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Luckily i avoided that most of the times, happened to me once with a texture I prepared for a render in Gimp from a DAZ product so I could download that again, but I was a bit panicky then...
The links from the group are more generic as the group itself is not restricted to 3d stuff.
I kind of inherited the group, took over as a mod when they asked for help and for the moment I only manage the submissions as time to do that is restricted. So I do need to look up if the links still all work and generate some general activity there. I probably have more time for that next week as I'm off work for some days. There is a Log entry all the way down on the front page that contains a title convincing armor and clothing, after that the links follow.
I've seen the joan of arc armor as well but for now I'm not in real need and converting and adapting usefully from v3 is a bit a of work so I probabyl would use a make one and adapt it.... well time will tell
That is really well done! I love this! :)
Aha, so I guess those were the links I found originally. These don't work anymore:
Why the shape of breasts in plate armor doesn't work
Folds & Clothing Tutorial for Women
In case you ever need to use older armour, what I think is adapting armour from old figures is not that difficult IMO, unless you want it to be a conformer - but why? Armour doesn't bend. So it's possible to just take the obj files apart and parent the right bits to the right body parts, with some scaling.
Thanks for pointing that out, I hope I get some of that group stuff done, though I'm back struggeling with some stupid flue, so I'm afraid i will spend most of my free time sleeping and the rest doing necessary chores...
Here is my latest entry for Llola Llanes render a month. I call this Dooms edge
and instead of taking jsut some character I already have I made a new one from scratch, So I made a new skin with SB3 and used the UV swap to put it on an Ekko base, then I diales around a lot ( bit of Ahmad, bit of Leo and a lot of morph dials in general. The marks on his skin are made with a LIE map in the top coat layer as they would have gone lost in the base colour. I will triy to use one of the tricks for lighter skin marks on darker skin I've read about now for the next time. They all sound like something I#d like to try.
I made the eyes a bit glowy by putting the original Iris colour map into the emissive and add a red tint to it. I like that a lot and I guess I should give that guy some screen time where he's in focus LOL. the eyebrows are Alfreds.
And as there is a new thread with older sets around, in the background is DMR Lynettes dark rites https://www.daz3d.com/dmr-lynettes-dark-rites
now here he is
Is the focus really on the blade or are my eyes too tired to see the dude clearly? It's 3AM here...
Love the fact that you used DOF to emphasize the sword instead of the camera
I know it's unnerving after some time but yes the focus is on the blade as it was to show off the edge of the blade. I'll do one with the focus switched soon ( for my own sanity as well)
Thanks Sonja I guess you meant the guy, not the camera.. . must be a side effect of this render ;)
so for everyone who's been thinking of making an appointment with their eye specialist ( ok, I looked up the word, it's ophthalmologist, which would bring me to my ear, nose an throat doctor...)
here is is Doom ( thats what stas if the focus is off the edge I guess, so he seems to have adopted that name) in all his beauty
Now I see a nice Drow dude. Thanks =D
I have no knowledge of any characters or products that come after the original Genesis - are these Alfred eyebrows fibermesh or transmapped?
Lol yes, I meant the character not the camera!
Gorgeous character!
Thanks Sonja! I believe he will reappear with some more screen time.
What i used in the abckground of the Doom render was a part form DMR Lynettes dark rites https://www.daz3d.com/dmr-lynettes-dark-rites up there is in iray but I wanted to try around a bit what to make with 3DL. So what I did was
1) remove all the original lights and use Marshians reflective radiance
2) move the flame map into the ambient channel of the candle flames, give the ambient colour a candle flame tone and dial it up to 200 % and prop a linear point light to every candle flame ( looking at it now i should have turned the surface of the canlde flame to cast shadows off..)
3) turned the stained glass opacity down (they are almost not see through in the original version, the opacity map is a bit strange) and moved the clour map into the ambient channel of the glass, dial tht up to 100%
4) give the metalware a polish: turned the DS basic shader from plastic to metal added reflectivity and tinted that and the speculer according to their metall colour. I guess using a real metall shader and then reapplying the bum maps etc would have been the better result.
5) the skull is from the monstrous skulls and comes with Iray only shader, I turend that to 3DL with the bone and Nails basic (ctrl doubleclick/ignore to keep the original information intact) from marshians refelctive radiance adjustment shaders
What I didn't do yet: The set is not gamma correction friendly as it comes so I let the gamma correction to off for now. Correcting that would lead to a more crisp result I believe. Same goes for displacement. The maps only use the Bump channel, setting up the displacement would make this an extra fine set. I guess I'll get to that later
So there are a lot of very nicely mader materials, the wood looks like old wood even from close up. And this is just one scene out of the set, there are like 4 or 5 different ready sets, all this for 0.60$, thank you very much DAZ
Another thing you might try is invert the diffuse colour map and apply that to opacity.
Thanks Richard, yes I have done that in some cases as well ... I don't remember, maybe the one with the castillo del diabolo window?
Really nice DOF! I like this one. Very nicely done. :)
You just had to go there didn't you? ;) Very nicely done. It looks fantastic. :) Geesh, I'm really sorry now that I let that one slip away! :(
Ah, Sorry Knitting, It wil come back, there is always a second chance.. but did you notice that skull (ducks and runns)
I#m glad that you like Mr. Doom, He'll came back for more, I'm sure ;)
lol, yes, I'm sure it will be back. I'll pick it up at some point. There's always the next PC Anniversary sale if nothing else. Yep, that skull was kind of hard to miss. :)
Ok, I got my first promo ever! This is MY DAY! Thanks to @Marshian for that, its for Marshians Heavy Rain https://www.daz3d.com/heavy-rain-for-3delight-and-iray
and here is George as dragon bath master which is for Sonja! George made ist newly to my runtime, and the rest is foam party by Marshian
Congratulations! Very beautiful image and interesting product!
Also love the Dragon Bath! Funny scene! Very well done!
Congrats =) Those leaves with DoF are so cool, and they match her outfit, nice touch!
...and just how much time does it take to bathe a dragon?..
Congrats on the promo! Its a gorgeous render!
And thank you again, I am very touched that you did the dragon! He is hysterically funny!
Oh, congrats on the promo! So, how was it? Were you flying high when you saw it in the store? I'm so glad you got one of your images accepted as a promo. It looks great. I'm so happy for you. I just saw that it got posted to Art of the Promo thread, too! Double kudos. :)
Haha, George as a dragon master giving a dragon a bath! Love that! :)
Thanks everybody, I was definitely flying high, and still am, finding the render in the Art of the promo thread was so unexpected on top of everything, that sunday was like birthday when i still was a kid!
I went and used all that positive energy to get my head wrapped around blender... Found a tutorial that is exactly my style of learning. Feels like the perfect wave right now
I just noticed I didN#t post this render here yet, so another one with the heavy rain, 3DL, no postwork
only when it rains
I loved this when I saw in the promos and knew right away it was yours. Very well done!
I love the mermaid tail sticking out. Very nice image!
Thank you bot a lot! I got that idea from a render long time ago by conlaod where a mermaid was sitting in a bath tub, the tail hanging out.
this was never in the promos though, I just posted in the PA thread ;)
Here is a shoutout to everyone who got their DAZ stuff on a separate HD adn uses the DIM:
Attention, with the new DIM donload it forgets that you want to save and install you stuff somewhenre else, so you need to establich your own ne path and select that in the DIM details for the products!
So if you got weird results with products you downloaded after the new DIM, there is why.
On a different note after I finally installed this one https://www.daz3d.com/epic-props-godrays-volumetric-light-for-iray to where it belonged and took a look at the instructions I had the funniest surprise:
it loads as a prop into the scene: