stuff

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  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220

    Urgot

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220

    Twinmotion and Carrara Native render engine renders of a lovely Carrara scene by Mark Moir

    too big to fit into Octane render on my Current Machine ( I run out of RAM not VRAM just RAM I only have 8Gb on this Win10 one) 

    I rendered the Carrara stills and panoramas on my Win7

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220
    edited June 2020

    Carrara Content Wizard

    incidentally this uses 10Gb RAM just loaded on my Win7 which has 16Gb so I likely could not do it on my Win10 in Octane either.

    I used to have my 980ti and Octane installed in this machine and could do quite substantial scenes

    but sadly I fried my motherboard with a lost metal nozzle from my air compressor dropped between my card and it making using a graphics card in it impossible, it was cheaper to just buy another PC for Octane and get Win10

    still a good machine just not for GPU renders

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    Post edited by WendyLuvsCatz on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220

    dragon scaled doggo

  • curious what are you making your gifs with? I tried to use something called bligify with Blender, but I can't even figure out how to install it into Blender 2.82.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220
    edited August 2021

    curious what are you making your gifs with? I tried to use something called bligify with Blender, but I can't even figure out how to install it into Blender 2.82.

    I use Gimp, import as layers export as gif animated

    ignore added image, is for a private message

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    Post edited by WendyLuvsCatz on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220
    edited June 2020

    testing the free Particle Illusion Standalone on a render using a window Overlay program to match it up

    Post edited by WendyLuvsCatz on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220

    just a test, will be populated eventually

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220

    Carrara render some Particle Illusion

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220
    edited July 2020

    DAZ studio iray renders

    Materials for DAZ iray

    https://www.daz3d.com/forums/uploads/FileUpload/56/e3c5671ce4067d49c2191b9fdc00d2.duf

    just import FBX into latest Blender (delete cube first)

    export wavefront obj

    import into DAZ studio scale 5000 for exterior

    apply my duf to it

    the interior scale 10 000 import to DAZ studio

    cannot line it up with exterior

    (unless you delete building bits with geometry editor)

    https://www.daz3d.com/forums/uploads/FileUpload/58/0a9fb1f4f5d7c9640120f3be5e1a1a.duf

     

    Amazon Lumberyard Bistro, Open Research Content Archive (ORCA)
    http://developer.nvidia.com/orca/amazon-lumberyard-bistro

     

    https://creativecommons.org/licenses/by/4.0/

    Post edited by WendyLuvsCatz on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220

    the iray one jittery as slowed down only 300m frames

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220

    animated music video inspired by the Luthiel Cinematic

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220

    surprised the floofy tails exported as FBX to iClone

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220

    hour long movie

     

    don't gouge your eyes out please cheeky

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220

    lots of medieval stuff

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220

    mixed render engines

    I lost all joy in posting to this thread once image links broke again but can share an occasional video

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220

    video

    Carrara, Unreal and D|S Filament

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220
    edited April 2021

    while the world goes cray cray I just render videos cheeky

    just adding another one to this post as my thread doesn't bump for new posts anymore 

    I am dead and buried on this forum, nobody cares

     

    The Pforce, not the Dforce or the GeForce experience cheeky

    Post edited by WendyLuvsCatz on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220
    edited June 2021

    my now buried render thread never to bump to see the light of daybroken heart

    an animation on my new channel of Magix's Shantara City 

    https://www.daz3d.com/shantara-city

    testing if editing bumps it

    Post edited by WendyLuvsCatz on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220

    rendering long 4K videos is easy with Unreal Engine yes

    (well lots of work setting up but can render 30mins easily in a day)

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220
    edited June 2022

    Video, click to play

     

    some of Pam's (Chohole) lovely Morphing Fantasy Dress textures on various G2F gals in D|S4.15 iray

     

    Post edited by WendyLuvsCatz on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220

    Deep Dream generator gets rather addictive
    https://deepdreamgenerator.com/u/1160440/account

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  • mindsongmindsong Posts: 1,701

    interesting, and the range of variation is impressive. can you do an image sequence with this tool and animate it?

    neato,

    --ms

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220
    edited June 2022

    mindsong said:

    interesting, and the range of variation is impressive. can you do an image sequence with this tool and animate it?

    neato,

    --ms

    I guess if you paid for it cheeky or set up your own model

    I have used EBsynth with it

     

     

    https://www.facebook.com/wendy5/videos/678710603233873

    https://www.facebook.com/wendy5/videos/5102053649829733

     

    Post edited by WendyLuvsCatz on
  • mindsongmindsong Posts: 1,701
    edited June 2022

    that holds up really well considering the distortions involved from the originals. A little bit of artifacting/flicker, but pretty stable imaging. Almost more parallax/dimensional as you pan than the usual realistic versons. both videos have some very interesting/cool effects going on

    But I'm not sure what I'm looking at as the workflow stages would go. (my ignorance doesn't detract from the result, heh)

    I've just learned of this Deep Dream tool from your recent post, and have been tracking ebsynth for a while (prolly from your notes too), are you using them together in stages?

    cool,

    --ms

    Post edited by mindsong on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220

    mindsong said:

    that holds up really well considering the distortions involved from the originals. A little bit of artifacting/flicker, but pretty stable imaging. Almost more parallax/dimensional as you pan than the usual realistic versons. both videos have some very interesting/cool effects going on

    But I'm not sure what I'm looking at as the workflow stages would go. (my ignorance doesn't detract from the result, heh)

    I've just learned of this Deep Dream tool from your recent post, and have been tracking ebsynth for a while (prolly from your notes too), are you using them together in stages?

    cool,

    --ms

    yes first (sometimes a middle and last frame but mostly first) frame is Deepdream filter then use it as the keyframe on the image series in EBsynth 

  • mindsongmindsong Posts: 1,701

    it holds up really well - a few trails on the first video, but the ebsynth 'tracking' is impressive. how much time per frame for the ebsynth conversion in these examples?

    if one can play to ebsyth's strengths, i think some really neat stuff can come out of it.

    --ms

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