I have total of 7 new products coming up so it depend of the free spot for the day , but before Aviatrix , Dragon Rider and Dragon suit should be released , so I guess no much left for saving hehe ;)
I have total of 7 new products coming up so it depend of the free spot for the day , but before Aviatrix , Dragon Rider and Dragon suit should be released , so I guess no much left for saving hehe ;)
Waaaah!!!! Well, my waistline thanks you, at least ;)
I have total of 7 new products coming up so it depend of the free spot for the day , but before Aviatrix , Dragon Rider and Dragon suit should be released , so I guess no much left for saving hehe ;)
Waaaah!!!! Well, my waistline thanks you, at least ;)
I have total of 7 new products coming up so it depend of the free spot for the day , but before Aviatrix , Dragon Rider and Dragon suit should be released , so I guess no much left for saving hehe ;)
And we didn't get to do that bank robbery ... we have to make a plan! And FAST!
;)
I have total of 7 new products coming up so it depend of the free spot for the day , but before Aviatrix , Dragon Rider and Dragon suit should be released , so I guess no much left for saving hehe ;)
Waaaah!!!! Well, my waistline thanks you, at least ;)
I have total of 7 new products coming up so it depend of the free spot for the day , but before Aviatrix , Dragon Rider and Dragon suit should be released , so I guess no much left for saving hehe ;)
And we didn't get to do that bank robbery ... we have to make a plan! And FAST!
;)
Look on the bright side, I'll be slimmer so the car will weigh less overall and will thus accelerate us faster ... ;) The plan is coming together!
I have total of 7 new products coming up so it depend of the free spot for the day , but before Aviatrix , Dragon Rider and Dragon suit should be released , so I guess no much left for saving hehe ;)
And we didn't get to do that bank robbery ... we have to make a plan! And FAST!
;)
Look on the bright side, I'll be slimmer so the car will weigh less overall and will thus accelerate us faster ... ;) The plan is coming together!
I love the look of both of those! What kind of morphs will they have? Will they just have fitting morphs or will there be any posing morphs? I particularly want that Vampire Huntress outfit. It reminds me of the Underworld movies and one of my favorite G2F sci-fi outfits. (I'm blanking on the name but it also had a trench coat and included hair and a flame thrower if memory serves. Cris? Crix? Something like that.))
I love the look of both of those! What kind of morphs will they have? Will they just have fitting morphs or will there be any posing morphs? I particularly want that Vampire Huntress outfit. It reminds me of the Underworld movies and one of my favorite G2F sci-fi outfits. (I'm blanking on the name but it also had a trench coat and included hair and a flame thrower if memory serves. Cris? Crix? Something like that.))
OK it is misunderstanding .. I was talking about the Vampire Huntress Jacket that is not yet released
the Aviatrix has just one short Jacket .. there is no place for handles :))) and the back is just lather to protect from the jets heat
I got myself confused too hahahah sorry .. to long away from my computer loosed the track on what is what
the upcoming set The Vampire Huntress is with 2 Jackets as well .. and additional morphs for more dynamic posing
I prefer to use the thigh and shin parts to pose .. doing handles from this parts does not make it much better especially in this case .. for others yes , plus in Poser I like to convert everything from bottom to the pelvis into dynamic cloth hybrid for even better dynamic effect ..
if you are doing animation in DS and use the full set with flying machine , anything with handles will not make the job easy as you will have to edit each frame manually .. even for still renders
but you know customers like to tear apart sets and create own mix and match sets
Been looking at The Aviatrix in teh store - looks awesome!
With the long skirt, you mention that to pose it, you use the thigh & shin bones....does it "billow back" also? (Not sure how to describe that properly....like if she was striding forth, the skirt would be billowing out behind her?)
Are the amazing wrinkles modelled into the mesh, or are they bump/displacement maps for the texture? (So if I wanted to use a shader perhaps to change the texture, the wrinkles would still be there?
Thanks :D :D
PS....what's "FX with collision"? is Collision a program for doing that? You mentioned it in the pic with the cool looking fire coming out of the bottom of the wings. :D
you can pose any clothing independent from the figure by selecting the bone in the scene tab and bend, twist or side side the bone in any directions as you please .. not different from posing Genesis base with the difference that you need to select the part in the scene tab and not in viewport , but mostly I select all bones in the scene tab even with Genesis.. but many people don't know they can pose apart the clothing from Genesis while they are conform
The wrinkles was modeled in the high resolution model and extracted into normal maps , so as long you use shader that does not use tilling you can still use the normal maps also with your own textures ..
if I modeled the wrinkles in the mesh it would be at last 18 million poly for each model from the set :)
I skipped the FX collision in the last moment .. to complicated to explain
so it is not included .. sorry
quote author="jakiblue" date="1406961720"]Been looking at The Aviatrix in teh store - looks awesome!
With the long skirt, you mention that to pose it, you use the thigh & shin bones....does it "billow back" also? (Not sure how to describe that properly....like if she was striding forth, the skirt would be billowing out behind her?)
Are the amazing wrinkles modelled into the mesh, or are they bump/displacement maps for the texture? (So if I wanted to use a shader perhaps to change the texture, the wrinkles would still be there?
Thanks :D :D
PS....what's "FX with collision"? is Collision a program for doing that? You mentioned it in the pic with the cool looking fire coming out of the bottom of the wings. :D
Comments
Thank you, I'm glad you like it!
.
Thanks Tarina :)
The Aviatrix is in Q/A testing phase .. should be released on the first part of July ..
.
Thanks Tarina, one of my real favorite project I spend the most time on .. .. also made custom Poser materials for Poser users via DSON
Early July, huh? Hmmm *consults fingers and toes* that leaves me ... um, some days to save up! :)
I have total of 7 new products coming up so it depend of the free spot for the day , but before Aviatrix , Dragon Rider and Dragon suit should be released , so I guess no much left for saving hehe ;)
Waaaah!!!! Well, my waistline thanks you, at least ;)
sexy for the summer ;)
Waaaah!!!! Well, my waistline thanks you, at least ;)
And we didn't get to do that bank robbery ... we have to make a plan! And FAST!
;)
*Snort!* Yeah, right ... ;)
And we didn't get to do that bank robbery ... we have to make a plan! And FAST!
;)
Look on the bright side, I'll be slimmer so the car will weigh less overall and will thus accelerate us faster ... ;) The plan is coming together!
Look on the bright side, I'll be slimmer so the car will weigh less overall and will thus accelerate us faster ... ;) The plan is coming together!
LOL!
The release of Aviatrix is set for tomorrow !! just so you know !
and little bit after also release of the Vampire Huntress ..both for G2F
thanks for your support everyone !
Hugs
Cath
I love the look of both of those! What kind of morphs will they have? Will they just have fitting morphs or will there be any posing morphs? I particularly want that Vampire Huntress outfit. It reminds me of the Underworld movies and one of my favorite G2F sci-fi outfits. (I'm blanking on the name but it also had a trench coat and included hair and a flame thrower if memory serves. Cris? Crix? Something like that.))
wow
amazing set ! love the vampire huntress
Great News that these are coming out very shortly..
Both instant purchases..
S.K.
Thanks everyone !!
here is the list of the morphs :
there are 2 jackets one regular and one with handles for easy dynamic posing plus some morphs
Jacket standard with morphs
Jaket with extra handles
Morphs :
Back Flare
Front Flare
Left Flare
Right Flare
Expand All
Slide Back
Slide Front
Tank Top
Morphs:
Expand All
Pants
Morphs:
Expand All
Boots
Morphs:
Expand All
The Aviatrix is just released: http://www.daz3d.com/new-releases/mec4d-the-aviatrix-for-genesis-2-female-s
it seems that the product page info is little odd .. and it missing the info about mentioned before 2 jackets and additional morphs :)
And has flown straight into my basket! :)
Thanks Simon for the support
:)
And has flown straight into my basket! :)
The Readme talks about one jacket:
http://docs.daz3d.com/doku.php/public/read_me/index/19427/start
/People/Genesis 2 Female/Clothing/MEC4D/Aviatrix/TA_Jacket.duf
/People/Genesis 2 Female/Clothing/MEC4D/Aviatrix/TA_Jacket.duf.png
Edited to add: downloading now - let's see what DIM is giving me ...
Edited again: DIM download has one Jacket - TA_Jacket ... not two.
there should be TA Jacket with handles Can You check if there are 2 Jackets under the library?
/People/Genesis 2 Female/Clothing/MEC4D/Aviatrix/TA_Jacket_with_handles.duf
The Readme talks about one jacket:
http://docs.daz3d.com/doku.php/public/read_me/index/19427/start
/People/Genesis 2 Female/Clothing/MEC4D/Aviatrix/TA_Jacket.duf
/People/Genesis 2 Female/Clothing/MEC4D/Aviatrix/TA_Jacket.duf.png
Edited to add: downloading now - let's see what DIM is giving me ...
Edited again: DIM download has one Jacket - TA_Jacket ... not two.
No handles version - see screenshot ...
OK it is misunderstanding .. I was talking about the Vampire Huntress Jacket that is not yet released
the Aviatrix has just one short Jacket .. there is no place for handles :))) and the back is just lather to protect from the jets heat
I got myself confused too hahahah sorry .. to long away from my computer loosed the track on what is what
the upcoming set The Vampire Huntress is with 2 Jackets as well .. and additional morphs for more dynamic posing
I am happy to see this cleared - and with Aviatrix!
The skirt of the Aviatrix is easy enough to pose with the thigh and shin parts, as I can see. :)
Lovely boots too!
:)
I prefer to use the thigh and shin parts to pose .. doing handles from this parts does not make it much better especially in this case .. for others yes , plus in Poser I like to convert everything from bottom to the pelvis into dynamic cloth hybrid for even better dynamic effect ..
if you are doing animation in DS and use the full set with flying machine , anything with handles will not make the job easy as you will have to edit each frame manually .. even for still renders
but you know customers like to tear apart sets and create own mix and match sets
Been looking at The Aviatrix in teh store - looks awesome!
With the long skirt, you mention that to pose it, you use the thigh & shin bones....does it "billow back" also? (Not sure how to describe that properly....like if she was striding forth, the skirt would be billowing out behind her?)
Are the amazing wrinkles modelled into the mesh, or are they bump/displacement maps for the texture? (So if I wanted to use a shader perhaps to change the texture, the wrinkles would still be there?
Thanks :D :D
PS....what's "FX with collision"? is Collision a program for doing that? You mentioned it in the pic with the cool looking fire coming out of the bottom of the wings. :D
Hi :)
you can pose any clothing independent from the figure by selecting the bone in the scene tab and bend, twist or side side the bone in any directions as you please .. not different from posing Genesis base with the difference that you need to select the part in the scene tab and not in viewport , but mostly I select all bones in the scene tab even with Genesis.. but many people don't know they can pose apart the clothing from Genesis while they are conform
The wrinkles was modeled in the high resolution model and extracted into normal maps , so as long you use shader that does not use tilling you can still use the normal maps also with your own textures ..
if I modeled the wrinkles in the mesh it would be at last 18 million poly for each model from the set :)
I skipped the FX collision in the last moment .. to complicated to explain
so it is not included .. sorry
quote author="jakiblue" date="1406961720"]Been looking at The Aviatrix in teh store - looks awesome!
With the long skirt, you mention that to pose it, you use the thigh & shin bones....does it "billow back" also? (Not sure how to describe that properly....like if she was striding forth, the skirt would be billowing out behind her?)
Are the amazing wrinkles modelled into the mesh, or are they bump/displacement maps for the texture? (So if I wanted to use a shader perhaps to change the texture, the wrinkles would still be there?
Thanks :D :D
PS....what's "FX with collision"? is Collision a program for doing that? You mentioned it in the pic with the cool looking fire coming out of the bottom of the wings. :D