Show Us Your Bryce Renders! Part 6
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I did this one for a One Hour challenge.
Start the clock, start putting the render together, render and post withing an hour. OK I had prepeared the snowmen and the puddle and added then to a preset library, but then DS and Poser users would be able to do this as well.
This is what I got
May actually now go back and tweak it some, see if I can make it into a good render.
Alas poor Frostie, I knew him well
@Stuart: Whoa, nice work. As always.
@user.operator: Those two are nice looking.
@fran444: Nice image.
@Pam: I've been scouring the web for answers, also sent Bryce support a tech request. Several places said Dep is keeping Bryce from accessing all needed memory, but in following how to exclude Bryce from Dep I found out it did no good. I looked at the two links you gave, one for an HP system having problems, which I don't have, and installing Visual C++2005. I did discover how to run a memory test on my system but nothing ill was reported, and the system requirements for Visual didn't list Win 7 Ultimate so I passed on that one. Now as crazy as it sounds, Bryce doesn't have this problem all the time, just when I tried to export a metaball object, the decorated spoon I made for my bowl of ice cream image. I can export just the spoon, or just the little decoration, but not both together. Anyway, I'll wait to see if I hear from Bryce support and go from there. And I love your snowman scene, it's really cute.
Okay, I once again redid the floor drain in my last scene and think I got something I can live with. Instead of recessing the drain as would be expected in RL, I brought it up level with the floor. Also, I used the same material as is on the floor, which helps it blend in better.
@fronontheedge:
Thank you. That's just me, I like the colour coded look.
@GussNemo:
Thankyou. I like what you're doing with the rusty benchs, keep expecting to see
a few rats in there.
brrrr
I bet I could put these up on ebay and someone would actually buy them ;)
@guss that scene looks pretty much complete. you could experiment with other rust texture for fun though. if you're interested I came across a material pack with some rust textures, including a reflective rust texture that looks quite good.
@Stuart: Thank you. Hmmm...why ever did you let your imagination run wild? Yeah, as cruddy as that place looks there should be a few rats around somewhere. If I could find them without using coin. What I've seen so far wouldn't work, or cost, which is not in the cards right now.
@user.operator: Thanks. Yes sir, I think I need to leave it as is. Anything more and it's going to look out of balance, or too cluttered. You've turned out some rather nice objects. Any chance of an instruction sheet on their construction?
Pam: Help me I'm melting...melting...poor guy lost his friend what a way to go...so cute though
Jamie: That is a awesome scene...makes me want to get out some sandpaper and go to work.....LOL
user.operator: that is really a cool shape....make us a tutorial on that one....please....before you become rich and famous at the diamond companies
Stuart: of course the Christmas card list.....not the Corleone list....you must have been in my gallery.....LOL
@Trish: I'd be faster dipping all of those pieces into a vat, it'd likely be the only way to get them completely clean.
I may make a tutorial. they are ridiculously easy to make, but they require hexagon. it may be possible in wings3d, but it may not turn out right. I couldn't give the instructions for an exact match because I didn't record the exact values required, but the general method allows you to create a great variety of similar looking gems. some might turn out better than others with trial and error.
I wouldn't even know what to call the shape, since it doesn't have any relation to existing gem cuts. the closest to any existing cuts it would be, is a "trilliant" cut. I suppose you could call it a "concave trilliant", but even then that wouldn't be entirely accurate since this is symmetrical from 4 angles.
@Pam - amazing to do this scene within an hour. Looking great!
@user.operator - gems look nice, certainly special.
Thanks all for the comments, much appreciated.
Horo-the “ancient” curtain render is so cool, I will love to try something similar. Is the water metaballs? The shadow for the shadow capture experiment is looking nice.
Franontheedge – Wow 4 days+ you have loads of patience. Did you try the UV Mapping Classic? Here a link to David’s video just in case you missed it. http://www.youtube.com/watch?v=PBZaB4bqtOA
Guss – I like the results for Once Loves’ Helpers” , the second set of renders on page 16, the lighting enhanced the image. Both images are very nice.
User -nice coffee mug and gems
Hansmar – nice abstract and I love the colors, I would be interested in how you made it, I love abstracts.
StuartB4 - another cool one
Fran444 – I wish I had one of those- I’ll settle for the Lamborghini . Nice Render.
Chohole- wow very cute - one hour from start to finish...that's awesome
Guss...what about this guy...heheee (free at here, but it’s in .3ds format).
Jay
Jay he is cute!!! thanks
This is free also under new releases....I even logged out to make sure http://www.daz3d.com/new-releases
Thank you! The water is a terrain. The possibilities of the TE are underrated.
@Jamahoney - cute chap.
@Trish - there will be more Xmas freebies coming up the next couple of days.
David and mine (Golden Lighting) is scheduled for tomorrow, but the schedule is not rigid and may change at DAZ's discretion.
EDIT TO ADD: Here is the official thread: 2013 PA Giveaway!. This year, DAZ3D hosts the freebies in the store of the participating PAs.
Well as I said I did have the snowmen and puddle saved as presets, so could just drop them into the scene once I had a couple of terrains made and used a Snowmat David did for me last year on the terrains and the ground plane.. Then one tree, duplicated several times. Standard render, saved as JPG
Thanks mermaid010.
The surface the rabbit in the first image is sitting on remiinds me of the suns corona when seen on images like this.
http://www.sunearthplan.net/2/solar-exterior
Horo and David: thank you very much!! in advance and a very Merry Christmas to you both!!!
Somtimes, nothing you attempt will work, no matter how hard you try. It comes out wrong. Abandon it and start something different and everything just falls in place. Below a sphere and a cubical object made in Wings3D surround the HDRI from inside in the world centre. Set up in minutes, renders in minutes.
@Trish - thank you. Let's hope this won't be messed up like our contribution for the PC sale which I've never noticed to appear.
boredum.
@Jay: I surfed the web looking for rats, and saw many nice ones out of my price range. Some WAY out of my price range; those people are VERY proud of their work. That little fellow is one I saw on my journey, but just wouldn't fit with Stuart's idea--though I really did consider trying to fit it in somehow.
@mermaid: Thank you very much.
Guss...ah, yes, fully understand the ratty-guy not fitting in to your work...it simply would have 'reduced' your efforts to a comical theme or cartoon-like render. Yes, the rat is 'cute', so it really suits these latter themes ;)
Good suggestion by Stuart, though - never would have thought of a 'rat'. Amidst all the confusion, did I mention your series of renders are a very nice 'rust work' in development - the time put-in shows (perhaps, they rusted a little while laying dormant overnight on your computer ;)).
Jay
StuartB4 -Thanks for the link, it seems we can make any effect with Bryce, following the right tutorials ;)
Horo- the GreenBeam is awesome
User.operator – nice dragon renders.
Thanks in advance to Horo and David for the gift. I hope someone puts a link here or I will miss it for sure. :blank:
I tried to make some gems too using a tutorial I saw a while ago on byrce-tutorials.info and David did a gem stone Wings 3D tutorial so here’s my attempt at both, experimenting once again with lighting one using the Indoor Hdri - Premium render 64 RPP, Mrd 4 and Tir 2 and the other Gossiping Hdri - Premium render 256 RPP, Mrd 8 and Tir 2
http://www.3d-resources.com/bryce_3d_tutorials/gemstones_tutorial.html
http://www.youtube.com/watch?v=bQTeXEBmqxE
mermaid nice gems!!!
Thank you again Horo and David!!!!! http://www.daz3d.com/new-releases
@Horo: Darn, I forgot to compliment you latest image in my last post. Really like what you did in that image. Could you explain in more detail how you made that image.
@user.operator: Nice looking dragons. Like your choice of material for the pedestals.
@mermaid: Nice looking gems.
I'll second Trish's thank you David and Horo for the Golden Lighting.
@mermaid010 - nice lapidary.
@Trish - thank you for putting this up. Yes indeed, Golden Lighting is up as new release as scheduled.
@GussNemo - thank you. The setup is rather simple. IBL from inside has the HDRI in a tiny invisible sphere at the world centre. You can put an object with a material with transparent parts, or an object that consists of holes, in the world centre. The IB light shines through the holes or transparencies. To capture the shadow pattern, surround the whole mess with a large sphere and put the camera inside it. Now you can give that sphere which is lit by the HDRI shining through the transparent parts of the object in the centre some reflection if you wish. And/or make it fully or partly transparent and use the same HDRI also as backdrop that is visible through this outer sphere. It is worth a try.
In my particular case, I used a specular map (blurred) as HDRI and on the transparent and reflecting outer sphere a medium resolution high contrast gel that matches the HDRI. So a sharp and a blurred background are combined. HDRIs and gels are from a forthcoming product David and myself have been labouring now for almost 2 months. However, every HDRI works and the gel on the surrounding sphere is not mandatory.
great gems, it doesn't get any better than that.
I created some new ones from scratch. took a bit of experimenting to get the faceting right, but it turned out well.
Thanks Trish, Guss and Horo.
Wow talk about co-incidence. I just completed these tutorials and saw the link to the gift from Horo and David. Thanks a ton.:-)
My attempt at David’s Canyon -geocrafting and lighting tutorials.
http://www.youtube.com/watch?v=kp8LJu6XxNQ
http://www.youtube.com/watch?v=vm5U-TQG4h0
Thanks Trish for posting the link, it’s a big file and with my slow connection it will take a while to download.
Horo thanks for the explanation on how you did your last render.
user.operator - nice gems
Ok everyone they have a new page listed with everything free so far........ http://www.daz3d.com/december-freebies
Thanks Trish :-)
AHHHHH mermaid love the way the sun reflects in the water
user.operator: The purple wins hands down
This is fun with Guss and Horo's help on the links thing I can just put them everywhere.....LOL
since I have no life at the moment I have lots of time ..
I can be the LP...link poster
and Sean has given us these materials for Bryce....... http://www.daz3d.com/forums/discussion/33784/
they don't call it the devil stone for nothin.