My Daz3D keeps crashing when I render a scene

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  • PerttiA said:

    If you open the pane (tab) called "Scene Info", you can see the number of triangles and quads for the selected item
    Window->Panes (tabs)-> Scene Info

    SubD you will find in Parameters Tab->General->Mesh Resolution
    "View SubD Level" is the one used for Viewport and "Render SubD Level" the one used for rendering

    Did another test with an empty scene.
    First I loaded a simple primitive plane to determine the baseline for RAM and VRAM usage (I'm using W7 - VRAM usage on W10 is higher)
    Then I loaded the Victoria 9 HD character as she comes, with no clothing and hair and rendered her with different SubD levels.
    After SubD 3 the usage of RAM and VRAM start getting higher and significantly so with SubD 5
    SubD 1 is the base geometry, SubD 2 divides each quad into 4 smaller ones, SubD 3 divides each of the quads from SubD 2 into 4 smaller ones etc...

    Rendering simple primitive plane (baseline)
    RAM 6526 MB / VRAM 2735 MB

    Victoria 9 HD, SubD 1
    RAM 10037 MB / VRAM 4329 MB

    Victoria 9 HD, SubD 2
    RAM 10115 MB / VRAM 4357 MB

    Victoria 9 HD, SubD 3
    RAM 10389 MB / VRAM 4475 MB

    Victoria 9 HD, SubD 4 (Default)
    RAM 11508 MB / VRAM 4931 MB

    Victoria 9 HD, SubD 5
    RAM 15981 MB / VRAM 6743 MB

     

    Useful and relevant information, thank you friend! I didn't know about SubD. This should be useful for me who is struggling with heavy scenes. 

  • jjoynerjjoyner Posts: 617

    @luan.yang

    I am a hobbyist at this stuff.  With even more modest resources (16 GB RAM and a 6 GB RTX 2060 card in my laptop) than you, I need to optimize scenes more and more often as I buy more and more recent content.  As a result, I have bought Scene Optimizer as have you but also a few other utilities the help me out with  heavy scene assets as needed.  Principally,

    Resource Shader Savers Collection for Iray: https://www.daz3d.com/resource-saver-shaders-collection-for-iray

    Camera View Optimizer:  https://www.daz3d.com/camera-view-optimizer

    Render Throttle for Iray:  https://www.daz3d.com/render-throttle-for-iray

    Billboard Builder (https://www.daz3d.com/billboard-builder):  Billboards of your characters will lighten the load

    HDR Creator (https://www.daz3d.com/v3d-hdr-creator):  An HDRI in place of a room, landscape, environment, etc., may help

    Instancify:  https://www.daz3d.com/instancify

    Placeholder Manager (https://www.daz3d.com/placeholder-manager):  helps lighten the load on the viewport

  • jjoyner said:

    @luan.yang

    I am a hobbyist at this stuff.  With even more modest resources (16 GB RAM and a 6 GB RTX 2060 card in my laptop) than you, I need to optimize scenes more and more often as I buy more and more recent content.  As a result, I have bought Scene Optimizer as have you but also a few other utilities the help me out with  heavy scene assets as needed.  Principally,

    Resource Shader Savers Collection for Iray: https://www.daz3d.com/resource-saver-shaders-collection-for-iray

    Camera View Optimizer:  https://www.daz3d.com/camera-view-optimizer

    Render Throttle for Iray:  https://www.daz3d.com/render-throttle-for-iray

    Billboard Builder (https://www.daz3d.com/billboard-builder):  Billboards of your characters will lighten the load

    HDR Creator (https://www.daz3d.com/v3d-hdr-creator):  An HDRI in place of a room, landscape, environment, etc., may help

    Instancify:  https://www.daz3d.com/instancify

    Placeholder Manager (https://www.daz3d.com/placeholder-manager):  helps lighten the load on the viewport

    Thanks for the recommendations! I'll take a look at these tools, they might be useful to me in the future when I need to render a very heavy scene. I had purchased Scene Optimizer a few days ago, but it's good to have help from other tools that aim to optimize performance. 

  • jjoynerjjoyner Posts: 617

    No one tool will be good for all cases or all of the time.  Sometimes a combination of tools gets you to where you want to be.  I'm on the verge of buying a desktop computer that will have more robust hardware resources than my laptop.

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