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Thanks for the link.
And there is a rough sphinx in the Carrara default OBJ browser under the category 'mesh models.'
reminds me of this video
~ alrite then Will look at these _ But of course Does'nt mean wo'nt Use Patented Pyrimnts Shapes -
and how to add - a pyramid in Carrara primitive format _ To Carrara ?? + Thanx
and will look at this also = + Thanx
a simple pyramid isn't too hard to make, I would just drag the middle point of a diagonally tessellated square up to the height I wanted myself, depends how fancy you want to get with passages, shafts and stuff, could probably extrude a path from a human sized square to make extensive ones going down the depths of the earth to hidden rooms of treasures for the afterlife,
then use physics to set off traps to crush grave robbers
here some Images from my egypt hollyday 2012 for inspiration.
Thanks !!!
Thats the one I based my live version on !!!
Interesting !!!
Sounds like you are plotting a nice scene there ed3D !!!
Nice pics !!!
Anubis WIP - 1
Anubis WIP - 2 and Render
WIP
Render
Well done, Bunyip - ready to go through the Stargate, or maybe just came through from the other side!
Updated G2F Egypt Dress Freebie - Rigged Conforming Figure
See attached zip file.
I used the transfer utility in Daz Studio to rig the dress OBJ that I posted earlier in the thread. Genesis 2 Female. See the ZIP file attached. It is in Daz Studio format, so copy to a content folder. Shaders are Iray, sorry. But it is just a diffuse map which you will probably replace anyway. Note that I did this on my laptop so I am just hoping that the data file folder has everything one needs. First time adding a Studio content folder on this device. I still recommend using VWD for Carrara renders, but not necessary. Conform to your G2F. Pose. Use your VWD. I recommend selecting the collar mat zone and 'nailing' to the collision object. Let me know if there are any problems. If there is, I suspect it will be the data files.
Enjoy for any renders/animations of any use, but don't redistribute the assets.
WIP for a landscape of the Nile Delta.
For obvious reasons, much reference to ancient Egypt is focused on the Nile Valley, the Giza Plateau, and the deserts to the east and west. I thought I would dedicate one of my entries to one of the great wetlands of the ancient world, the Nile Delta. Not sure what direction I will be taking this. Might cut the number of trees signifcantly and add ducks and similar birds, with some people on rafts. Might instead continue the focus on the landscape and concentrate on fog, depth of field, etc. Lots of time to think about it.
Thanks Diomede !!!
Could be that Anubis is standing guard to the Afterlife world ....
Woohoo another freebie !!!
Looking great Diomede !!!
Thank you for the Egyptian dress, there's only a little problem, your .duf file can't find the Texture. But I had no problem to fix it.
I am attaching a ZIP with the dress texture.
I checked the original ZIP file and the texture is in the runtime textures folder, so there must be a problem in the data file references. When it asks for the texture map, point it to the attached jpg file. Let me know if there are other problems.
Sorry, I told you about a .duf file. It is the .dsf file wich contains the wrong path. You have to edit it (uncompressed) with notepad or any text editor, then save it again with the .dsf extension. It's an easy fix when you know how to do it.
Regards,
Rosseliani
Pleading with the Gods WIP
Bastet
Sobek
The Gods start to gather ... WIP-2
Pleading his case WIP-3
Bunyip - Great job pulling together the Egyptian god pantheon. I hope he is successful pleading his case.
Still experimenting with a variety of landscape designs for the delta. Here is another WIP. Lots of replicators. Still not quite what I am looking for.
it is nice :)