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ho my .....welcome to the world of 3d I say to myself
so what oh earth kind of computer do I need to get to use your wonderful features ?
still I wander the scene I saw in this thered looks way over complex than the simple scene I was trying to render
Your computer is OK for what I've seen and you have 50Gb free on C which should be enough for now.
What makes your render time so long is that you're using Uberenvironnement with a shading rate at 0.20.
Try a value like 8 then decrease if the quality of the shadows are not good enough
One other thing you can do is also check your render settings. There's also a shading rate there. Put it at 1 and decrease only if needed.
In your logs the only proplem I saw some broken morph that you should reinstall or it is old morph that should be updated. No idea as I don't have the products
Last thing. Disable reflection and fresnel on your skin, we're no reflective surface aren't we? I also disble translucency as it shouldn't be needed if the settings are correct
well after changing the path inside daz to d : like you told me to it's still creating the folders inside c:/ app data but now it's also creating them in d ....:(
the new paths I changed to were D:/AppData
I'm starting to think I'm too stupid for this program
If I do all this then I'm loosing all the quality of the skin and lights.
my render setting were set to the default one of daz without even clicking the advanced panel
I now changed shading rate to 1 in the light . btw this is a different model than the one I posted the images of in the start of my post so the skin settings are different ones . and by looking a them reflection and Fresnel are off
now doing another render but by the look of it it's stuck after 10 minutes the picture is still black .
The DS default settings aren't neccesarily the best.
Hair slows up renders ALOT when using Uberenvironment. Applying the Uber shader and turning off occlusion will help.
These are some settings for the Uberenvironment, its about where I start.
Next to look at are your Advanced Render Settings (should look like the pic below) Can you post a screen shot of the scene and the render settings please.
now when I load daz this is the picture I see and it takes long to load
Hide the hair in the render and see if the image renders anyquicker like that.
so all my models going to be bold from now on ? :)
going to try this but don't think this is the problem
I need some break ! going to walk my dog and by cigarets than will come back keep on fighting with this program . I must say never had this kind of problems with any program I ever used this is a new challenge for me
For a start your Max Ray Trace Depth can be lowered to 1 or 0 if you don't have any reflections, refraction or Indirect Light. So drop it to 0 leaving the hair on and see what happens
trying this now, but the weird thing is a few months ago - I was rendering just fine with much complex scenes and much higher settings
I think its conflict between files is what i'm having
or the fact the latest update of my graphic card is set to beta version and not normal stable one.
and thank you ..sorry it just I struggle with the program already a few months , it got to a point I’m about to lose it smile
could it be the problem is installed in c:program files
and not c : program files X86
I do own 64 bit
and please… can some one guide me on how to do a complete clean uninstall to daz and reinstall it to the new version
there is a guide of adam on how to do this but it's talking about daz 3 and not 4.5
after doing it so many times I probably screwed up something and now after updating to the latest version all my smart content is gone only my library content shows
even after I did import data to all my content
I have daz folder inside C driver - program files
I also have a daz folder inside C program file 86 X common files
and also inside program data
before I install a new version do I need to delete them or not ?
what you said did worked I lowered the max trace to 0 and it worked, but the result well just looks not good compering to what i was able to render a few months ago
ok so after browsing on the forums I came across this :
I never did it like this all the times I uninstalled and updated to the latest version of daz I never stopped my CMS before uninstalling it what makes me to think this is what making most of my problems , now install them to a different location when you reinstall DS4 not sure what this means ... where else can I install it to now?
boyyy what a change!!!!
everything is super fast now! I did it !
thanks for all the help everyone and sorry for been such a pain
looks like I was right ...I think it's very important other people will know this also before they run into the pain I was having all this months until I saw this answers in the forum about the CMS
I think is should say in the tittle of the Sticky: Housekeeping and Maintenance for DS4--->>>> VERY IMPORTANT WHAT YOU NEED TO DO BEFORE UNINSTALLING DAZ
anyhow finally I can play with my dollies :)
Your Quality settings Are Pixel Samples x and y, Shadow samples and Shading Rate. Try a Shading rate of 0.20 or better 0.10
Your Quality settings Are Pixel Samples x and y, Shadow samples and Shading Rate. Try a Shading rate of 0.20 or better 0.10
thank you Szark . btw I love your renders they are amazing !
I also learned some stuff from reading many posts of you here and in the Dreamlight forum too
keep up the amazing work and help you bring to the society of daz 3d :)
RedHeadLilith thank you. I am glad you are learning something from my ramblings.
oh bad engrish where? You are doing great...it's my only language and I still cannot use it right.
Glad you got it sorted. Happy rendering now :)
thank you !
Szark I have a question I saw that the Dreamligt new store is offering all kind of discounts on her products
as a new user of Daz 3d what is the first package would you recommend to get ?
if you are a new to this 3d world where do you think is the best to start ?
Model Master,Light Master,3D Pin-Up Master ?
Dreamlight run by Val Cameron (otherwise known as Walle). Yes HE is always running discounts.
Ok for some time when people ask me this question I have always answer "I won't recommend anything as we all have different tastes and ways of learning". Plus I don't want anyone coming back at me saying you recommended this and it is crap. :)
All I will say if you have the spare cash go for Light Master first. If you are a Dreamlight normal member like me take advantage and download every single vid and e-book on a portable Hard Drive or DVD. There is a wealth of information in the library, gold in fact IMHO. The thing is with DL you aren't so much learning about Daz Studio but CGI in general. You then apply the information to Daz Studio. Yes most tuts are based around DS3 but the info is still current and can be translated in to DS4.5. Hope that helps
A couple of things about Raytrace depth...
1. UberEnvironment2 and UberSurfuce both use raytrace effects, by default, so it comes into play.
2. Last night, I was rendering shots for a fishbowl I made and upping from 3 to 5 had the impact of adding about 10 mins to the render time.
3. If you do need it and it isn't high enough, odd things happen. Like strange 'blobs' in the fishbowl...basically from the traces being 'cut off too soon'. Also jumping from 0.1 back to 0.5 for shading rate decreased the time by about the same 10 mins upping the trace depth raised it, without too noticeably impacting the final render...but it was a simple scene with two lights and not a lot of complex textures.
UberSurface/2 can be used in conjunction with Max Ray Trace Depth of 0 if certain channels are turned off, mainly Reflection, refraction, SSS etc. But why would we using Uber Surface without these channels so yes I agree that Max Ray Trace Depth has to be considered.
thank you for answering my question , actually I did got the Dreamlight master light pack - wanted to be sure it was the right choice :)
I saw some of the videos and I still need to watch them again -also download all they have to offer , the Ebooks about skin is the one I used the most lately with PWserf
the thing is I was trying at first using it on Genesis and it gave me some different result , less good than the results I got when applying shader to Victoria 4.2
how are the 2 different ?
UberSurface/2 can be used in conjunction with Max Ray Trace Depth of 0 if certain channels are turned off, mainly Reflection, refraction, SSS etc. But why would we using Uber Surface without these channels so yes I agree that Max Ray Trace Depth has to be considered.
But...they are both on, by default...and if MRTD is set to 0, then you may not get the expected results...a starting point of 2 should be fine and 4 should be high enough for most cases.
I think UE2 uses raytracing for everything except AO (No Raytracing). Or at least that's my impression from the docs...
I did take it up to 8, just to see if my fishbowl benefited from it...but when it was going on 20 mins and the spot render was only half done, I decided that maybe it didn't need to be THAT high...
So this Time I was trying something different :
I used Genesis and not V4.2 instead of applying her Uber 1 I applied her the uber HumenSurface - I didn't change anything in the settings of the the skin surface besides the shader I applied to her skin then I used the UE2 light with the settings in the picture and 3 more fill lights , I also changed the Render settings to the ones showing in the picture ,
the total render time took only 3 minutes.
the result I think is nice , the moment I tried to change the UE2 settings to IDL with Soft Shadows or higher without changing anything else than the render time start to grow
But...they are both on, by default...and if MRTD is set to 0, then you may not get the expected results...a starting point of 2 should be fine and 4 should be high enough for most cases.
I think UE2 uses raytracing for everything except AO (No Raytracing). Or at least that's my impression from the docs...
I did take it up to 8, just to see if my fishbowl benefited from it...but when it was going on 20 mins and the spot render was only half done, I decided that maybe it didn't need to be THAT high...
You could be right about UE2 but I see no change from 0 to 1 whne using Occulssion with soft shadows. I will go away and confirm all this for us.
even that the result is nice can some one guide me what from the human surface shader skin setting do I need to change If I want her skin to look more white and real without increasing the render time dramatically ?