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© 2024 Daz Productions Inc. All Rights Reserved.
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Process: DAZStudio [2128]
Path: /Applications/DAZ 3D/*/DAZStudio.app/Contents/MacOS/DAZStudio
Identifier: com.DAZ.DAZStudio
Version: 4.9.3.166 (4.9.3.166)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: DAZStudio [2128]
User ID: 501
Date/Time: 2017-06-01 13:46:07.534 -0400
OS Version: Mac OS X 10.12.5 (16F73)
Report Version: 12
Anonymous UUID: A8B8746E-1075-0253-10EF-E7B4FBCC76B3
Sleep/Wake UUID: 4D722B6C-6429-4FFC-AB21-04C0403D3330
Time Awake Since Boot: 12000 seconds
Time Since Wake: 7100 seconds
System Integrity Protection: enabled
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Application Specific Information:
abort() called
*** error for object 0x600000320e60: Invalid pointer dequeued from free list
The latest one named DAZ Studio something is a good hint ;-)
Yes, thats right, just give me another 100 lines or so to see whats failing
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Application Specific Information:
abort() called
*** error for object 0x600000129c40: Invalid pointer dequeued from free list
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00000001069a5d42 __pthread_kill + 10
1 libsystem_pthread.dylib 0x0000000106aed457 pthread_kill + 90
2 libsystem_c.dylib 0x00000001068d7420 abort + 129
3 libsystem_malloc.dylib 0x0000000106a2dd98 nanozone_error + 525
4 libsystem_malloc.dylib 0x0000000106a23588 _nano_malloc_check_clear + 427
5 libsystem_malloc.dylib 0x0000000106a233bf nano_malloc + 35
6 libsystem_malloc.dylib 0x0000000106a1c282 malloc_zone_malloc + 107
7 libsystem_malloc.dylib 0x0000000106a1b200 malloc + 24
8 libc++abi.dylib 0x00007fffe078ae2e operator new(unsigned long) + 30
9 libstdc++.6.dylib 0x00007fffe18eabb8 std::string::_Rep::_S_create(unsigned long, unsigned long, std::allocator<char> const&) + 94
10 libstdc++.6.dylib 0x00007fffe18eab0b std::string::_Rep::_M_clone(std::allocator<char> const&, unsigned long) + 35
11 libstdc++.6.dylib 0x00007fffe18eb5ce std::string::reserve(unsigned long) + 62
12 libstdc++.6.dylib 0x00007fffe18eb70e std::string::append(std::string const&) + 64
13 libneuray.so 0x0000000122f1bb7c 0x122685000 + 9005948
14 libneuray.so 0x0000000122f007bf 0x122685000 + 8894399
15 libneuray.so 0x0000000122f00559 0x122685000 + 8893785
16 libneuray.so 0x0000000122effe07 0x122685000 + 8891911
17 libneuray.so 0x0000000122779739 0x122685000 + 1001273
18 libneuray.so 0x0000000122757a2d 0x122685000 + 862765
19 libdzirayrenderer.dylib 0x000000011eac4a91 DzNeurayMgr::loadShaders(QList<QByteArray>, QMap<QByteArray, QPointer<DzIrayMDLModule> > const*) + 2063
20 libdzirayrenderer.dylib 0x000000011eae4223 DzNeurayMgr::DzNeurayMgr() + 1357
21 libdzirayrenderer.dylib 0x000000011ea68491 DzNVIDIAIrayPlugin::startMgr() + 47
22 libdzirayrenderer.dylib 0x000000011eaba16c DzIrayMDLHelper::DzIrayMDLHelper() + 86
23 libdzirayrenderer.dylib 0x000000011ea62b83 DzTClassFactory<DzIrayMDLHelper>::createInstance() const + 37
24 libdzcore.dylib 0x0000000100db2eab DzSettings::Data::~Data() + 38175
25 libdzcore.dylib 0x00000001002d8145 DzAnonymousLog::Data::Data() + 36187
26 libdzcore.dylib 0x00000001002e9ab0 DzAnonymousLog::Data::Data() + 108230
27 libdzcore.dylib 0x00000001002ea025 DzAnonymousLog::Data::Data() + 109627
28 libdzcore.dylib 0x00000001002ebfd0 DzAnonymousLog::Data::Data() + 117734
29 com.DAZ.DAZStudio 0x00000001000010b7 main + 603
30 com.DAZ.DAZStudio 0x0000000100000d58 start + 52
Thread 1:
0 libsystem_kernel.dylib 0x00000001069a644e __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x0000000106aea48e _pthread_wqthread + 1023
2 libsystem_pthread.dylib 0x0000000106aea07d start_wqthread + 13
Thread 2:
0 libsystem_kernel.dylib 0x00000001069a644e __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x0000000106aea621 _pthread_wqthread + 1426
2 libsystem_pthread.dylib 0x0000000106aea07d start_wqthread + 13
Thread 3:
0 libsystem_kernel.dylib 0x00000001069a644e __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x0000000106aea621 _pthread_wqthread + 1426
2 libsystem_pthread.dylib 0x0000000106aea07d start_wqthread + 13
Thread 4:: QThread
0 libsystem_kernel.dylib 0x00000001069a5bf2 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x0000000106aeb7fa _pthread_cond_wait + 712
2 QtCore 0x0000000102e003dc QWaitConditionPrivate::wait(unsigned long) + 220
3 QtCore 0x0000000102e000e5 QWaitCondition::wait(QMutex*, unsigned long) + 117
4 QtWebKit 0x0000000105653ed0 WebCore::IconDatabase::syncThreadMainLoop() + 368
5 QtWebKit 0x00000001056557e2 WebCore::IconDatabase::iconDatabaseSyncThread() + 400
6 QtWebKit 0x0000000105655881 WebCore::IconDatabase::iconDatabaseSyncThreadStart(void*) + 9
7 QtWebKit 0x00000001057b3cb9 WTF::ThreadPrivate::run() + 19
8 QtCore 0x0000000102dff5ca QThreadPrivate::start(void*) + 464
9 libsystem_pthread.dylib 0x0000000106aea93b _pthread_body + 180
10 libsystem_pthread.dylib 0x0000000106aea887 _pthread_start + 286
11 libsystem_pthread.dylib 0x0000000106aea08d thread_start + 13
Thread 5:
0 libsystem_kernel.dylib 0x00000001069a644e __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x0000000106aea621 _pthread_wqthread + 1426
2 libsystem_pthread.dylib 0x0000000106aea07d start_wqthread + 13
Thread 6:
0 libsystem_kernel.dylib 0x00000001069a644e __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x0000000106aea48e _pthread_wqthread + 1023
2 libsystem_pthread.dylib 0x0000000106aea07d start_wqthread + 13
Thread 7:: com.apple.NSEventThread
0 libsystem_kernel.dylib 0x000000010699e34a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x000000010699d797 mach_msg + 55
2 com.apple.CoreFoundation 0x00007fffcbe4d874 __CFRunLoopServiceMachPort + 212
3 com.apple.CoreFoundation 0x00007fffcbe4ccf1 __CFRunLoopRun + 1361
4 com.apple.CoreFoundation 0x00007fffcbe4c544 CFRunLoopRunSpecific + 420
5 com.apple.AppKit 0x00007fffc9a92f02 _NSEventThread + 205
6 libsystem_pthread.dylib 0x0000000106aea93b _pthread_body + 180
7 libsystem_pthread.dylib 0x0000000106aea887 _pthread_start + 286
8 libsystem_pthread.dylib 0x0000000106aea08d thread_start + 13
Thread 8:: QProcessManager
0 libsystem_kernel.dylib 0x00000001069a5eb6 __select + 10
1 QtCore 0x0000000102ecdf7e QProcessManager::run() + 214
2 QtCore 0x0000000102dff5ca QThreadPrivate::start(void*) + 464
3 libsystem_pthread.dylib 0x0000000106aea93b _pthread_body + 180
4 libsystem_pthread.dylib 0x0000000106aea887 _pthread_start + 286
5 libsystem_pthread.dylib 0x0000000106aea08d thread_start + 13
Thread 9:: com.apple.CFSocket.private
0 libsystem_kernel.dylib 0x00000001069a5eb6 __select + 10
1 com.apple.CoreFoundation 0x00007fffcbe88939 __CFSocketManager + 729
2 libsystem_pthread.dylib 0x0000000106aea93b _pthread_body + 180
3 libsystem_pthread.dylib 0x0000000106aea887 _pthread_start + 286
4 libsystem_pthread.dylib 0x0000000106aea08d thread_start + 13
Thread 10:
0 libsystem_kernel.dylib 0x00000001069a5bf2 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x0000000106aeb7fa _pthread_cond_wait + 712
2 libneuray.so 0x0000000124264fcb 0x122685000 + 29229003
3 libneuray.so 0x00000001242a29e1 0x122685000 + 29481441
4 libsystem_pthread.dylib 0x0000000106aea93b _pthread_body + 180
5 libsystem_pthread.dylib 0x0000000106aea887 _pthread_start + 286
6 libsystem_pthread.dylib 0x0000000106aea08d thread_start + 13
Thread 11:
0 libsystem_kernel.dylib 0x00000001069a5bf2 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x0000000106aeb7fa _pthread_cond_wait + 712
2 libneuray.so 0x0000000124264fcb 0x122685000 + 29229003
3 libneuray.so 0x00000001242a29e1 0x122685000 + 29481441
4 libsystem_pthread.dylib 0x0000000106aea93b _pthread_body + 180
5 libsystem_pthread.dylib 0x0000000106aea887 _pthread_start + 286
6 libsystem_pthread.dylib 0x0000000106aea08d thread_start + 13
Thread 12:
0 libsystem_kernel.dylib 0x00000001069a5bf2 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x0000000106aeb7fa _pthread_cond_wait + 712
2 libneuray.so 0x0000000124264fcb 0x122685000 + 29229003
3 libneuray.so 0x00000001242a29e1 0x122685000 + 29481441
4 libsystem_pthread.dylib 0x0000000106aea93b _pthread_body + 180
5 libsystem_pthread.dylib 0x0000000106aea887 _pthread_start + 286
6 libsystem_pthread.dylib 0x0000000106aea08d thread_start + 13
Thread 13:
0 libsystem_kernel.dylib 0x00000001069a5bf2 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x0000000106aeb7fa _pthread_cond_wait + 712
2 libneuray.so 0x0000000124264fcb 0x122685000 + 29229003
3 libneuray.so 0x00000001242a29e1 0x122685000 + 29481441
4 libsystem_pthread.dylib 0x0000000106aea93b _pthread_body + 180
5 libsystem_pthread.dylib 0x0000000106aea887 _pthread_start + 286
6 libsystem_pthread.dylib 0x0000000106aea08d thread_start + 13
Thread 14:
0 libsystem_kernel.dylib 0x00000001069a5bf2 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x0000000106aeb7fa _pthread_cond_wait + 712
2 libneuray.so 0x0000000124264fcb 0x122685000 + 29229003
3 libneuray.so 0x00000001242a29e1 0x122685000 + 29481441
4 libsystem_pthread.dylib 0x0000000106aea93b _pthread_body + 180
5 libsystem_pthread.dylib 0x0000000106aea887 _pthread_start + 286
6 libsystem_pthread.dylib 0x0000000106aea08d thread_start + 13
Thread 15:
0 libsystem_kernel.dylib 0x00000001069a5bf2 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x0000000106aeb7fa _pthread_cond_wait + 712
2 libneuray.so 0x0000000124264fcb 0x122685000 + 29229003
3 libneuray.so 0x00000001242a29e1 0x122685000 + 29481441
4 libsystem_pthread.dylib 0x0000000106aea93b _pthread_body + 180
5 libsystem_pthread.dylib 0x0000000106aea887 _pthread_start + 286
6 libsystem_pthread.dylib 0x0000000106aea08d thread_start + 13
Thread 16:
0 libsystem_kernel.dylib 0x00000001069a5bf2 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x0000000106aeb7fa _pthread_cond_wait + 712
2 libneuray.so 0x0000000124264fcb 0x122685000 + 29229003
3 libneuray.so 0x00000001242a29e1 0x122685000 + 29481441
4 libsystem_pthread.dylib 0x0000000106aea93b _pthread_body + 180
5 libsystem_pthread.dylib 0x0000000106aea887 _pthread_start + 286
6 libsystem_pthread.dylib 0x0000000106aea08d thread_start + 13
Thread 17:
0 libsystem_kernel.dylib 0x00000001069a5bf2 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x0000000106aeb7fa _pthread_cond_wait + 712
2 libneuray.so 0x0000000124264fcb 0x122685000 + 29229003
3 libneuray.so 0x00000001242a29e1 0x122685000 + 29481441
4 libsystem_pthread.dylib 0x0000000106aea93b _pthread_body + 180
5 libsystem_pthread.dylib 0x0000000106aea887 _pthread_start + 286
6 libsystem_pthread.dylib 0x0000000106aea08d thread_start + 13
Thread 18:
Iray Crash, have you updated your nVidia driver and CUDA drivers?
I have not. Thanks ~ I will totally try that. You rock!
ETA: horray!!!!! It totally works! Can't thank you enough!
Since I upgraded to the last release 4.9.4.11, I got those 'things' in my viewport for both textured and smooth shader.
Thanksfully the rendering are corrects but I would love to know what's going on !
Changing mod doesn't solve the issue...
Never seen that, but check your Video setting under preferences, optimization and such first.
Is the item in the scene a SubD model? Some meshes used to give errors like that with the default CatMark algorithm - changing to the elgacy Catmull Clark mode helped, as I recall.
I posted on eGPU on macOS a while back, but things have changed a bit since then. I will warn, because this is a bit of a hack, it could stop working at any time. I also have no information on how things might change with eGPU support in High Sierra when it comes out. All that said, I'm running an Akitio Node on the latest version of macOS Sierra with no problem. The automate-eGPU script found here downloads the Nvidia Web Driver for your version of macOS and makes the changes necessary to get it working with an external GPU. If you're comfortable running scripts from the terminal, it's very straight-forward. I've been running it on an old 17" MacBook Pro using an Apple Thunderbolt to USB-C adapter for several weeks without any problems. I also had a previous generation of this configuration running on a hacked up Akitio Thunder 2 running for the last year without any hiccups. I'm hopeful that High Sierra with compatible Web Drivers from Nvidia will eliminate the need for the script hackery.
nothing changes that behavior. It happens even with a all the primitives.
I suppose i might reinstall the beast ...
Looks like OpenGL screws up. If you check the DS log, any GL warnings?
sorry, i already started the reinstall from scratch. We will see in a few if it does it again.
beside that, nothing relevant after a fresh install...
What Shader settings do you have for OpenGL? with Pixelbuffers, antialiasing etc?
yes on all as the screencap shows. I tried switching them on/off but nothing changed.
It was working fine before the upgrade.
*puzzled*
Which version of DS did you run before?
Have you checked for the newerst nVidia WebDriver?
it was the 4.9.3.166 afair and my drivers are all up to date.
The card and mac are not overheating at all, so i'm a bit baffled hehe...
Then this is weird ;-)
Which OS X version?
El capitan. Sorry i should have mentioned that on the first comment!.
That's what I run and so far nothing like that (no sqished donuts). Does that happen whatever object you load in the scene?
Which preview mode? Texture shaded? What if yiu just swap to another preview mode to try to pinpoint the error?
it's happens only in textured and smooth shaded modes. Switching from/to others modes doesn't fix it, nor playing with camera... and it happens with any objects or scene or primitive, but their shapes appears correctly when you select them, and nothing on the log.
Sounds like an OpenGL issue / shader issue. You have rebooted just to sure it's not just a memory corrupt driver?
yup. I think we did the whole shebang. I can live with that anyway... I had memory corruption in the past and usually you saw some artifacts all over the screens and not that very specific issue.
So no big deal, i can live with it :)
Those artefacts usually was a corrupt video driver (or with the iMac, the note that the video card was about to burn).
yup. I had another card too close to the 970's fan. No iMac here but an good old mac-pro 2009 with a brand new videocard and some good ssd. I was hoping apple would announced a new mac-pro like that, where you can add whatever you want, but no luck... So i keep mine :)
Rumors says January 2018. I had my 780 6GB suddenly die on me, MacPro 2012, the old AluMacPros are the best, real work horses.
I really hope but i'm a bit scared of their prices and tbh, i'm looking at the hackintosh.
ouch! was the card old ? and for the record, i still have the GT120 that was delivered with the mac. Very useful for booting in emergency when the webdriver is updated...
I also have a GT120 in that one, the card was 2 years and 1 month (I had 2 year warranty on it)
i'm curious, anyone installed an 1060 6Gb on a mac ?