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LOL.. I have a British friend here that calls it the "loo" or well.. mostly has referred to it as "the Bog".. as well as the paper.. he calls "bog paper"
Eugenius, Cool that Santa got you WC.. I've been playing around with illustrator making some height maps from paper cut graphics, then importing into Bryce and WC.. have not done too much as been sick over the holiday..
hope everyone had a great one here!
Rasberri - I hope you're feeling better. Santa still had some spare credit, so I got myself a 1T internal hard drive however I still need to install it. Illustrator is an awesome vector software and it won't let you down. I'm learning to use isolines and filters in WC1; I prefer using Bryce's Masking for the terrains.
Happy New Year to you and the Bryce Forum members!
My first landscape using isolines in World Creator 1 and rendered in Bryce.
Eugenius- very nice render
Eugenius - now that one came out great.
Very realistic!
mermaid010, Horo, Slepalex - Thank you. I was inspired by an art concept for the game Middle-Earth Shadow of War.
Really good work, Eugenius!
Super work....always love works related to games - they truely do inspire (I'm currently way behind in playing 'The Last Of Us'...but so much fun)..
Jay
Hansmar, Jamahoney - Thank you both for your kind comments. I read up on The Last Of Us storyline and is seems suspenful and a fun game. The graphics and environments look top-notch and I can see why players would be entrenched in the game.
After reading this forum thread again and this message from Horo, I created this masterpiece in Bryce.
Joke. In fact, this is a masterpiece created by nature (Irish Giant Path or the road of the giants).
This is not only the limitless possibilities of nature, but also the genius of the creators of Bryce!
I think that those who carefully read this forum thread are able to create a similar landscape in Bryce.
This is a beutiful place..Wow! thanks for the inspiration!
Beautiful thanks for sharing
The Giants causeway is indeed a fascinating place and well deserving of it's World Heritage Site award https://www.beautifulworld.com/europe/ireland/giants-causeway/
Nature has always been clever and that's why it uses Bryce to make terrains. This is a great place pictured. Thanks for sharing, Slepalex.
Slepalex - I found that nature has limitless beauty and wonder. Thanks for sharing this awesome image.
However, Jamahoney pushed me to a new idea.
Here hexagons of the DTE, but only a maximum and equal height. But there is an idea to work on this topic.
Here is my old texture from DTE, which served as the basis of the height map.
So very useful experiments, Slepalex...many thanks for the screenshots.
Jay
Here's another option without the function Reise / Lower
and the same height map basis
Slepalex - great examples. We often forget that we can open the DTE from the TE, even the Pictures library (or load an external grey map, of course). In case of the DTE, if the default resolution 512 is too low, it can be set up to 4096 and when going back into the DTE, it will be re-generated in this resolution in the DTE - though it will take a moment.
Here is another example of a height map from DTE.
Another
Wow Slepalex these look so interesting, thanks for the screenshots
I have a lot more!
Great experiments Slepalex!
Another
The paint box in this work done in the TE with a height map from DTE.
The box with candies on the table is made in the same way.
Another example
Render, 1st and 2nd component.