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Comments
Wow another excellent scene, superb lighting and materials Horo
Thanks for the file Hansmar
Hansmar, it worked for me but I had to try 3 times. Will give it a look. Like the industrial glass material.
Thank you NGartplay and mermaid.
Hansmar - thank you - also for the file, no problem to download.
Hansmar no problem to download the file, thanks
Horo : amazing realistic scene.
Hansmar : thanks for the file, no problem to download.
Thank you adbc.
Two simple, similar scenes using a source file from the Captured volumetric skies 1, adding islands from Islands 2 product. Both setups are the same except I changed the IBL setting for the 2nd
mermaid - two great examples. They show very nicely how lighting can change a scene completely.
Thanks Horo
Wow mermaid. I don't have a favorite because they both are gorgeous.
mermaid : both scenes are wonderful.
Used one of the Highres terrains2, added drachenlords Dark Temple of Baphomet.
adbc the dark temple looks perfect here.
adbc - very nice place for the temple.
I used the above Cross-Lake (previous page), put the camera at the position of the tower and rendered a panorama. (I have an interacative panorama on my website: Gallery > Gallery 2 > Panoramas)
Horo, the sky is the star of this image. Beautiful
NGartplay, Horo : thank you.
Horo : I agree with NGartplay : beautiful.
Thank you NGartplay and adbc.
Thanks NGartplay
Adbc thanks for the comment, love your temple scene, lighting is perfect.
Horo another superb realistic scene
Thank you mermaid.
mermaid : thank you.
In front of the camera the EWL, it covers 208° in the diagonal. The building is Sector 15, the open side closed by a mirror. Light by a Fill Light, 5 Radials, and the Rainbow3 HDRI gives the colour and some additional light.
Horo, almost looks like a wide angle lens photograph of a shopping mall. Just missing the shoppers.
Horo I agree with NGartplay, excellent result
Horo : I also agree with NGartplay.
NGartplay - thank you. Now that you mentioned it, it could also be a shopping mall.
mermaid and adbc - thank you.
Three tori within a long sphere in the world centre. The materials consist of white diffuse, transparency and reflection, the big torus has additionally specularity and anisotropy. Light and colour by an HDRI from Hyper Textures Base in the world centre as well as outside the sphere. Specular by the sun and some negative diffuse. NOTE: If the centre tori are rotated by 45 degrees, Bryce crashes, at 45.1 degrees it works.
Wow Horo - I love the soft colors, the heart in the center is awesome, all in all a beautiful render
Thank you mermaid.
Horo, such a lovely abstract. the red makes it so dramatic.
Thank you NGartplay.
Horo, you inspired me.
Same object setup, just different materials and camera placement.