
Thank you zarcondeegrissom
Iray again this time jusing using the Sun and Sky lighting mode with Saturation, Haze and RGB conversion tweeked to get a deeper blue sky. Tone Mapping at default with added Point light to fill out the dark shadows in the interior parts. This took nearly all of my 8GB Ram (not Vram) to render out and took 6 hours to render.
The second image is the plain render no postwork
Some of you might know I was attempting to create more intermediate and advanced tutorials and I did get partway there but every time I got close to finishing, the changes made in DS and DIM called for a rewrite. It happened so often I lost interest and burnt out. I had a couple of folks lined up to help with proofreading etc and one I haven't heard from in months. So I am abandoning that idea and moving on getting other paid work. I will at some stage redo what I have done and turn them in to PDF's but I am swamped with work at the moment. It was a good idea to start with but the work load involved doing full concise tutorials can be prohibitive and in this case it turned out is was. I can now see why many prefer making video tutorials.
Just playing in Iray and quickly came up with this using http://www.daz3d.com/divinity-skies-rapture-i
Szark: I would like to say your work is execellent, very inspiring, and beautiful.. Keep up the great work..
thank you mjvol
As I don't have any Gen2 or 3 products this is Genesis rendered in Daz Studio/Iray with using 3 Spot lights and 1 distant light for the back lighting. For my first portrait I don't think it came out that bad. - See more at: http://www.daz3d.com/gallery/#images/85694
she's looks great. have you ever seen photos of dioramas of warhammer and warhammer 40,000 scenes people have done using the models from the tabletop games often kitbashed heavily intricately detained and painted in various settings well that scene you did with the dragons looks exactly like those they look like you could just reach into the scene you really brought out the 3d aspect to the scene it's like you've 3d printed those dragons and hand painted them bringing out all the detail and created an entire set piece for them to be placed in truly impressive
Angel thanks. No I have never seen those dioramas, got an links in particular?
well I used to buy their monthly magazine White Dwarf and that was filled with a lot of great artwork and photos of their models and dioramas they or fans/players had done covering their various games including Warhammer (fantasy), Warhammer 40,000 (set in future), Lord Of The Rings and others it was actually their games that inspired Warcraft, Starcrafr and World of Warcraft they've been around a very long time since 1983. Like our hobby here it can cost, well this is the offical site well Australian one http://www.games-workshop.com/en-AU/Home
this is a fan site that has some photos of dioramas entered into the golden demon awards which is a competition convention they have for their games http://whfm.blogspot.com.au/2011/06/golden-demon-award-winners-website.html
if you do a google image search for each of these Golden Demon, Warhammer, Warhammer 40,000 or Warhammer 40K, and White Dwarf magazine you'll see a lot of art and photos get a lot of great ideas for fantasy and scifi renders the various races are many and varied
btw when I was at work last night I was thinking about something you, Jack Tomalin and others are members of the Bald Wizards Club and it made me think no one has or at least of never seen any anywhere any balding men hairstyles sure there are crew cut hairstyles and you can just create a character and not give them hair but there are not any bald/balding hair styles like Danny Devito and others that have patchy areas maybe suggest it as a project to Mec4D since she did that beard thing
http://shop.aprilsvanity.com/free-items/hair-male.html
Mitch hair freebie from AprilYSH.
that actually looks pretty good pretty old now being from the m3 days am suprised really noone has done anything like that since really since not every guy has a full head of hair in real life and for some character renders to add a bit of realism be good to have some characters with different balding styles
There is also the free Tragic Hair for Genesis.
oh that is tragic hair. LOL
oh some of the models are amazing.
I got bored with trying to get skin looking how I want it so I went back to what I enjoy more.
The Streets Of Asia 2 http://www.daz3d.com/the-streets-of-asia-2 A little light relief using DS/Iray Manually converted and home made normal maps made for every surface barring plant leaves. Postwork consists of increasing colour saturation by 20.
lots of kit bashing and painting tricks sort of what we do here
looks nice
Thanks Angel
Streets of Asia 1 and 2 Iray conversion with added home made normal maps. No postwork
Those look good!
I have been going through your postings Szark and omg wow you do some amazing work!! and I sure get that a person can be their own worst enemy when it come to the final rendering.
Thanks Mori
Thank you shadowcry. Yeah I am my worst own critic, always wanting to do better. :)