Daz Studio 4.23[.0.x], General Release!

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Comments

  • PadonePadone Posts: 3,681

    My advise, do not update the drivers unless there's a good reason to. Check the minimum requirements and stick around it, so you follow what the developers are using. We're not gamers we need stable drivers first. I am currently using 546.33 that's good both with daz studio and blender.

  • karlkarl Posts: 71

    Richard Haseltine said:

    What about the closed-source modules - 3Delight, Iray, OptiTex, Decimator, and various plug-ins at least.

    I'm guessing they could still be pointed to and used (since I've had Daz running in Linux, just slower). But the main program could then be tweaked to work natively in Linux. Or, in some cases, alternative modules used (such as the renderers Blender uses).

  • Hi in what model is that on the Loading Screen on the latest version of DAZ3d i need that !!

  • scorpioscorpio Posts: 8,405

    Have the Enivironment options etc changed in this version.

    I used to be able to find the Eniviroment dome rotations, light etc in the render settings tab now I have them in the parameters tab when i select the enivironment thing in the scene. is this how it is now cause its frustrating having it somewhere else and having to select something else in the scene etc.

  • Richard HaseltineRichard Haseltine Posts: 100,564

    They should appear in both, but only once the settings node has been created (from the Create menu, by using Iray or Filament Drawstyle, or by doing an Iray render). I certainly see them in Render Settings then. This has been the case for a while now, I think.

  • scorpioscorpio Posts: 8,405

    Richard Haseltine said:

    They should appear in both, but only once the settings node has been created (from the Create menu, by using Iray or Filament Drawstyle, or by doing an Iray render). I certainly see them in Render Settings then. This has been the case for a while now, I think.

    So something must be going wrong for me I can't seem to get it to appear in render settings anymore, even old scenes.  I'm also having trouble with IBL master.

  • Richard HaseltineRichard Haseltine Posts: 100,564

    What happens if you disable IBL Master?

  • edited October 29

    Daz Studio is constantly freezing when trying to render a model in a direction. It was working fine two days ago and now it isn't. I've uninstalled and re installed and still the same result. 

    Post edited by Richard Haseltine on
  • Richard HaseltineRichard Haseltine Posts: 100,564

    Vanitasryuzaki.ryuryu said:

    Daz Studio is constantly freezing when trying to render a model in a direction. It was working fine two days ago and now it isn't. I've uninstalled and re installed and still the same result. 

    Has your nVidia driver been updated in the background (or deliberately)? The latest was having issues. Also, do you have the HEAT plug-in installed?

  • I had just gotten back into 3D rendering in September. And shocking as it may seem, was doing just fine on my AMD Ryzen 5 machine with AMD GPU (using the CPU obviously for rendering with iRay because Daz clearly didn't recognize my GPU). Daz 4.22 was phenominal on this old laptop of mine. Which blew my mind. Then this update came, and now I can get a scene set up, but as SOON as I go to use one of the light packs I have, I see my memory use in task manager spike to over 50% and my whole machine crashes. If I just add lights myself, I can get a distant light, and maybe a spotlight in, anything beyond that, again, memory use spikes and my whole system goes down. I have since reached out to Daz for a copy of 4.22 but, as I hear is the case with many, no reply. I am sad to think that the only way I will be able to get back to my passion is by saving up for an intel based machine with an Nvidia GPU. In the meantime, I am trying to see if I can just set scenes up in Daz and use the bridge to blender to set lights up and render with Blender instead. *shrugs*

  • DartanbeckDartanbeck Posts: 21,522

    WendyLuvsCatz said:

    yes it's the driver, rolled back to 561.09 and it all rendered in 2 hours and 45 minutes to completion 657 frames

    Good to know. Thanks. I was coming to report all of this, but I see that you already have. 

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