Non-photorealistic Renders (NPR)
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I had a lot of fun with this one. Photoshop and one Nik filter
Not a whole lot, here's the original.
Oh thank you! :D That's sweet of you to say.
That's cool - I love her tail! The Nik collection is awesome, isn't it? :)
I thought I'd share the best of what I did with some playing around with G'Mic in Gimp. Or, at least, it's my favorite of what I did in there anyway.
Graphic Novel effect:
Oil Painting effect:
I picked up some Topaz filters and FilterForge last night and sat down tonight to start figuring out various filter blends I liked. This one is my favorite. It turns out I really like saturation, even more than lines. (Although I started the evening playing with Will's new shaders, then got distracted on FF looking for the Edges filter he mentioned and....)
Will's greyscale shade + sketch-and-color from filter forge.
ETA a couple more variations. Thinking hard about how I want the art to look in a project of mine. Rendering with Will's shader w/ dfifuse colors applied works sooooo well in these filter sets. I dunno if I'm totally subverting the point of the shader, but....
The point is making art you like, so sure. ;)
Have you seen the Focus Color shader? It has some nice possibilities for using existing textures.
Yes it really is!
This uses Focus Color to 'mute' the colors a bit, plus Outline, and then some basic contrast adjustment in Photoshop.
I was going to try using Edges and Tones in FilterForge, but... ended up deciding I liked the look of this better.
Focus Color looks pretty cool! I'm not sure if it's best for the sort of watercolor look I'm currently working on but it opens up a lot of possibilities, especially on a material-by-material basis.
It's my best solution for trying to make existing textures more art-like.
Early on, I'd replace skins (say) with a flat color. But that meant I had to add eyebrows back in, mess with lips, and black people just look wrong (palms, for example).
Then I tried a Posterizer. And that looks absolutely godawful, most of the time.
This was somewhat of an outgrowth of the Posterizer idea. It's particularly dramatic when you have a texture with lots of very high contrast fine details, and then you don't have to fight in post between trying to smooth THOSE details and not blurring out fine lines and such.
Where is the "Focus Color" setting?
I uploaded it on page 3 of my freebies ( http://www.daz3d.com/forums/discussion/141136/will-s-freebies/p3 )
but here it is again.
It will be in WTP4, whenever I get that together.
The settings are 'Focus Strength' and 'Focus Color.'
Strength controls how much the Focus Color dominates; at 0 there is no effect. I find values of .5-1 are sufficient.
Another thing I was hoping for was a way to smooth out skydome images. I kept getting nice, somewhat toonish figures and then either a blank sky or a detailed clouds and sun.
That works great! Thank you. :D Now I don't have to switch out my mats to try and find more "toon" type textures. Thank you, Will!
Welcome!
If you look at the link and the Darius face, it's probably the most impressive demonstration of how it works; Darius skin has a LOT of wildly varying colors/brightness.
seen this?
http://www.daz3d.com/forums/discussion/146041/sketchy-toon-and-art-style-shaders-for-iray-commercial
I saw that. I think a couple of Wills shaders actually do a couple of those effects. :)
The big thing mine don't do is the sketchy stuff in particular. No idea how DT managed that, but kudos. ;)
Anyone try PaintsChainer with a lineart from Daz? I saw one only on the twitter...
They say its a colorizer using Neural networks...??? You give it hints and it paints your pic. Be interesting to see how one turns out!
http://paintschainer.preferred.tech/
Realy like this!
I really like how the hair turned out in that last one @dreamfarmer. Nice!
Knittingmommy, beautiful! A very memorable picture. Especially, I love the top one.
Oooh . . . other people using neural nets for NPR - woot! Thanks for posting the link, 3DOutlaw!
- Greg
I just fiddled a little with some line art I had lying around. Thanks for the link, it's pretty cool stuff!
Original black & white (LineRender9000 output)
Colorized output:
That's cool, I am going to have to try it! :) Seems like it would work well with the Manga Shaders.
video combining an ambient occlussion Octane pass with Carrara's NPR
second part just the NPR
Back after attempt on recovering files from my other PC (and work). Here's a Cover for my graphic novel :)
I used one of the filters in photoshop, I had no idea this was there lol. Pretty happy with it, I don't do a lot that uses thsi look but I may be doing more after this one. There was a fair amount of painting and the flames were added in post.