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  • EthinEthin Posts: 1,126

    wsterdan said:

    Bright, fun pict! I like the shadows, and the bright outside city contrasting with the sterile white of the inside of the building works very well. Is that the old Starfox character? 

    Thanks! 

    The head is, the body is Aiko3.

  • nattaruknattaruk Posts: 535

    Love the foxy nurse!

    Here is another reworking of one of my first renders. The original had completely flat, dull lighting, so not really me at all. I've also changed the characters used, refined the poses and adjusted the camera focal length, plus some tweaking to various surfaces. This is now much closer to what I originally wanted.

     

  • Sven DullahSven Dullah Posts: 7,621

    Nice dramatic lighting ,@nattaruk

  • EthinEthin Posts: 1,126

    nattaruk said:

    Love the foxy nurse!

    Thanks!

     

    nattaruk said:

    Here is another reworking of one of my first renders. The original had completely flat, dull lighting, so not really me at all. I've also changed the characters used, refined the poses and adjusted the camera focal length, plus some tweaking to various surfaces. This is now much closer to what I originally wanted.

     

    yes 

  • nattaruknattaruk Posts: 535

    Another sci-fi render.

    Out for a Stroll

     

  • nattaruknattaruk Posts: 535

    Flesh vs Bone

    Backs to the wall last stand.

     

  • Sven DullahSven Dullah Posts: 7,621

    PiratesCove

  • nattaruknattaruk Posts: 535

    re PiratesCove

    Great render!

    I like the contrast in this: the people are clearly in an 'intense, dramatic' story, whilst the setting has a calm 'life goes on' feel.

    Was this your intention Sven or is it just my interpretation?

  • Sven DullahSven Dullah Posts: 7,621

    nattaruk said:

    re PiratesCove

    Great render!

    I like the contrast in this: the people are clearly in an 'intense, dramatic' story, whilst the setting has a calm 'life goes on' feel.

    Was this your intention Sven or is it just my interpretation?

    Yes, pretty much along the lines of "should have been home by now":) Tks for your comment! 

  • Sven DullahSven Dullah Posts: 7,621
    edited February 20

    The Puffer (re-visited)

    Post edited by Sven Dullah on
  • FirstBastionFirstBastion Posts: 7,762

    Sven Dullah said:

    PiratesCove

     That really is one of the most worrisome of feelings, "should have been home by now" 

  • nattaruknattaruk Posts: 535
    edited February 22

    Another reworking of one of my early attempts.

     

    Post edited by nattaruk on
  • Sven DullahSven Dullah Posts: 7,621

    nattaruk said:

    Another reworking of one of my early attempts.

    yes 

  • Sven DullahSven Dullah Posts: 7,621
    edited February 27

     

     

    Post edited by Sven Dullah on
  • EthinEthin Posts: 1,126

    .

  • EthinEthin Posts: 1,126

  • nattaruknattaruk Posts: 535

    She looks INTENSE!!

     

    My latest:

    Chasm

     

  • AgitatedRiotAgitatedRiot Posts: 4,437
    edited March 16

    "The Chimp"

     

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    Post edited by AgitatedRiot on
  • EthinEthin Posts: 1,126

    yes!

  • fixmypcmikefixmypcmike Posts: 19,583

    AgitatedRiot said:

    "The Chimp"

     

    Very nice 

  • AgitatedRiotAgitatedRiot Posts: 4,437

    Thank you

  • nattaruknattaruk Posts: 535

    Great chimp!

     

    My latest:

    Hearts

     

  • jjoynerjjoyner Posts: 617

    Sven Dullah said:

    wsterdan said:

    Love these, they look like effects I might have use for in the future. I'd forgotten about the Nirvana Chess Cafe, still very impressive and still lots of fun!

    -- Walt Sterdan

    Hm, I guess you and others in here inspired me to take up animation again, now that I have a better rig.  I did dust off DraagonStorm's animated textures script and got it to work. With these (volumetrics renders) I thought maybe to  do some material animation tests, but true volumetrics do cost rendertime. 

    Regarding the Chess Cafe, I would like to do kind of a slide show, using HQ awe renders, just have to re-create the soundtrack that got lost years ago...

     

     

    Sven,

    Hello.  If you still remember them, would you provide a brief sequence of the steps that you used to get DraagonStorm's Animated Textures Script Pro to work like she demonstrated in her product video (https://www.daz3dhttps://www.daz3d.com/animated-textures-script-pro-for-daz-studio-3-4.com/animated-textures-script-pro-for-daz-studio-3-4)?  I finally bought her product last week but have not been able to get it to work like she demonstrated in her video.  I’m running Daz Studio 4.21.  Thanks.

  • nattaruknattaruk Posts: 535

    Autumnal Mood

    Another reworking of one of my first attempts.

     

  • BGeeBGee Posts: 5

    I rendered this in 3Delight with an HDR as a light source and wanted some critique on the render iteself not the image content. Thanks.

    Factory.png
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  • kyoto kidkyoto kid Posts: 41,057

    nattaruk said:

    Autumnal Mood

    Another reworking of one of my first attempts.

     

    ..that is really nice, reminds me of a wide scene from an old film. 

  • nattaruknattaruk Posts: 535

    Summer Sparkle

     

  • nattaruknattaruk Posts: 535

    Gia Jumping

     

  • khorneV2khorneV2 Posts: 147

    Ent Mytha participation

  • MisselthwaiteMisselthwaite Posts: 961
    edited November 4

    Hello, everyone old and new!  I just wanted to say I didn't drop off the face of the earth, but it has been a solid year, and I had to look up my favorite thread :-) (Little wave, hi, Sven!)

    To prove I am still muddling around - this was my personal fave of my Hallowe'en contest renders... (closed, not here to beg for votes ;-P )  I guess I should add 3Dl render, Daz 4.10, postwork in Affinity Photo (which is a great and inexpensive alternative to Photoshop, btw) to add some glows and bokeh.

     

    Only You.jpg
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    Post edited by Misselthwaite on
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