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Darn I can't download on my offline machine at the moment lol
my splash says 4.9 but the build number on the ABOUT page says the version is 4.10
so don't worry,
I think I figured it out, i think it was installing an older file, I deleted it and transferred the file again so hopefully it will work
Just loaded it's the right version now, I had a feeling something was up when I kept getting an error message loading Genesis 8 that a newer version needed to be installed but it still loaded so I figured it was just a glitch, now to walk dogs and then play around with it
Having played around with it for a little while this evening, I'd say it's got some bugs to work out, but otherwise it's amazing!
It's caused DS to crash on me a couple of times -and one or two times where I had to do a hard reset of my iMac-, though I'm not sure if that's because of my graphics card or not (AMD Radeon M380, 2015 iMac). Using it on smaller things, though, it works without too many issues.
If you do have toes etc. poking through you can parent primitives or a pair of socks over the toes, fingers etc. and just hide them via surfaces opacity, that will give your cloth something with larger polys to collide with. You can do the same over the heels of shoes to keep them from poking through a dress.
Please tell me I can buy these figures somewhere :D
I believe that is Genesis 3 Female on the top and Genesis 3 Male on the bottom!
Okay, I've been playing and crashing DS with this thing for 2 hours now. The only thing I've managed to do is get the simulation started. It does nothing. I have no clue how long I'm supposed to wait. Longer than 20 minutes seems a bit much. I'm using an AMD FX 8350 with 8 cores. I have a Saphire Radian R7 260X graphics card. It's not exactly the slowest computer out there though definitely no the fastest. I've never done any kind of simulation that has taken this long with any other tools.
I must be doing something wrong but I have no clue what I'm missing.
Did you try one of the sample scenes? Once its installed they should show up under My Daz 3D Library : Scenes : dForce Starter Essentials.
No, I'll try one of those and see how it goes. Thanks!
I'm seeing a major memory leak and othe problems just trying to use a fairly simple scene and apply a dForce dynamic setting to one piece of worn clothing. Literally turns DS into a non-responsive heap as memory usage climbs outrageously (got up to 22GB last time I tried the process, with different figure/clothes/scene.)
I already mentioned it in the announce thread. This new thing (if I could use it) would be a fantastic addition to DS.......if they can get it stable.
eta: If someone else can try this, and see if they get the same results: Start DS, start Task Manager. Load a simple environment. Load a single G3F character. Add Hair to figure. Add clothing (simple) to character. Move timeline to frame 15. Apply pose to character. Select clothing node in scene. Apply a dForce dynamic setting to it. Examine Task Manager. Now select another object/figure node in the scene tab. Now watch Task Manager and see memory usage by DS climb outrageously while it takes quite a while just to change nodes. Once it does, then try selecting another node. Watch it get even worse. Then clear the scene with File->New. Watch the memory usage NOT go back down.
I would try that for you but if I load a hair before applying the dForce simulation D/S crashes.
Does someone have a step by step walk through on how to use dforce?
Did you see this one?
Well, Rob suggested going through and disabling any plugins that might be conflicting, and so I disabled every plugin other than the base DAZ ones and Animate2/Keymate/Graphmate. One of them was causing the issue. I'll narrow it down tomorrow. However it still crashed DS after a few seconds of trying to run the simulation. And the 'link' in the tips for the simulation settings goes to a 'access denied' page on the daz docs.
I'll wait for the bugs to get worked out. Besides, I have enough in the queue to last a while without another learning curve. But this is the best news of the freaking year, people! 2018 is gonna be great.
Yeah, I watched it. It shows how to do it with the already set up dress that comes with the dforce essentials. I had no problem using it with dress it comes with:
However it doesn't tell how to turn other clothing into dforce compliant (or whatever it's called) material. I tried to follow one of your videos but you have different options than I do. For instance when you went under your dforce settings, on your video it shows "Add dForce modifier and surface simulation settings". But it doesn't give me that option.
I did run it as you asked but using a scarf instead of hair and didn't observe any of the memory proplems you described, only plugin is animate2 and using Process Hacker not Task Manager
What's happening for you? I haven't done anything fancy, but it seems to be simulating fine for me.
Ho ho, literally as I posted this, a new simulation (this one with a sitting pose) was going fine and then suddenly exploded. But my first two standing poses (with leaning, hands on hips, etc) simulated ok.
Use Add dForce modifier : Dynamic Surface :)
Some notes:
My favourite setup is this: default pose in frame 0, final pose in frame 15, tweak pose anywhere it is necessary between 0 and 15, leave frames 15-30 for the cloth to settle down.
You can use that effect to your advantage, e.g. have a chair somewhat behind the figure and move the figure backwards into a sitting pose. That can help to avoid crumpling of the skirt when the figure is sitting down. And if you rotate the figure around the Y axis, the skirt will twirl around the figure in interesting folds. When the sim has finished, you can rotate and move the figure without affecting the simulation.
You could also use the final pose as a starting pose and run the simulation only to make the fabric drape around that pose. This will have somewhat different results than using an unposed figure as a starting point but it can give some nice results, too.
Regarding using your own meshes or existing clothes for dForce:
It is possible, but not all items will work.
What is not welded to the main mesh, will fall off (pockets, buttons, decorations etc.). Small decorations you can stick on later by using rigid follow nodes. To keep pockets in place and make them drape with the fabric you'll probably need to re-work the mesh to weld them on.
Regarding using unrigged props:
Yes, you can import an obj file and set it up for dForce. But there are some downsides to it:
Since it's not a follower (a rigged item fitted to a base figure) it won't auto-follow the morphs of the base figure.
Because it's not rigged you cannot use weight maps to "pin" some areas onto the figure. The weightmaps for the dForce influence allow you to reduce the dForce effect in certain areas, for example to keep necklines or waistlines in place. For these areas Daz Studio then uses the normal rigging information so the clothing follows the figure's movements without being draped by dForce. If the item hasn't been rigged, and you exclude some areas from the dForce sim, those parts will stay rigid because they have no rigging information. They won't move properly with the figure.
Ah, that's what I thought, and I tried that. I've not been successful though.
Thanks for these tips. I don't have this version (or dForce) yet but perhaps a quick question: is there a way to select collision surfaces (as with Optitex) or is that achieved only by hiding? Also, is it necessary to leave a gap between figure and, for example, a chair or bed?
Hell yeah baby--that's wat I am talkin' bout right there!
There is also an option in the parameters tab to make an item "invisible for the simulation" without making it actually invisible in the scene. I just find it easier to hide architecture and the like in the scene tab.
And yes, it's best to leave a small gap between the figure and any item it is sitting or lying on, otherwise the clothing is likely to explode.
Starting up Studio and setting a drape works fine. A second drape with either another item of clothing or a different pose, Studio freezes and crashes.
It keeps crashing the system for me, no matter what I do.
Here are my steps: