Post Your Renders - Happy New Year yall
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Hi Marek,
due mostly to photon mapping limitations, - here: http://www.cs.cmu.edu/afs/cs/academic/class/15462-f10/www/lec_slides/a1-jensen.pdf - you need to assemble a rig for lighting in carrara just like do other biased renderers, mental ray, vray or redshift to mention only few. In this wip for example there are a sunlight, 2 soft direct lights, a volumetric emitting dome, and a couple of anything glows lights, parented to an infinite plane and an emisphere, ambient occlusion, sky light and irradiance map to mix all together. Every light brings up the GI. In this particular case I am focusing on shadows and greenery rather than else
Hi Marek,
due mostly to photon mapping limitations, - here: http://www.cs.cmu.edu/afs/cs/academic/class/15462-f10/www/lec_slides/a1-jensen.pdf - you need to assemble a rig for lighting in carrara just like do other biased renderers, mental ray, vray or redshift to mention only few. In this wip for example there are a sunlight, 2 soft direct lights, a volumetric emitting dome, and a couple of anything glows lights, parented to an infinite plane and an emisphere, ambient occlusion, sky light and irradiance map to mix all together. Every light brings up the GI. In this particular case I am focusing on shadows and greenery rather than else
Hi Mag,
Wow, an impressive 100 page manual. So I went to the main directory and found the course programme:
http://www.cs.cmu.edu/afs/cs/academic/class/15462-f10/www/
I enjoyed reading Lecture 1... don't know if I know enough to keep on reading but will see what is in there to help explain" how" 3D works.
Cheers for that!
:coolsmile: Silene
Thank you Magaremoto!
Inspirational explanation and interesting reading.
Marek
my pleasure Marek. Well done Silene, I bet it's gonna be worth reading and learning all over
w.i.p. - testing shaders with and without sunlight
Some more "Thing" fun, inspired by Mike Ploog. ( the original is on my blog.)
This was meant to be a 100 percent Zbrush after my recent purchase and learning frenzy! But I managed to paint myself into a corner with it, and ended up with my usual workflow of 3DCoat to Carrara for hair and render. Though zbrush did find a place in my workflow and actually saved about 2 days work at the "retopology" stage ,which was being a proverbial brick wall in 3dcoat....
Dont have nightmares....
Looks a bit like Tony Blair from this angle.....
:lol: Silene
Cool modelling!
wip - playing around with caustics, AO based lighting
Screen shots from my current animation.
Those look really cool. What are you using for the cell shaded look?
Lee 6
Yes, are you using one of the plugins like YAToon, or something else? Looks fantastic. Bravo.
Thanks! I use YA toon and Toon Pro in Carrara 7.2
Yes, are you using one of the plugins like YAToon, or something else? Looks fantastic. Bravo.
Thanks! Answer above! :)
My first render in Carrara in quite a while.
mmm - street walkers :)
Nice job!
bigh, those 'hos be clearly walking on the sidewalk, not the street. Duh! ;-P
Nice job!
bigh, those 'hos be clearly walking on the sidewalk, not the street. Duh! ;-P
Ha!!! Very funny.
mmm - street walkers :)
yes only one of them is street er side walk walker, t'other is a street stander ..
nice render by the way
My imagination has done a runner,so another favourite character to pass the time until I can have an original idea. Not quite as I intended in my head but the boredom factor sets in after a week.
I didn't know you knew my sister in-law! Rimshot!
I didn't know you knew my sister in-law! Rimshot!
it does look just like her :roll:
Dammit! ...I could have used a life model!:lol:
testing DOF and glare
A Space Man...
neato - from where
Just made up, but sort of going for a Dan Dare 50s/60s pulp type thingy type thing....( it started off as a caricature of "an actor" but quickly went pear shaped...or should I say alien head egg shaped!)
Genesis 2 morphed down to a child with the "Growing Up" morph-kit.
Waiting for the bus. :)
EDIT: redid the lighting.
yep - best to leave the driving to Gus